Player Matchup

Atlas
Atlas
AsmallGuppy
Atlas
Level 78
God Stats
1W - 6L
1,031 SR
Queue Stats
95W - 125L
1,296 Elo+
Party 2
Ah Puch
Ah Puch
slugboy54
Ah Puch
Level 109
God Stats
28W - 29L
1,491 SR
Queue Stats
274W - 329L
1,393 Elo+
Party 2
Medusa
Medusa
zombiepenguin650
Medusa
Level 103
God Stats
11W - 9L
1,493 SR
Queue Stats
282W - 325L
1,400 Elo+
Party 2
Team Averages
Level 97
1,338 SR
1,363 Elo+

VS

Team Averages
Level 74
1,491 SR
1,448 Elo+
Yemoja
Yemoja
CuriousGeorgePTY
Yemoja
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,203 Elo+
Party 1
Ra
Ra
haroldthecopter
Ra
Level 69
God Stats
3W - 6L
1,455 SR
Queue Stats
139W - 121L
1,642 Elo+
Party 1
Loki
Loki
timj88
Loki
Level 123
God Stats
30W - 24L
1,519 SR
Queue Stats
409W - 434L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 13
11,904
595
9,497
19,292
22,842
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
slugboy54
Ah Puch
17
5 / 6 / 8
12,912
646
17,514
17,374
7,000
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 6 / 3
13,483
674
15,668
13,604
4,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 12
13,374
669
7,499
18,382
20,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 6 / 6
13,263
663
18,505
15,578
6,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
timj88
Loki
16
7 / 5 / 8
13,259
663
16,534
18,879
10,790
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
41
14
Kills
15
15
Deaths
14
24
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
3
13
2.17
W
2
3
12
2.67
W
6
6
6
1.5
L
Ah Puch
slugboy54
Ah Puch
5
6
8
1.5
W
Loki
timj88
Loki
7
5
8
2.2
L
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,679
Damage
42,538
50,270
Taken
52,839
34,776
Mitigated
38,333
10,667
Healing
14,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,497
2,832
263
2,905
19,292
22,842
185
10,368
8,924
28,249
0
W
7,499
956
1,607
1,982
18,382
20,860
896
9,511
8,871
16,198
0
W
18,505
1,120
3,852
3,850
15,578
6,683
762
10,699
4,879
75,746
0
L
Ah Puch
slugboy54
Ah Puch
17,514
681
450
5,670
17,374
7,000
171
9,487
7,887
62,887
0
W
Loki
timj88
Loki
16,534
3,749
0
3,134
18,879
10,790
844
7,949
10,930
0
49,133
L
15,668
5,430
447
932
13,604
4,934
425
6,330
7,274
0
48,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,299
Gold Earned
39,896
191
Minions Killed
222
8
Camps Cleared
9
955,925
Distance Traveled
1,084,431
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,904
595
31
2
0
325,037
3
W
Yemoja
13,374
669
35
2
0
374,943
1
W
Ra
13,263
663
126
6
3
385,658
7
L
Ah Puch
12,912
646
102
5
4
307,224
9
W
Loki
13,259
663
61
3
6
323,830
2
L
Medusa
13,483
674
58
3
4
323,664
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role