Player Matchup

Achilles
Achilles
BrandedRook
Achilles
Level 67
God Stats
1W - 1L
1,647 SR
Queue Stats
196W - 179L
1,502 Elo+
Solo
Medusa
Medusa
DonPatron21
Medusa
Level 124
God Stats
2W - 7L
1,214 SR
Queue Stats
326W - 377L
1,439 Elo+
Party 2
Osiris
Osiris
SaiyanPrince801
Osiris
Level 103
God Stats
1W - 1L
1,760 SR
Queue Stats
50W - 85L
1,373 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SlySamurai
Kumbhakarna
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,394 Elo+
Solo
Tsukuyomi
Tsukuyomi
lerdo_olerwin
Tsukuyomi
Level 69
God Stats
3W - 4L
1,542 SR
Queue Stats
68W - 65L
1,450 Elo+
Solo
Team Averages
Level 76
1,532 SR
1,431 Elo+

VS

Team Averages
Level 80
1,421 SR
1,455 Elo+
Chronos
Chronos
AarBubble
Chronos
Level 60
God Stats
1W - 0L
1,285 SR
Queue Stats
104W - 98L
1,455 Elo+
Party 1
Bacchus
Bacchus
DEMON WARRIOR34
Bacchus
Level 123
God Stats
2W - 1L
1,592 SR
Queue Stats
64W - 58L
1,492 Elo+
Party 1
Janus
Janus
HereBeMimix
Janus
Level 60
God Stats
3W - 2L
1,333 SR
Queue Stats
154W - 149L
1,486 Elo+
Party 1
Loki
Loki
Xx sKiiLzZ3D xX
Loki
Level 120
God Stats
1W - 0L
1,348 SR
Queue Stats
35W - 49L
1,391 Elo+
Solo
Jing Wei
Jing Wei
heyshaewin
Jing Wei
Level 35
God Stats
5W - 1L
1,549 SR
Queue Stats
70W - 62L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BrandedRook
Achilles
18
4 / 5 / 14
10,529
752
14,891
20,507
28,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Medusa
20
9 / 5 / 7
11,877
848
22,363
16,640
8,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 5 / 10
10,042
717
10,131
17,537
20,731
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kumbhakarna
SlySamurai
Kumbhakarna
15
1 / 9 / 13
9,418
673
5,004
22,687
20,821
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
lerdo_olerwin
Tsukuyomi
16
1 / 7 / 8
9,842
703
16,205
15,129
6,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AarBubble
Chronos
19
6 / 3 / 17
11,100
793
15,927
13,526
6,628
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 4 / 23
11,230
802
14,457
21,944
31,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 3 / 18
12,820
916
20,681
14,172
7,042
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 4 / 18
11,997
857
14,686
13,383
6,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
heyshaewin
Jing Wei
16
1 / 5 / 19
9,995
714
13,949
14,125
6,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
126
19
Kills
31
31
Deaths
19
52
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Chronos
AarBubble
Chronos
6
3
17
4.83
L
Achilles
BrandedRook
Achilles
4
5
14
2.2
W
3
4
23
3.63
L
Medusa
9
5
7
2.5
W
12
3
18
7
L
4
5
10
1.8
L
Kumbhakarna
SlySamurai
Kumbhakarna
1
9
13
0.83
W
9
4
18
4.5
W
Jing Wei
heyshaewin
Jing Wei
1
5
19
2.1
L
Tsukuyomi
lerdo_olerwin
Tsukuyomi
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,594
Damage
79,700
92,500
Taken
77,150
84,235
Mitigated
57,559
20,253
Healing
25,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AarBubble
Chronos
15,927
6,938
1,124
2,733
13,526
6,628
1,877
699
12,827
25,389
0
L
Achilles
BrandedRook
Achilles
14,891
3,561
3,122
3,154
20,507
28,284
477
9,432
11,075
0
26,526
W
14,457
1,884
2,507
7,151
21,944
31,290
478
2,492
19,452
20,425
0
L
Medusa
22,363
10,585
1,310
2,230
16,640
8,080
2,375
11,371
5,269
0
52,936
W
20,681
2,107
1,831
3,492
14,172
7,042
976
596
13,576
57,680
0
L
10,131
4,901
2,587
2,963
17,537
20,731
768
8,828
8,709
0
18,138
L
Kumbhakarna
SlySamurai
Kumbhakarna
5,004
639
1,292
1,159
22,687
20,821
132
12,014
10,673
8,539
0
W
14,686
2,772
942
2,005
13,383
6,220
553
347
13,036
0
23,410
W
Jing Wei
heyshaewin
Jing Wei
13,949
10,224
643
3,102
14,125
6,379
1,630
870
13,255
0
26,011
L
Tsukuyomi
lerdo_olerwin
Tsukuyomi
16,205
3,338
0
2,436
15,129
6,319
0
9,420
5,709
0
24,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,708
Gold Earned
57,142
127
Minions Killed
162
0
Camps Cleared
0
1,098,370
Distance Traveled
1,277,039
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,100
793
20
1
0
252,059
0
L
Achilles
10,529
752
16
1
0
229,349
0
W
Bacchus
11,230
802
10
1
0
263,346
3
L
Medusa
11,877
848
72
5
0
217,120
0
W
Janus
12,820
916
82
6
0
239,728
0
L
Osiris
10,042
717
10
1
0
266,089
1
L
Kumbhakarna
9,418
673
10
1
0
176,775
0
W
Loki
11,997
857
19
1
0
267,594
0
W
Jing Wei
9,995
714
31
2
0
254,312
0
L
Tsukuyomi
9,842
703
19
1
0
209,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role