Player Matchup

Mercury
Mercury
 
Mercury
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
IamLordEcho
Ra
Level 146
God Stats
2W - 5L
1,597 SR
Queue Stats
153W - 146L
1,569 Elo+
Party 2
Bacchus
Bacchus
MikarSummerfang
Bacchus
Level 49
God Stats
69W - 62L
1,505 SR
Queue Stats
94W - 104L
1,484 Elo+
Solo
Ymir
Ymir
ProdigyZCA
Ymir
Level 7
God Stats
5W - 4L
1,770 SR
Queue Stats
6W - 5L
1,767 Elo+
Party 2
Hachiman
Hachiman
billybonjoe
Hachiman
Level 105
God Stats
0W - 2L
1,463 SR
Queue Stats
192W - 172L
1,596 Elo+
Party 2
Team Averages
Level 90
1,567 SR
1,583 Elo+

VS

Team Averages
Level 57
1,585 SR
1,599 Elo+
Cernunnos
Cernunnos
Bùttlover
Cernunnos
Level 22
God Stats
2W - 0L
1,875 SR
Queue Stats
82W - 27L
1,746 Elo+
Party 1
Izanami
Izanami
ItWasWeenerPewp
Izanami
Level 34
God Stats
5W - 1L
1,702 SR
Queue Stats
109W - 137L
1,475 Elo+
Solo
Ao Kuang
Ao Kuang
QBizzle
Ao Kuang
Level 106
God Stats
1W - 1L
1,234 SR
Queue Stats
130W - 63L
1,670 Elo+
Party 1
Thanatos
Thanatos
WhoTookChuck
Thanatos
Level 99
God Stats
23W - 22L
1,521 SR
Queue Stats
707W - 620L
1,610 Elo+
Party 1
Scylla
Scylla
the shadows43
Scylla
Level 24
God Stats
13W - 5L
1,594 SR
Queue Stats
41W - 13L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
3 / 4 / 4
5,956
596
3,850
8,071
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 3 / 3
6,538
654
3,783
4,118
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 6 / 1
5,070
507
2,517
8,194
2,541
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 2 / 1
4,658
466
708
4,341
1,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
billybonjoe
Hachiman
10
1 / 1 / 2
5,862
586
2,448
4,195
658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bùttlover
Cernunnos
12
5 / 2 / 3
6,873
687
7,366
6,127
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 1
5,540
554
509
3,865
944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
QBizzle
Ao Kuang
13
8 / 2 / 2
7,335
734
6,359
8,402
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
WhoTookChuck
Thanatos
9
3 / 2 / 5
6,064
606
5,686
5,932
2,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 1
5,280
528
711
4,008
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
9
Kills
16
16
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
4
4
1.25
W
Cernunnos
Bùttlover
Cernunnos
5
2
3
3.25
L
4
3
3
1.83
W
0
1
1
0.5
L
1
6
1
0.25
L
0
2
1
0.25
W
Ao Kuang
QBizzle
Ao Kuang
8
2
2
4.5
W
Thanatos
WhoTookChuck
Thanatos
3
2
5
2.75
L
Hachiman
billybonjoe
Hachiman
1
1
2
2
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,306
Damage
20,631
28,919
Taken
28,334
8,494
Mitigated
9,047
7,012
Healing
13,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,850
1,551
0
2,713
8,071
2,260
0
2,677
5,364
0
26,314
W
Cernunnos
Bùttlover
Cernunnos
7,366
4,213
0
2,571
6,127
2,027
417
2,809
3,254
0
40,703
L
3,783
32
399
779
4,118
1,183
0
2,413
1,651
35,037
0
W
509
317
0
1,707
3,865
944
807
106
3,759
0
30,343
L
2,517
389
0
395
8,194
2,541
0
996
7,198
16,889
0
L
708
204
0
223
4,341
1,852
0
743
3,598
8,005
0
W
Ao Kuang
QBizzle
Ao Kuang
6,359
1,128
0
4,397
8,402
2,778
0
1,937
6,333
40,196
0
W
Thanatos
WhoTookChuck
Thanatos
5,686
1,664
0
4,646
5,932
2,278
0
538
5,292
0
21,646
L
Hachiman
billybonjoe
Hachiman
2,448
1,417
0
2,503
4,195
658
0
157
4,038
0
30,129
W
711
74
0
525
4,008
1,020
88
1,158
2,688
24,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,084
Gold Earned
31,092
255
Minions Killed
325
0
Camps Cleared
0
1,044,893
Distance Traveled
1,038,522
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,956
596
55
6
0
233,054
3
W
Cernunnos
6,873
687
80
8
0
203,570
2
L
Ra
6,538
654
69
7
0
221,203
1
W
Izanami
5,540
554
69
7
0
182,119
4
L
Bacchus
5,070
507
47
5
0
190,716
1
L
Ymir
4,658
466
14
1
0
204,514
2
W
Ao Kuang
7,335
734
73
7
0
223,575
1
W
Thanatos
6,064
606
48
5
0
234,890
0
L
Hachiman
5,862
586
70
7
0
195,406
2
W
Scylla
5,280
528
55
6
0
194,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role