Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
x SK1L1NE x
Ganesha
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 142L
1,426 Elo+
Party 1
Team Averages
Level 116
1,500 SR
1,485 Elo+

VS

Team Averages
Level 114
1,540 SR
1,507 Elo+
Neith
Neith
AgiotaMatador
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,568 Elo+
Solo
Ah Puch
Ah Puch
CondeMurilo666
Ah Puch
Level 127
God Stats
1W - 0L
1,274 SR
Queue Stats
22W - 18L
1,499 Elo+
Solo
Cerberus
Cerberus
LoiraLoka
Cerberus
Level 160
God Stats
3W - 1L
1,635 SR
Queue Stats
359W - 350L
1,476 Elo+
Solo
Ratatoskr
Ratatoskr
ShuDouKen
Ratatoskr
Level 142
God Stats
1W - 1L
1,660 SR
Queue Stats
21W - 14L
1,514 Elo+
Solo
Hercules
Hercules
SrPiojoso
Hercules
Level 124
God Stats
4W - 0L
1,633 SR
Queue Stats
121W - 127L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
4 / 4 / 5
9,188
835
12,457
10,185
7,081
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
 
Thor
14
3 / 7 / 3
8,344
759
6,172
9,634
4,036
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
 
Discordia
15
0 / 3 / 10
8,152
741
12,487
7,721
2,901
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
 
Heimdallr
11
4 / 4 / 2
7,270
661
6,253
7,208
2,984
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
x SK1L1NE x
Ganesha
15
0 / 3 / 7
7,348
668
3,489
13,149
14,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
8,618
783
6,133
6,686
2,260
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
7 / 2 / 8
9,924
902
17,791
8,651
3,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
LoiraLoka
Cerberus
14
0 / 3 / 15
8,613
783
6,030
12,804
15,980
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
ShuDouKen
Ratatoskr
16
9 / 2 / 9
9,859
896
8,206
12,961
5,180
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
SrPiojoso
Hercules
16
3 / 2 / 10
9,669
879
7,067
15,388
18,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
70
11
Kills
21
21
Deaths
12
27
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
4
5
1.63
L
Thor
 
Thor
3
7
3
0.64
L
Discordia
 
Discordia
0
3
10
1.67
L
Heimdallr
 
Heimdallr
4
4
2
1.25
W
2
3
7
1.83
W
7
2
8
5.5
W
Cerberus
LoiraLoka
Cerberus
0
3
15
2.5
W
Ratatoskr
ShuDouKen
Ratatoskr
9
2
9
6.75
W
Hercules
SrPiojoso
Hercules
3
2
10
4
L
Ganesha
x SK1L1NE x
Ganesha
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,858
Damage
45,227
47,897
Taken
56,490
31,178
Mitigated
45,679
10,189
Healing
28,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
12,457
702
835
1,891
10,185
7,081
0
4,495
5,690
26,604
0
L
Thor
 
Thor
6,172
977
1,485
512
9,634
4,036
0
5,375
4,259
0
10,680
L
Discordia
 
Discordia
12,487
90
364
318
7,721
2,901
0
3,877
3,844
26,217
0
L
Heimdallr
 
Heimdallr
6,253
1,469
1,390
655
7,208
2,984
0
4,710
2,498
0
10,455
W
6,133
1,626
551
1,631
6,686
2,260
1,307
3,948
2,736
0
16,588
W
17,791
500
1,699
2,950
8,651
3,544
1,799
5,761
2,890
30,474
0
W
Cerberus
LoiraLoka
Cerberus
6,030
331
2,018
2,915
12,804
15,980
328
5,938
6,866
19,157
0
W
Ratatoskr
ShuDouKen
Ratatoskr
8,206
1,496
2,264
7,390
12,961
5,180
910
6,837
6,124
0
15,838
W
Hercules
SrPiojoso
Hercules
7,067
721
1,070
5,927
15,388
18,715
315
5,949
9,439
4,744
12,819
L
Ganesha
x SK1L1NE x
Ganesha
3,489
360
837
1,902
13,149
14,176
0
6,377
6,772
8,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,302
Gold Earned
46,683
113
Minions Killed
148
0
Camps Cleared
0
937,331
Distance Traveled
1,153,607
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,188
835
38
3
0
179,537
2
L
Thor
8,344
759
16
1
0
190,297
0
L
Discordia
8,152
741
45
4
0
211,258
0
L
Heimdallr
7,270
661
13
1
0
140,715
0
W
Neith
8,618
783
42
4
0
217,757
1
W
Ah Puch
9,924
902
34
3
0
216,067
5
W
Cerberus
8,613
783
40
4
0
243,940
0
W
Ratatoskr
9,859
896
12
1
0
267,062
6
W
Hercules
9,669
879
20
2
0
208,781
4
L
Ganesha
7,348
668
1
0
0
215,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role