Player Matchup

Ra
Ra
A Toxic Jester
Ra
Level 158
God Stats
4W - 5L
1,494 SR
Queue Stats
702W - 696L
1,528 Elo+
Party 1
Medusa
Medusa
GamzMaka12
Medusa
Level 157
God Stats
10W - 11L
1,538 SR
Queue Stats
581W - 517L
1,593 Elo+
Party 1
Janus
Janus
ITZ_TONKA
Janus
Level 157
God Stats
6W - 8L
1,433 SR
Queue Stats
491W - 527L
1,535 Elo+
Party 3
Kali
Kali
NeptunesLeftFoot
Kali
Level 84
God Stats
6W - 4L
1,479 SR
Queue Stats
419W - 445L
1,552 Elo+
Party 3
Xing Tian
Xing Tian
TrollzorVex
Xing Tian
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,695 Elo+
Party 3
Team Averages
Level 133
1,489 SR
1,580 Elo+

VS

Team Averages
Level 118
1,491 SR
1,529 Elo+
Thoth
Thoth
 
Thoth
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Darkmasus
King Arthur
Level 123
God Stats
1W - 3L
1,213 SR
Queue Stats
55W - 46L
1,524 Elo+
Party 2
Mulan
Mulan
ElVelocista
Mulan
Level 141
God Stats
2W - 3L
1,324 SR
Queue Stats
148W - 135L
1,541 Elo+
Party 2
Hou Yi
Hou Yi
PacmanLord420
Hou Yi
Level 64
God Stats
49W - 20L
1,836 SR
Queue Stats
265W - 232L
1,554 Elo+
Party 2
Serqet
Serqet
UkanaDali
Serqet
Level 128
God Stats
15W - 12L
1,585 SR
Queue Stats
459W - 465L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,294
699
2,659
3,705
1,205
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
GamzMaka12
Medusa
9
3 / 0 / 0
5,320
591
4,456
2,726
638
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
ITZ_TONKA
Janus
11
2 / 0 / 0
6,345
705
1,286
2,381
616
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 3
5,704
634
1,232
4,827
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
TrollzorVex
Xing Tian
9
0 / 0 / 3
5,389
599
1,835
3,369
1,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 2 / 0
5,006
556
1,035
3,061
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Darkmasus
King Arthur
7
0 / 4 / 0
4,295
477
1,969
6,115
3,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

1
0 / 0 / 0
3,144
349
0
104
25
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,992
444
1,201
3,055
558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
UkanaDali
Serqet
5
0 / 2 / 0
4,064
452
1,408
5,305
1,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
8
Kills
0
0
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
2
0
0
W
2
0
1
2.5
L
King Arthur
Darkmasus
King Arthur
0
4
0
0
L
0
0
0
0
W
Medusa
GamzMaka12
Medusa
3
0
0
3
W
Janus
ITZ_TONKA
Janus
2
0
0
2
W
1
0
3
2.5
L
0
1
0
0
W
Xing Tian
TrollzorVex
Xing Tian
0
0
3
1.5
L
Serqet
UkanaDali
Serqet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,468
Damage
5,613
17,008
Taken
17,640
5,544
Mitigated
6,842
9,161
Healing
4,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,035
0
0
490
3,061
892
0
1,286
1,775
28,699
0
W
2,659
602
28
2,690
3,705
1,205
120
0
3,320
35,292
0
L
King Arthur
Darkmasus
King Arthur
1,969
16
0
1,668
6,115
3,909
0
2,659
3,456
0
19,796
L
0
0
0
0
104
25
0
0
104
0
329
W
Medusa
GamzMaka12
Medusa
4,456
1,983
0
1,039
2,726
638
864
0
2,726
0
34,215
W
Janus
ITZ_TONKA
Janus
1,286
22
0
1,207
2,381
616
816
912
1,469
38,632
0
W
1,232
606
0
2,683
4,827
1,906
0
123
4,671
0
33,782
L
1,201
798
0
1,152
3,055
558
0
490
2,565
0
17,973
W
Xing Tian
TrollzorVex
Xing Tian
1,835
205
0
1,514
3,369
1,179
264
0
3,267
8,807
0
L
Serqet
UkanaDali
Serqet
1,408
208
59
1,616
5,305
1,458
0
1,345
3,960
0
6,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,052
Gold Earned
20,501
312
Minions Killed
165
0
Camps Cleared
0
851,550
Distance Traveled
673,813
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,006
556
69
8
0
158,570
3
W
Ra
6,294
699
81
9
0
156,393
0
L
King Arthur
4,295
477
39
4
0
181,667
1
L
Mulan
3,144
349
0
0
0
8,578
0
W
Medusa
5,320
591
62
7
0
169,187
3
W
Janus
6,345
705
85
9
0
160,562
2
W
Kali
5,704
634
65
7
0
180,286
2
L
Hou Yi
3,992
444
37
4
0
136,865
4
W
Xing Tian
5,389
599
19
2
0
185,122
5
L
Serqet
4,064
452
20
2
0
188,133
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role