Player Matchup

Jormungandr
Jormungandr
Azreiath
Jormungandr
Level 28
God Stats
4W - 4L
1,386 SR
Queue Stats
5W - 5L
1,451 Elo+
Party 2
Ganesha
Ganesha
VapeNationMason
Ganesha
Level 87
God Stats
134W - 109L
1,470 SR
Queue Stats
406W - 470L
1,373 Elo+
Party 2
Sylvanus
Sylvanus
romblaster
Sylvanus
Level 151
God Stats
24W - 19L
1,560 SR
Queue Stats
389W - 431L
1,459 Elo+
Party 2
Team Averages
Level 89
1,472 SR
1,428 Elo+

VS

Team Averages
Level 37
1,486 SR
1,499 Elo+
Medusa
Medusa
I_Am_Lynch_
Medusa
Level 86
God Stats
26W - 23L
1,571 SR
Queue Stats
226W - 206L
1,470 Elo+
Party 1
Sylvanus
Sylvanus
SmellyRl
Sylvanus
Level 18
God Stats
2W - 3L
1,570 SR
Queue Stats
36W - 35L
1,548 Elo+
Party 1
Zeus
Zeus
iameminent
Zeus
Level 6
God Stats
1W - 6L
1,315 SR
Queue Stats
12W - 22L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Azreiath
Jormungandr
17
9 / 1 / 10
13,462
709
14,737
21,758
31,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
1 / 4 / 20
12,428
654
12,348
19,293
16,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
romblaster
Sylvanus
18
13 / 6 / 7
14,619
769
24,063
24,067
27,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 7 / 3
11,169
588
13,543
16,129
4,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SmellyRl
Sylvanus
14
4 / 5 / 7
11,723
617
16,615
30,212
30,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
3 / 11 / 6
10,998
579
19,977
13,684
3,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
23
Kills
11
11
Deaths
23
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Azreiath
Jormungandr
9
1
10
14
L
Medusa
4
7
3
0.79
L
Sylvanus
SmellyRl
Sylvanus
4
5
7
1.5
W
1
4
20
2.75
L
3
11
6
0.55
W
Sylvanus
romblaster
Sylvanus
13
6
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,148
Damage
50,135
65,118
Taken
60,025
76,551
Mitigated
37,705
13,670
Healing
18,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Azreiath
Jormungandr
14,737
1,990
0
1,682
21,758
31,823
616
11,142
10,141
33,608
0
L
Medusa
13,543
6,545
86
1,514
16,129
4,246
784
13,451
2,204
0
43,486
L
Sylvanus
SmellyRl
Sylvanus
16,615
2,758
3,629
11,858
30,212
30,377
170
21,361
7,634
28,866
0
W
12,348
565
86
698
19,293
16,752
772
10,891
7,948
55,201
0
L
19,977
1,320
648
382
13,684
3,082
120
12,111
1,450
47,751
0
W
Sylvanus
romblaster
Sylvanus
24,063
8,099
4,197
7,007
24,067
27,976
1,303
14,429
9,123
55,507
9,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,509
Gold Earned
33,890
205
Minions Killed
180
14
Camps Cleared
3
910,971
Distance Traveled
781,452
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,462
709
79
4
4
299,819
6
L
Medusa
11,169
588
70
4
2
285,295
2
L
Sylvanus
11,723
617
34
2
0
255,256
5
W
Ganesha
12,428
654
17
1
2
332,490
2
L
Zeus
10,998
579
76
4
1
240,901
6
W
Sylvanus
14,619
769
109
6
8
278,662
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role