Player Matchup

Nu Wa
Nu Wa
Baboon
Nu Wa
Level 109
God Stats
6W - 0L
1,782 SR
Queue Stats
58W - 34L
1,706 Elo+
Party 2
Guan Yu
Guan Yu
BigChungus42069
Guan Yu
Level 88
God Stats
10W - 3L
1,780 SR
Queue Stats
59W - 30L
1,703 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Coosay
Kumbhakarna
Level 46
God Stats
1W - 1L
1,406 SR
Queue Stats
53W - 21L
1,739 Elo+
Party 2
Jing Wei
Jing Wei
Leinadlink2112
Jing Wei
Level 89
God Stats
6W - 3L
1,591 SR
Queue Stats
91W - 58L
1,735 Elo+
Party 2
Ra
Ra
audi5000
Ra
Level 115
God Stats
7W - 4L
1,646 SR
Queue Stats
168W - 106L
1,707 Elo+
Party 2
Team Averages
Level 89
1,641 SR
1,718 Elo+

VS

Team Averages
Level 91
1,617 SR
1,585 Elo+
Hera
Hera
 
Hera
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
LordDoodle
Set
Level 17
God Stats
1W - 3L
1,540 SR
Queue Stats
2W - 3L
1,561 Elo+
Solo
Sylvanus
Sylvanus
MyKnitters
Sylvanus
Level 141
God Stats
2W - 4L
1,768 SR
Queue Stats
490W - 438L
1,562 Elo+
Solo
Medusa
Medusa
SlydeWaze
Medusa
Level 39
God Stats
7W - 4L
1,546 SR
Queue Stats
105W - 60L
1,677 Elo+
Party 1
Mulan
Mulan
ToXiC_X3N0M0RPH
Mulan
Level 148
God Stats
79W - 49L
1,731 SR
Queue Stats
354W - 278L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Baboon
Nu Wa
14
4 / 1 / 11
8,366
837
7,609
5,398
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
4 / 2 / 10
8,366
837
7,604
11,676
11,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
Coosay
Kumbhakarna
14
2 / 1 / 11
8,675
868
3,981
8,745
7,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
15
2 / 1 / 5
8,104
810
5,289
4,776
1,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 0 / 8
8,417
842
5,264
3,842
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
0 / 3 / 3
6,369
637
3,864
6,223
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 4 / 4
6,142
614
2,079
6,612
2,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
MyKnitters
Sylvanus
12
1 / 3 / 2
7,084
708
3,341
9,896
8,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
SlydeWaze
Medusa
14
2 / 1 / 3
7,239
724
9,074
4,834
1,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 2
6,923
692
5,704
9,448
4,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
15
Kills
5
5
Deaths
15
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
3
0.5
W
Nu Wa
Baboon
Nu Wa
4
1
11
9.5
W
4
2
10
4.5
W
Kumbhakarna
Coosay
Kumbhakarna
2
1
11
7.5
W
Jing Wei
2
1
5
4.5
L
0
4
4
0.5
L
Sylvanus
MyKnitters
Sylvanus
1
3
2
0.67
L
Medusa
SlydeWaze
Medusa
2
1
3
3.5
L
2
4
2
0.75
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,747
Damage
24,062
34,437
Taken
37,013
24,587
Mitigated
18,845
13,545
Healing
9,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,864
664
0
984
6,223
1,859
0
2,949
3,274
25,714
0
W
Nu Wa
Baboon
Nu Wa
7,609
4,111
0
714
5,398
2,374
1,236
1,641
3,673
21,388
2,634
W
7,604
847
1,037
3,806
11,676
11,012
265
1,673
9,773
0
21,622
W
Kumbhakarna
Coosay
Kumbhakarna
3,981
494
851
2,188
8,745
7,631
300
2,270
6,198
12,023
0
W
Jing Wei
5,289
3,418
0
714
4,776
1,961
2,183
500
4,234
0
31,520
L
2,079
690
405
603
6,612
2,242
0
2,161
4,451
0
15,825
L
Sylvanus
MyKnitters
Sylvanus
3,341
416
2,033
2,906
9,896
8,372
0
4,688
5,208
7,621
0
L
Medusa
SlydeWaze
Medusa
9,074
2,974
0
732
4,834
1,638
0
2,509
2,325
0
36,701
L
5,704
382
0
1,504
9,448
4,734
0
3,960
5,488
0
17,245
W
5,264
421
2,849
1,386
3,842
1,609
835
938
2,791
34,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,928
Gold Earned
33,757
268
Minions Killed
203
10
Camps Cleared
5
1,005,413
Distance Traveled
817,204
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,369
637
68
7
1
163,382
1
W
Nu Wa
8,366
837
45
5
2
170,975
3
W
Guan Yu
8,366
837
38
4
2
218,785
2
W
Kumbhakarna
8,675
868
20
2
1
211,265
1
W
Jing Wei
8,104
810
84
8
3
190,103
1
L
Set
6,142
614
26
3
2
168,792
0
L
Sylvanus
7,084
708
17
2
0
165,688
2
L
Medusa
7,239
724
61
6
2
173,844
0
L
Mulan
6,923
692
31
3
0
145,498
0
W
Ra
8,417
842
81
8
2
214,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role