Player Matchup

Susano
Susano
Boggess Ninja
Susano
Level 152
God Stats
3W - 4L
1,324 SR
Queue Stats
393W - 392L
1,479 Elo+
Solo
Hou Yi
Hou Yi
ProbablyCantAim
Hou Yi
Level 100
God Stats
6W - 8L
1,445 SR
Queue Stats
507W - 546L
1,429 Elo+
Party 2
Geb
Geb
Trumpisbaee
Geb
Level 157
God Stats
1W - 6L
1,242 SR
Queue Stats
619W - 658L
1,422 Elo+
Party 2
Freya
Freya
Wediditjoe3884
Freya
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,420 Elo+
Party 3
Chang'e
Chang'e
juicycupcakke
Chang'e
Level 120
God Stats
5W - 3L
1,580 SR
Queue Stats
294W - 271L
1,564 Elo+
Party 3
Team Averages
Level 119
1,418 SR
1,463 Elo+

VS

Team Averages
Level 66
1,564 SR
1,348 Elo+
Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
LiLxArCxAnGeL
Odin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,230 Elo+
Party 1
Cthulhu
Cthulhu
PhoKingChaos
Cthulhu
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 22L
1,433 Elo+
Party 1
Xbalanque
Xbalanque
Rhaaps0dy
Xbalanque
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,141 Elo+
Party 1
Agni
Agni
x1BADASSMANx
Agni
Level 153
God Stats
4W - 0L
1,822 SR
Queue Stats
208W - 239L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 19
11,954
629
21,924
24,458
11,240
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
2 / 3 / 21
12,143
639
17,603
18,331
8,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 4 / 15
12,673
667
23,234
24,398
14,872
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
3 / 5 / 16
11,360
598
11,980
18,370
8,337
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
20
10 / 5 / 14
13,017
685
27,497
27,520
16,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
3 / 5 / 14
11,641
613
11,679
25,374
26,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 3 / 16
13,803
726
25,027
23,835
22,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
PhoKingChaos
Cthulhu
20
6 / 3 / 15
13,748
724
32,059
34,036
32,531
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
Rhaaps0dy
Xbalanque
18
5 / 8 / 6
12,194
642
12,831
16,809
6,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
2 / 6 / 12
12,239
644
20,345
16,833
6,922
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
87
25
Kills
24
24
Deaths
25
85
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
5
14
2
L
3
7
19
1.79
W
8
3
16
5.33
W
Cthulhu
PhoKingChaos
Cthulhu
6
3
15
4.5
L
2
3
21
4.17
W
Xbalanque
Rhaaps0dy
Xbalanque
5
8
6
1
L
7
4
15
3.63
L
3
5
16
2.2
L
Chang'e
10
5
14
3.4
W
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,238
Damage
101,941
113,077
Taken
116,887
59,668
Mitigated
94,867
58,624
Healing
57,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,679
6,550
10,206
7,777
25,374
26,543
492
12,906
12,468
0
17,168
L
21,924
2,212
2,759
4,982
24,458
11,240
710
10,780
12,749
0
30,818
W
25,027
4,571
1,664
5,660
23,835
22,679
654
13,264
10,571
10,545
32,295
W
Cthulhu
PhoKingChaos
Cthulhu
32,059
1,568
6,729
14,893
34,036
32,531
1,112
15,712
18,324
56,595
0
L
17,603
6,196
1,478
3,335
18,331
8,943
700
8,541
9,188
0
42,601
W
Xbalanque
Rhaaps0dy
Xbalanque
12,831
4,519
1,302
1,061
16,809
6,192
1,582
10,836
5,973
0
29,525
L
23,234
1,857
2,499
4,416
24,398
14,872
288
12,747
10,821
43,465
0
L
11,980
4,287
946
4,644
18,370
8,337
667
8,982
8,768
16,178
0
L
Chang'e
27,497
1,578
20,659
12,906
27,520
16,276
961
14,476
12,345
54,477
0
W
20,345
1,274
2,845
5,340
16,833
6,922
1,114
9,993
6,840
47,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,147
Gold Earned
63,625
179
Minions Killed
193
0
Camps Cleared
0
1,594,024
Distance Traveled
1,553,078
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,641
613
5
0
0
333,038
0
L
Susano
11,954
629
30
2
0
325,865
2
W
Odin
13,803
726
30
2
0
373,724
0
W
Cthulhu
13,748
724
60
3
0
337,345
0
L
Hou Yi
12,143
639
68
4
0
318,367
0
W
Xbalanque
12,194
642
39
2
0
277,501
1
L
Geb
12,673
667
29
2
0
308,839
3
L
Freya
11,360
598
12
1
0
303,104
0
L
Chang'e
13,017
685
40
2
0
337,849
0
W
Agni
12,239
644
59
3
0
231,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role