Player Matchup

Merlin
Merlin
Exonomi
Merlin
Level 115
God Stats
2W - 0L
1,746 SR
Queue Stats
181W - 144L
1,543 Elo+
Party 1
Fenrir
Fenrir
HeftyBitties
Fenrir
Level 86
God Stats
20W - 18L
1,407 SR
Queue Stats
235W - 260L
1,353 Elo+
Party 1
Cerberus
Cerberus
yungpipe69
Cerberus
Level 29
God Stats
11W - 7L
1,512 SR
Queue Stats
55W - 81L
1,327 Elo+
Party 1
Team Averages
Level 77
1,555 SR
1,408 Elo+

VS

Team Averages
Level 59
1,520 SR
1,307 Elo+
Tsukuyomi
Tsukuyomi
ItsTheOlguin
Tsukuyomi
Level 57
God Stats
13W - 30L
1,370 SR
Queue Stats
40W - 66L
1,326 Elo+
Party 2
Cerberus
Cerberus
SaitamaYagami
Cerberus
Level 19
God Stats
8W - 15L
1,372 SR
Queue Stats
25W - 48L
1,269 Elo+
Party 2
Kukulkan
Kukulkan
Wiz Vz
Kukulkan
Level 100
God Stats
2W - 1L
1,819 SR
Queue Stats
84W - 103L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Exonomi
Merlin
18
7 / 4 / 13
12,450
732
26,385
12,483
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
16
8 / 5 / 11
11,878
699
13,052
17,700
7,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
yungpipe69
Cerberus
17
5 / 0 / 13
11,647
685
9,266
15,284
18,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ItsTheOlguin
Tsukuyomi
15
6 / 8 / 1
11,414
671
14,144
17,208
5,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
SaitamaYagami
Cerberus
13
0 / 5 / 7
9,541
561
4,915
24,078
17,378
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Wiz Vz
Kukulkan
14
1 / 7 / 6
10,465
616
11,529
13,661
4,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
20
Kills
7
9
Deaths
20
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
Exonomi
Merlin
7
4
13
3.38
W
Fenrir
8
5
11
2.7
L
Tsukuyomi
ItsTheOlguin
Tsukuyomi
6
8
1
0.81
L
Cerberus
SaitamaYagami
Cerberus
0
5
7
0.7
L
Kukulkan
Wiz Vz
Kukulkan
1
7
6
0.57
W
Cerberus
yungpipe69
Cerberus
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,703
Damage
30,588
45,467
Taken
54,947
30,517
Mitigated
27,280
9,619
Healing
13,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Exonomi
Merlin
26,385
1,646
79
1,625
12,483
4,539
1,551
5,128
5,447
83,497
0
W
Fenrir
13,052
1,816
0
3,040
17,700
7,246
1,023
5,948
9,991
0
38,150
L
Tsukuyomi
ItsTheOlguin
Tsukuyomi
14,144
4,395
0
4,998
17,208
5,581
0
10,510
6,498
0
37,020
L
Cerberus
SaitamaYagami
Cerberus
4,915
473
1,387
5,602
24,078
17,378
0
16,039
7,482
13,408
0
L
Kukulkan
Wiz Vz
Kukulkan
11,529
1,125
0
1,787
13,661
4,321
0
8,479
5,073
47,228
0
W
Cerberus
yungpipe69
Cerberus
9,266
713
92
4,783
15,284
18,732
265
5,966
9,318
34,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,975
Gold Earned
31,420
233
Minions Killed
176
12
Camps Cleared
3
909,221
Distance Traveled
872,067
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,450
732
126
7
9
283,451
4
W
Fenrir
11,878
699
34
2
3
296,811
0
L
Tsukuyomi
11,414
671
39
2
0
297,162
2
L
Cerberus
9,541
561
21
1
0
306,062
2
L
Kukulkan
10,465
616
116
7
3
268,843
2
W
Cerberus
11,647
685
73
4
0
328,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role