Player Matchup

Medusa
Medusa
ShellFlare
Medusa
Level 158
God Stats
3W - 3L
1,736 SR
Queue Stats
73W - 78L
1,549 Elo+
Party 1
Fenrir
Fenrir
mekashikurin
Fenrir
Level 133
God Stats
2W - 2L
1,682 SR
Queue Stats
44W - 34L
1,559 Elo+
Party 1
Agni
Agni
mph20
Agni
Level 24
God Stats
14W - 8L
1,540 SR
Queue Stats
49W - 34L
1,573 Elo+
Party 1
Team Averages
Level 105
1,653 SR
1,560 Elo+

VS

Team Averages
Level 59
1,467 SR
1,470 Elo+
Medusa
Medusa
PapiKosher
Medusa
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 14L
1,389 Elo+
Party 2
Kukulkan
Kukulkan
TEWUdenic8
Kukulkan
Level 83
God Stats
49W - 32L
1,538 SR
Queue Stats
77W - 67L
1,545 Elo+
Party 2
Fafnir
Fafnir
owen418
Fafnir
Level 89
God Stats
3W - 5L
1,364 SR
Queue Stats
43W - 55L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ShellFlare
Medusa
14
4 / 2 / 2
9,607
686
9,688
8,786
2,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
11
3 / 9 / 5
8,832
631
5,849
13,324
7,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
mph20
Agni
12
1 / 4 / 7
8,723
623
7,211
7,534
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
PapiKosher
Medusa
15
10 / 4 / 4
11,452
818
11,913
9,301
4,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
TEWUdenic8
Kukulkan
13
2 / 4 / 11
9,675
691
8,298
7,482
2,928
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
owen418
Fafnir
15
3 / 0 / 11
11,484
820
6,230
13,526
20,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
8
Kills
15
15
Deaths
8
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
PapiKosher
Medusa
10
4
4
3
L
Medusa
ShellFlare
Medusa
4
2
2
2.5
W
Kukulkan
TEWUdenic8
Kukulkan
2
4
11
1.88
L
Fenrir
3
9
5
0.61
L
Agni
mph20
Agni
1
4
7
1.13
W
Fafnir
owen418
Fafnir
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,748
Damage
26,441
29,644
Taken
30,309
11,948
Mitigated
27,432
323
Healing
6,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
PapiKosher
Medusa
11,913
5,625
0
907
9,301
4,158
1,596
2,726
6,575
92
41,109
L
Medusa
ShellFlare
Medusa
9,688
2,567
0
262
8,786
2,917
0
4,401
4,385
0
56,688
W
Kukulkan
TEWUdenic8
Kukulkan
8,298
72
440
954
7,482
2,928
533
1,849
5,633
40,831
0
L
Fenrir
5,849
1,334
0
61
13,324
7,050
0
6,477
6,847
0
13,547
L
Agni
mph20
Agni
7,211
230
0
0
7,534
1,981
0
4,334
3,200
19,793
0
W
Fafnir
owen418
Fafnir
6,230
1,563
0
4,407
13,526
20,346
423
3,128
10,398
23,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,162
Gold Earned
32,611
165
Minions Killed
163
6
Camps Cleared
6
749,621
Distance Traveled
776,193
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,452
818
70
5
5
250,318
3
L
Medusa
9,607
686
111
8
3
262,933
4
W
Kukulkan
9,675
691
72
5
1
257,465
4
L
Fenrir
8,832
631
16
1
2
230,234
4
L
Agni
8,723
623
38
3
1
256,454
1
W
Fafnir
11,484
820
21
2
0
268,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role