Player Matchup

Da Ji
Da Ji
Fmz On 60Fps
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
LordRyann
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
Nuts
Ra
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,494 Elo+
Party 2
Kuzenbo
Kuzenbo
SniffPig
Kuzenbo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,434 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SwagLordNasty
Kumbhakarna
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,475 Elo+
Party 2
Team Averages
Level 31
1,500 SR
1,481 Elo+

VS

Team Averages
Level 36
1,512 SR
1,389 Elo+
Sobek
Sobek
Circe120
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,117 Elo+
Solo
Guan Yu
Guan Yu
DUHitsDUH
Guan Yu
Level 40
God Stats
1W - 1L
1,473 SR
Queue Stats
136W - 141L
1,444 Elo+
Solo
Hercules
Hercules
KoomPo
Hercules
Level 29
God Stats
3W - 0L
1,587 SR
Queue Stats
24W - 26L
1,504 Elo+
Solo
Skadi
Skadi
Ti Couscous
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,301 Elo+
Party 3
Scylla
Scylla
Ti Grincheux
Scylla
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 3
8,957
640
7,226
14,251
6,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
LordRyann
Heimdallr
15
3 / 8 / 3
8,858
633
11,642
13,894
5,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
Nuts
Ra
16
2 / 5 / 7
9,417
673
13,122
9,564
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
SniffPig
Kuzenbo
16
2 / 6 / 8
9,442
674
9,512
19,306
26,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
SwagLordNasty
Kumbhakarna
15
1 / 6 / 6
8,696
621
7,089
16,868
20,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Circe120
Sobek
15
0 / 3 / 23
10,000
714
3,039
15,220
15,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
DUHitsDUH
Guan Yu
17
4 / 4 / 22
10,387
742
10,616
19,108
26,028
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
KoomPo
Hercules
17
6 / 3 / 22
10,758
768
19,696
24,847
15,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
15 / 0 / 15
11,879
849
17,786
5,843
3,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
19
7 / 1 / 21
11,252
804
17,736
8,524
3,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
135
11
Kills
32
32
Deaths
11
27
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Sobek
Circe120
Sobek
0
3
23
3.83
W
Guan Yu
DUHitsDUH
Guan Yu
4
4
22
3.75
L
3
7
3
0.64
W
Hercules
KoomPo
Hercules
6
3
22
5.67
L
Heimdallr
LordRyann
Heimdallr
3
8
3
0.56
L
Ra
Nuts
Ra
2
5
7
1.1
L
Kuzenbo
SniffPig
Kuzenbo
2
6
8
1
L
Kumbhakarna
SwagLordNasty
Kumbhakarna
1
6
6
0.67
W
15
0
15
22.5
W
Scylla
7
1
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,591
Damage
68,873
73,883
Taken
73,542
64,142
Mitigated
64,888
13,794
Healing
35,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Circe120
Sobek
3,039
233
902
3,183
15,220
15,884
528
4,848
9,091
6,665
0
W
Guan Yu
DUHitsDUH
Guan Yu
10,616
1,076
6,558
6,838
19,108
26,028
1,631
8,382
10,726
0
23,459
L
7,226
1,491
361
2,637
14,251
6,618
0
4,633
9,014
0
11,169
W
Hercules
KoomPo
Hercules
19,696
4,787
1,124
12,076
24,847
15,997
1,156
10,297
12,548
0
27,805
L
Heimdallr
LordRyann
Heimdallr
11,642
2,857
174
1,243
13,894
5,420
0
3,250
10,117
0
23,707
L
Ra
Nuts
Ra
13,122
1,692
2,925
1,975
9,564
4,546
0
1,840
7,497
35,774
0
L
Kuzenbo
SniffPig
Kuzenbo
9,512
3,421
1,105
2,053
19,306
26,765
0
4,806
13,854
16,272
0
L
Kumbhakarna
SwagLordNasty
Kumbhakarna
7,089
977
136
1,185
16,868
20,793
0
4,807
11,265
10,932
0
W
17,786
4,906
27
297
5,843
3,153
732
2,552
3,291
0
35,725
W
Scylla
17,736
813
1,167
3,572
8,524
3,826
1,685
3,644
4,880
42,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,370
Gold Earned
54,276
107
Minions Killed
143
0
Camps Cleared
0
1,171,409
Distance Traveled
1,409,340
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,000
714
12
1
0
280,387
0
W
Guan Yu
10,387
742
22
2
0
311,268
1
L
Da Ji
8,957
640
20
1
0
243,932
2
W
Hercules
10,758
768
22
2
0
301,384
0
L
Heimdallr
8,858
633
24
2
0
213,898
0
L
Ra
9,417
673
53
4
0
230,076
1
L
Kuzenbo
9,442
674
7
1
0
259,346
0
L
Kumbhakarna
8,696
621
3
0
0
224,157
0
W
Skadi
11,879
849
30
2
0
230,806
0
W
Scylla
11,252
804
57
4
0
285,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role