Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
FireFly2305
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,316 Elo+
Party 2
Guan Yu
Guan Yu
Penguin_427
Guan Yu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 56L
1,348 Elo+
Party 2
Persephone
Persephone
demonicbriar
Persephone
Level 59
God Stats
10W - 7L
1,684 SR
Queue Stats
365W - 315L
1,466 Elo+
Party 2
Bacchus
Bacchus
rmontegala
Bacchus
Level 63
God Stats
12W - 18L
1,572 SR
Queue Stats
388W - 314L
1,505 Elo+
Party 2
Team Averages
Level 74
1,551 SR
1,427 Elo+

VS

Team Averages
Level 87
1,511 SR
1,438 Elo+
Baba Yaga
Baba Yaga
Brandonw1994
Baba Yaga
Level 59
God Stats
8W - 4L
1,733 SR
Queue Stats
280W - 262L
1,467 Elo+
Party 1
Horus
Horus
DesignatedDrunk
Horus
Level 122
God Stats
5W - 2L
1,421 SR
Queue Stats
518W - 516L
1,473 Elo+
Party 3
Agni
Agni
EZ-_-BopZ
Agni
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,356 Elo+
Party 1
Hades
Hades
HF SKYKING
Hades
Level 103
God Stats
2W - 1L
1,124 SR
Queue Stats
45W - 41L
1,472 Elo+
Party 3
Sun Wukong
Sun Wukong
MegaKillaKush
Sun Wukong
Level 128
God Stats
4W - 2L
1,776 SR
Queue Stats
234W - 246L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
0 / 4 / 7
8,380
645
9,015
11,853
5,678
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 10 / 7
7,874
606
2,918
12,756
3,778
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Penguin_427
Guan Yu
13
1 / 8 / 5
8,047
619
6,648
22,598
9,089
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
demonicbriar
Persephone
18
5 / 6 / 7
10,942
842
16,562
12,178
4,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
rmontegala
Bacchus
17
9 / 6 / 3
10,479
806
13,883
15,315
20,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Brandonw1994
Baba Yaga
19
10 / 4 / 17
11,419
878
19,287
12,991
6,292
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 2 / 22
11,104
854
9,279
17,702
23,497
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
15
4 / 4 / 16
9,676
744
6,123
10,613
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
17
4 / 5 / 17
10,356
797
11,751
16,172
16,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
MegaKillaKush
Sun Wukong
19
11 / 1 / 15
11,479
883
18,053
13,493
10,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
121
15
Kills
34
34
Deaths
16
29
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
7
0.88
W
Baba Yaga
Brandonw1994
Baba Yaga
10
4
17
4.63
W
5
2
22
8
W
Agni
4
4
16
3
L
0
10
7
0.35
W
Hades
4
5
17
2.5
W
Sun Wukong
MegaKillaKush
Sun Wukong
11
1
15
18.5
L
Guan Yu
Penguin_427
Guan Yu
1
8
5
0.44
L
Persephone
demonicbriar
Persephone
5
6
7
1.42
L
Bacchus
rmontegala
Bacchus
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,026
Damage
64,493
74,700
Taken
70,971
43,514
Mitigated
60,705
17,552
Healing
39,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,015
916
428
3,085
11,853
5,678
0
6,202
5,490
25,488
0
W
Baba Yaga
Brandonw1994
Baba Yaga
19,287
3,123
1,527
3,555
12,991
6,292
2,056
9,063
3,928
44,296
0
W
9,279
5,026
8,130
10,091
17,702
23,497
283
9,617
8,085
0
17,738
W
Agni
6,123
1,159
1,167
2,196
10,613
4,253
735
7,128
3,485
16,512
0
L
2,918
1,019
202
388
12,756
3,778
0
7,486
5,113
8,098
0
W
Hades
11,751
425
2,497
3,837
16,172
16,474
584
9,587
6,585
24,403
0
W
Sun Wukong
MegaKillaKush
Sun Wukong
18,053
3,392
1,757
4,381
13,493
10,189
402
6,983
6,510
0
29,486
L
Guan Yu
Penguin_427
Guan Yu
6,648
1,413
2,314
5,139
22,598
9,089
78
10,429
11,957
0
16,503
L
Persephone
demonicbriar
Persephone
16,562
972
913
1,766
12,178
4,267
88
6,004
5,904
39,804
0
L
Bacchus
rmontegala
Bacchus
13,883
2,154
823
2,494
15,315
20,702
0
6,060
9,073
20,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,722
Gold Earned
54,034
116
Minions Killed
139
0
Camps Cleared
0
1,018,011
Distance Traveled
1,278,842
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,380
645
24
2
0
231,246
2
W
Baba Yaga
11,419
878
46
4
0
234,484
0
W
Horus
11,104
854
18
1
0
261,845
0
W
Agni
9,676
744
16
1
0
257,365
1
L
Nu Wa
7,874
606
12
1
0
146,037
0
W
Hades
10,356
797
33
3
0
237,668
0
W
Sun Wukong
11,479
883
26
2
0
287,480
0
L
Guan Yu
8,047
619
16
1
0
193,968
3
L
Persephone
10,942
842
46
4
0
221,342
2
L
Bacchus
10,479
806
18
1
0
225,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role