Player Matchup

Ratatoskr
Ratatoskr
AnnaBananas
Ratatoskr
Level 104
God Stats
16W - 30L
1,513 SR
Queue Stats
247W - 286L
1,482 Elo+
Solo
Sol
Sol
Moreladore
Sol
Level 87
God Stats
28W - 27L
1,514 SR
Queue Stats
179W - 172L
1,490 Elo+
Solo
Horus
Horus
SouthPainter294
Horus
Level 65
God Stats
10W - 16L
1,510 SR
Queue Stats
109W - 124L
1,419 Elo+
Party 1
Cernunnos
Cernunnos
Talyun
Cernunnos
Level 85
God Stats
7W - 5L
1,526 SR
Queue Stats
154W - 154L
1,462 Elo+
Party 1
Anubis
Anubis
ThornedMocha
Anubis
Level 121
God Stats
6W - 2L
1,813 SR
Queue Stats
117W - 97L
1,526 Elo+
Party 1
Team Averages
Level 92
1,575 SR
1,476 Elo+

VS

Team Averages
Level 112
1,473 SR
1,464 Elo+
Vamana
Vamana
DurdeeBurrd
Vamana
Level 67
God Stats
4W - 8L
1,277 SR
Queue Stats
256W - 259L
1,487 Elo+
Solo
Nu Wa
Nu Wa
FalconofStark
Nu Wa
Level 157
God Stats
3W - 4L
1,577 SR
Queue Stats
156W - 165L
1,464 Elo+
Solo
Zeus
Zeus
esbany
Zeus
Level 151
God Stats
1W - 3L
1,425 SR
Queue Stats
26W - 31L
1,491 Elo+
Solo
Hercules
Hercules
mrSat007
Hercules
Level 107
God Stats
11W - 10L
1,536 SR
Queue Stats
625W - 604L
1,482 Elo+
Solo
Da Ji
Da Ji
zrmcc
Da Ji
Level 78
God Stats
6W - 6L
1,551 SR
Queue Stats
42W - 62L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AnnaBananas
Ratatoskr
16
3 / 4 / 6
10,522
526
8,043
17,392
6,600
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 4 / 2
11,099
555
11,522
15,666
6,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 3 / 15
10,550
528
3,988
17,331
20,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
Talyun
Cernunnos
17
5 / 3 / 4
10,972
549
10,205
15,544
5,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
20
14 / 0 / 3
13,243
662
22,342
16,559
9,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
0 / 5 / 4
9,210
461
8,696
21,364
17,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 6 / 4
8,752
438
10,123
9,651
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
esbany
Zeus
17
9 / 5 / 1
10,369
518
19,276
13,463
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
mrSat007
Hercules
12
2 / 3 / 3
8,377
419
5,331
15,493
10,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
zrmcc
Da Ji
13
2 / 8 / 2
8,143
407
6,317
14,432
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
27
Kills
13
14
Deaths
27
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AnnaBananas
Ratatoskr
3
4
6
1.5
L
Vamana
0
5
4
0.4
L
0
6
4
0.33
W
4
4
2
1.25
W
1
3
15
2.83
W
Cernunnos
Talyun
Cernunnos
5
3
4
2.33
W
Anubis
14
0
3
15.5
L
Zeus
esbany
Zeus
9
5
1
1.9
L
Hercules
mrSat007
Hercules
2
3
3
1.17
L
Da Ji
zrmcc
Da Ji
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,100
Damage
49,743
82,492
Taken
74,403
48,028
Mitigated
34,767
42,876
Healing
19,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AnnaBananas
Ratatoskr
8,043
2,165
0
6,891
17,392
6,600
781
5,704
11,550
0
64,268
L
Vamana
8,696
3,390
0
7,952
21,364
17,658
904
11,913
9,419
8,782
54,169
L
10,123
791
54
1,323
9,651
1,274
14
6,906
2,497
56,617
0
W
11,522
5,460
0
8,469
15,666
6,477
1,022
3,621
11,941
70,218
10,323
W
3,988
1,314
3,544
5,318
17,331
20,158
75
5,406
11,557
1,987
15,916
W
Cernunnos
Talyun
Cernunnos
10,205
4,378
0
6,753
15,544
5,397
2,378
8,214
7,222
0
84,679
W
Anubis
22,342
1,307
0
11,901
16,559
9,396
1,068
8,054
8,165
130,616
0
L
Zeus
esbany
Zeus
19,276
2,031
0
3,968
13,463
2,239
192
3,667
9,662
70,661
0
L
Hercules
mrSat007
Hercules
5,331
1,571
0
3,485
15,493
10,167
0
5,878
9,447
0
23,653
L
Da Ji
zrmcc
Da Ji
6,317
707
0
3,028
14,432
3,429
0
4,177
10,123
0
37,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,386
Gold Earned
44,851
608
Minions Killed
460
0
Camps Cleared
0
1,934,948
Distance Traveled
1,792,511
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,522
526
106
5
0
452,738
8
L
Vamana
9,210
461
118
6
0
364,042
0
L
Nu Wa
8,752
438
116
6
0
351,346
2
W
Sol
11,099
555
134
7
0
339,662
7
W
Horus
10,550
528
28
1
0
401,107
1
W
Cernunnos
10,972
549
126
6
0
365,077
7
W
Anubis
13,243
662
214
11
0
376,364
5
L
Zeus
10,369
518
111
6
0
342,366
3
L
Hercules
8,377
419
35
2
0
384,342
9
L
Da Ji
8,143
407
80
4
0
350,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role