Player Matchup

Heimdallr
Heimdallr
Mr Shadow 19
Heimdallr
Level 16
God Stats
0W - 4L
1,090 SR
Queue Stats
3W - 16L
1,006 Elo+
Party 1
Thor
Thor
TheExtremist213
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
947 Elo+
Party 1
Zeus
Zeus
ZombieTony7782
Zeus
Level 40
God Stats
0W - 1L
1,278 SR
Queue Stats
5W - 28L
928 Elo+
Party 1
Team Averages
Level 22
1,290 SR
960 Elo+

VS

Team Averages
Level 60
1,611 SR
1,203 Elo+
Cupid
Cupid
CrYpTiC JaMeSiE
Cupid
Level 46
God Stats
2W - 0L
1,833 SR
Queue Stats
17W - 52L
1,091 Elo+
Party 2
Zeus
Zeus
ShiNobbleDob
Zeus
Level 45
God Stats
2W - 3L
1,216 SR
Queue Stats
15W - 45L
1,079 Elo+
Party 2
Atlas
Atlas
XxFaLcoNVeNoMxX
Atlas
Level 89
God Stats
2W - 0L
1,784 SR
Queue Stats
100W - 120L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Mr Shadow 19
Heimdallr
13
4 / 4 / 3
8,990
642
7,090
13,571
11,182
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 3
7,927
566
4,641
12,201
3,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
5 / 3 / 3
9,462
676
11,466
10,043
3,174
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 7
9,973
712
5,991
10,574
3,034
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
5 / 3 / 8
10,609
758
17,547
9,794
2,805
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 7
10,168
726
9,386
11,250
8,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
9
Kills
13
13
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
L
Heimdallr
Mr Shadow 19
Heimdallr
4
4
3
1.38
W
5
3
8
3
L
0
6
3
0.25
W
4
2
7
3.75
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,197
Damage
32,924
35,815
Taken
31,618
18,354
Mitigated
14,204
6,383
Healing
7,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,991
2,834
24
3,039
10,574
3,034
1,237
4,329
6,245
0
20,566
L
Heimdallr
Mr Shadow 19
Heimdallr
7,090
3,215
0
3,198
13,571
11,182
0
10,430
3,141
0
20,410
W
17,547
1,437
525
2,504
9,794
2,805
795
3,216
6,578
49,239
0
L
4,641
217
498
2,687
12,201
3,998
0
8,541
3,660
0
15,081
W
9,386
3,351
482
1,324
11,250
8,365
0
4,187
7,063
30,839
0
L
11,466
390
0
0
10,043
3,174
0
8,217
1,826
35,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,379
Gold Earned
30,750
116
Minions Killed
149
4
Camps Cleared
4
743,305
Distance Traveled
698,642
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,973
712
42
3
0
202,098
1
L
Heimdallr
8,990
642
27
2
0
232,208
0
W
Zeus
10,609
758
71
5
3
251,334
4
L
Thor
7,927
566
25
2
1
252,758
6
W
Atlas
10,168
726
36
3
1
245,210
4
L
Zeus
9,462
676
64
5
3
258,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role