Player Matchup

Sun Wukong
Sun Wukong
CasusV1
Sun Wukong
Level 119
God Stats
4W - 2L
1,646 SR
Queue Stats
351W - 361L
1,471 Elo+
Party 1
Hou Yi
Hou Yi
MonkeyDSerbest
Hou Yi
Level 103
God Stats
27W - 23L
1,435 SR
Queue Stats
321W - 377L
1,388 Elo+
Party 3
Cthulhu
Cthulhu
Nyx_vvn
Cthulhu
Level 85
God Stats
17W - 17L
1,523 SR
Queue Stats
229W - 246L
1,513 Elo+
Party 1
Ra
Ra
Shadow_xXBaba
Ra
Level 67
God Stats
6W - 8L
1,257 SR
Queue Stats
205W - 240L
1,447 Elo+
Party 3
Susano
Susano
xMeliodas_x_x
Susano
Level 63
God Stats
40W - 47L
1,427 SR
Queue Stats
182W - 228L
1,350 Elo+
Party 3
Team Averages
Level 87
1,458 SR
1,434 Elo+

VS

Team Averages
Level 112
1,508 SR
1,439 Elo+
Fenrir
Fenrir
ElliotStone
Fenrir
Level 123
God Stats
7W - 4L
1,741 SR
Queue Stats
166W - 185L
1,462 Elo+
Solo
Osiris
Osiris
JoaBk01
Osiris
Level 100
God Stats
2W - 3L
1,479 SR
Queue Stats
51W - 50L
1,422 Elo+
Party 2
Atlas
Atlas
JuanJe18_Esp
Atlas
Level 108
God Stats
5W - 7L
1,602 SR
Queue Stats
36W - 43L
1,396 Elo+
Party 2
Izanami
Izanami
LoccOZomBi
Izanami
Level 142
God Stats
0W - 1L
1,282 SR
Queue Stats
49W - 53L
1,445 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
edulobato5421
Ah Muzen Cab
Level 87
God Stats
4W - 9L
1,435 SR
Queue Stats
51W - 48L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CasusV1
Sun Wukong
16
2 / 2 / 4
9,441
555
8,751
14,436
8,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 9
9,140
538
10,697
12,636
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Nyx_vvn
Cthulhu
14
2 / 5 / 9
8,112
477
6,122
11,141
9,096
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
8 / 6 / 6
9,336
549
14,323
10,324
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
10 / 1 / 7
9,697
570
11,266
9,859
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
6 / 8 / 2
9,051
532
7,092
16,663
6,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
JoaBk01
Osiris
14
2 / 3 / 3
8,708
512
11,431
14,114
10,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 4 / 8
8,609
506
6,592
16,170
14,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
LoccOZomBi
Izanami
13
7 / 5 / 3
9,100
535
11,003
10,872
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
edulobato5421
Ah Muzen Cab
10
0 / 5 / 1
7,033
414
2,843
9,033
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
35
25
Kills
18
18
Deaths
25
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CasusV1
Sun Wukong
2
2
4
2
L
Fenrir
6
8
2
0.88
L
Osiris
JoaBk01
Osiris
2
3
3
1.17
L
3
4
8
1.75
L
Izanami
LoccOZomBi
Izanami
7
5
3
1.7
W
3
4
9
1.88
W
Cthulhu
Nyx_vvn
Cthulhu
2
5
9
1.3
W
8
6
6
1.83
L
Ah Muzen Cab
edulobato5421
Ah Muzen Cab
0
5
1
0.1
W
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,159
Damage
38,961
58,396
Taken
66,852
27,449
Mitigated
37,234
19,454
Healing
13,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CasusV1
Sun Wukong
8,751
2,162
0
6,143
14,436
8,030
597
1,714
11,526
0
57,596
L
Fenrir
7,092
1,575
0
4,919
16,663
6,543
0
5,026
11,304
0
53,829
L
Osiris
JoaBk01
Osiris
11,431
2,215
0
2,876
14,114
10,802
483
3,253
10,098
7,066
49,436
L
6,592
1,834
427
1,899
16,170
14,335
0
4,146
11,795
25,542
0
L
Izanami
LoccOZomBi
Izanami
11,003
7,560
0
1,841
10,872
2,877
9
2,151
8,611
0
54,920
W
10,697
4,803
0
4,662
12,636
3,798
0
2,323
10,267
0
63,011
W
Cthulhu
Nyx_vvn
Cthulhu
6,122
677
801
1,750
11,141
9,096
369
2,226
8,869
32,022
0
W
14,323
1,358
590
2,156
10,324
3,216
444
984
9,340
50,699
0
L
Ah Muzen Cab
edulobato5421
Ah Muzen Cab
2,843
921
0
1,705
9,033
2,677
155
5,065
3,688
0
36,304
W
11,266
3,673
0
3,352
9,859
3,309
0
1,509
8,350
0
48,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,726
Gold Earned
42,501
478
Minions Killed
397
0
Camps Cleared
0
1,698,023
Distance Traveled
1,486,913
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,441
555
140
8
0
339,568
4
L
Fenrir
9,051
532
96
6
0
322,744
6
L
Osiris
8,708
512
104
6
0
306,480
0
L
Atlas
8,609
506
30
2
0
338,369
4
L
Izanami
9,100
535
108
6
0
298,876
3
W
Hou Yi
9,140
538
102
6
0
309,636
7
W
Cthulhu
8,112
477
55
3
0
327,287
7
W
Ra
9,336
549
99
6
0
314,748
7
L
Ah Muzen Cab
7,033
414
59
3
0
220,444
0
W
Susano
9,697
570
82
5
0
406,784
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role