Player Matchup

Sol
Sol
StriknGoaft
Sol
Level 95
God Stats
2W - 3L
1,600 SR
Queue Stats
258W - 268L
1,413 Elo+
Party 2
Odin
Odin
leahashley27
Odin
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
xAMIRIKx
Heimdallr
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 212L
1,329 Elo+
Solo
Team Averages
Level 63
1,533 SR
1,414 Elo+

VS

Team Averages
Level 65
1,593 SR
1,392 Elo+
Xing Tian
Xing Tian
ChiTownPapii
Xing Tian
Level 62
God Stats
10W - 12L
1,525 SR
Queue Stats
66W - 87L
1,347 Elo+
Party 1
Baron Samedi
Baron Samedi
Go Grizzlyy
Baron Samedi
Level 100
God Stats
20W - 14L
1,600 SR
Queue Stats
92W - 94L
1,458 Elo+
Solo
Pele
Pele
Tre-maddd
Pele
Level 32
God Stats
2W - 0L
1,653 SR
Queue Stats
35W - 37L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
8,355
696
17,340
9,640
4,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 6 / 4
8,402
700
6,103
13,821
11,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
xAMIRIKx
Heimdallr
11
0 / 5 / 4
7,240
603
8,289
11,347
4,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChiTownPapii
Xing Tian
13
2 / 2 / 11
9,218
768
3,455
15,014
13,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Go Grizzlyy
Baron Samedi
14
7 / 3 / 6
9,388
782
11,388
11,098
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
12
5 / 1 / 8
9,033
753
15,252
10,828
3,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
14
14
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ChiTownPapii
Xing Tian
2
2
11
3.75
W
Baron Samedi
Go Grizzlyy
Baron Samedi
7
3
6
3.33
L
4
3
2
1.67
W
Pele
5
1
8
9
L
2
6
4
0.67
L
Heimdallr
xAMIRIKx
Heimdallr
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,732
Damage
30,095
34,808
Taken
36,940
20,724
Mitigated
22,502
8,371
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ChiTownPapii
Xing Tian
3,455
378
606
1,556
15,014
13,032
748
9,208
5,806
13,181
0
W
Baron Samedi
Go Grizzlyy
Baron Samedi
11,388
61
1,779
2,918
11,098
5,506
378
4,975
6,123
38,315
0
L
17,340
4,840
653
4,356
9,640
4,409
0
3,181
6,459
38,038
0
W
Pele
15,252
4,676
835
1,014
10,828
3,964
0
5,675
5,153
0
27,967
L
6,103
851
288
680
13,821
11,560
0
6,116
7,705
3,844
10,943
L
Heimdallr
xAMIRIKx
Heimdallr
8,289
2,406
196
2,198
11,347
4,755
0
5,918
5,429
0
33,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,997
Gold Earned
27,639
140
Minions Killed
125
6
Camps Cleared
5
565,099
Distance Traveled
754,747
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,218
768
18
2
0
264,079
4
W
Baron Samedi
9,388
782
59
5
2
211,077
1
L
Sol
8,355
696
60
5
3
194,876
5
W
Pele
9,033
753
48
4
3
279,591
4
L
Odin
8,402
700
25
2
1
183,188
0
L
Heimdallr
7,240
603
55
5
2
187,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role