Player Matchup

Scylla
Scylla
AmiableHurdle73
Scylla
Level 126
God Stats
3W - 2L
1,589 SR
Queue Stats
53W - 38L
1,594 Elo+
Party 2
Charybdis
Charybdis
HelpfulPoem5
Charybdis
Level 160
God Stats
2W - 0L
1,305 SR
Queue Stats
47W - 42L
1,526 Elo+
Party 2
Da Ji
Da Ji
Servantis1852
Da Ji
Level 140
God Stats
6W - 8L
1,537 SR
Queue Stats
61W - 48L
1,557 Elo+
Party 2
Atlas
Atlas
Streetsoldier13
Atlas
Level 158
God Stats
2W - 5L
1,396 SR
Queue Stats
201W - 214L
1,471 Elo+
Solo
Cthulhu
Cthulhu
sekarBoN
Cthulhu
Level 127
God Stats
4W - 0L
1,397 SR
Queue Stats
36W - 27L
1,577 Elo+
Party 2
Team Averages
Level 142
1,445 SR
1,545 Elo+

VS

Team Averages
Level 60
1,511 SR
1,364 Elo+
Izanami
Izanami
DoctorSawbones
Izanami
Level 100
God Stats
1W - 2L
1,451 SR
Queue Stats
11W - 18L
1,412 Elo+
Party 1
Ra
Ra
KingLumaconi
Ra
Level 18
God Stats
2W - 4L
1,463 SR
Queue Stats
2W - 9L
1,255 Elo+
Party 1
Hercules
Hercules
PO10TIAL
Hercules
Level 103
God Stats
4W - 2L
1,655 SR
Queue Stats
21W - 25L
1,466 Elo+
Party 1
Zeus
Zeus
WАTER
Zeus
Level 48
God Stats
10W - 8L
1,608 SR
Queue Stats
15W - 19L
1,542 Elo+
Solo
Sylvanus
Sylvanus
Zurkai
Sylvanus
Level 29
God Stats
0W - 3L
1,380 SR
Queue Stats
1W - 4L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 7
9,360
851
6,996
4,538
1,656
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
HelpfulPoem5
Charybdis
14
0 / 0 / 3
7,743
704
4,745
3,523
1,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 0 / 4
9,555
869
9,098
7,854
3,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 1 / 9
9,188
835
4,022
9,555
7,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
sekarBoN
Cthulhu
16
6 / 1 / 5
9,594
872
14,432
9,697
10,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
7,510
683
5,541
8,797
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 5 / 1
6,652
605
2,755
8,321
3,314
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
PO10TIAL
Hercules
14
2 / 3 / 0
7,290
663
4,424
15,300
7,608
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
WАTER
Zeus
8
0 / 1 / 0
5,807
528
196
855
278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Zurkai
Sylvanus
13
1 / 3 / 1
7,688
699
3,538
12,602
11,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
15
Kills
3
3
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
0
3
1
0.17
W
Charybdis
HelpfulPoem5
Charybdis
0
0
3
1.5
L
0
5
1
0.1
L
Hercules
PO10TIAL
Hercules
2
3
0
0.67
W
6
0
4
8
W
1
1
9
5.5
L
Zeus
WАTER
Zeus
0
1
0
0
L
Sylvanus
Zurkai
Sylvanus
1
3
1
0.5
W
Cthulhu
sekarBoN
Cthulhu
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,293
Damage
16,454
35,167
Taken
45,875
25,142
Mitigated
26,453
7,988
Healing
12,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,996
575
0
263
4,538
1,656
2,488
887
3,651
41,559
0
L
5,541
2,886
0
974
8,797
3,373
567
5,063
3,394
0
34,676
W
Charybdis
HelpfulPoem5
Charybdis
4,745
3,412
0
327
3,523
1,461
2,556
767
2,756
0
28,527
L
2,755
190
1,297
995
8,321
3,314
0
4,343
3,855
20,406
0
L
Hercules
PO10TIAL
Hercules
4,424
1,119
480
5,024
15,300
7,608
0
6,991
8,004
0
15,994
W
9,098
2,337
0
0
7,854
3,599
1,664
1,350
6,504
0
22,839
W
4,022
1,523
2,158
2,356
9,555
7,981
542
1,169
8,386
17,517
0
L
Zeus
WАTER
Zeus
196
0
37
132
855
278
0
803
52
4,011
0
L
Sylvanus
Zurkai
Sylvanus
3,538
978
1,078
2,219
12,602
11,880
0
7,338
4,916
8,324
0
W
Cthulhu
sekarBoN
Cthulhu
14,432
576
0
2,884
9,697
10,445
807
2,793
6,904
32,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,440
Gold Earned
34,947
309
Minions Killed
200
11
Camps Cleared
2
1,058,212
Distance Traveled
777,409
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,360
851
108
10
2
213,257
3
L
Izanami
7,510
683
89
8
1
189,366
2
W
Charybdis
7,743
704
70
6
6
195,335
0
L
Ra
6,652
605
55
5
0
196,189
1
L
Hercules
7,290
663
36
3
0
197,030
2
W
Da Ji
9,555
869
34
3
3
223,212
2
W
Atlas
9,188
835
39
4
0
201,381
6
L
Zeus
5,807
528
13
1
1
24,817
0
L
Sylvanus
7,688
699
7
1
0
170,007
0
W
Cthulhu
9,594
872
58
5
0
225,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role