Player Matchup

Poseidon
Poseidon
Gold V
AllergicToWater
Poseidon
Gold V
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 4L
1,653 MMR
Party 1
Jing Wei
Jing Wei
Gold V
STsiblings
Jing Wei
Gold V
Level 124
God Stats
1W - 1L
1,774 SR
Queue Stats
10W - 2L
1,653 MMR
Party 1
Hercules
Hercules
Gold V
ShabbyShredder
Hercules
Gold V
Level 141
God Stats
4W - 2L
1,910 SR
Queue Stats
11W - 4L
1,653 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,728 SR
1,653 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,542 SR
1,563 MMR
Skadi
Skadi
Platinum IV
 
Skadi
Platinum IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
AlteredWorld181
Bacchus
Silver I
Level 99
God Stats
9W - 3L
1,475 SR
Queue Stats
18W - 12L
1,563 MMR
Party 2
Chang'e
Chang'e
Gold V
moodygrant
Chang'e
Gold V
Level 124
God Stats
6W - 0L
1,650 SR
Queue Stats
18W - 11L
1,626 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
3 / 7 / 1
9,938
621
8,983
8,902
3,399
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
STsiblings
Jing Wei
13
2 / 3 / 2
9,382
586
13,623
14,666
5,337
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
13
2 / 6 / 4
10,713
670
8,626
22,941
32,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
BastetSobekKumbhakarnaCabrakanGeb

VS

Bans
ZeusArtioIzanamiAresHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
5 / 1 / 11
11,032
690
14,748
10,949
4,306
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 2 / 9
11,846
740
11,402
19,331
28,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
moodygrant
Chang'e
14
5 / 4 / 8
10,636
665
15,518
15,133
9,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
16
16
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
1
11
10.5
L
Poseidon
3
7
1
0.5
W
6
2
9
5.25
L
Jing Wei
STsiblings
Jing Wei
2
3
2
1
L
Hercules
2
6
4
0.67
W
Chang'e
moodygrant
Chang'e
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,232
Damage
41,668
46,509
Taken
45,413
41,725
Mitigated
42,295
7,278
Healing
18,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
14,748
6,754
0
1,446
10,949
4,306
2,467
2,031
8,552
0
48,324
L
Poseidon
8,983
850
0
596
8,902
3,399
0
6,874
1,852
35,538
0
W
11,402
1,296
678
6,104
19,331
28,129
80
3,533
15,205
24,642
0
L
Jing Wei
STsiblings
Jing Wei
13,623
11,243
0
1,997
14,666
5,337
0
9,052
5,324
0
40,187
L
Hercules
8,626
2,384
0
4,685
22,941
32,989
0
10,223
12,076
0
13,736
W
Chang'e
moodygrant
Chang'e
15,518
1,612
3,285
6,488
15,133
9,860
302
2,570
12,235
47,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,033
Gold Earned
33,514
142
Minions Killed
161
6
Camps Cleared
5
867,062
Distance Traveled
922,287
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,032
690
56
4
1
291,195
3
L
Poseidon
9,938
621
69
4
3
259,712
1
W
Bacchus
11,846
740
27
2
1
328,554
3
L
Jing Wei
9,382
586
60
4
3
320,699
4
L
Hercules
10,713
670
13
1
0
286,651
5
W
Chang'e
10,636
665
78
5
3
302,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role