Player Matchup

Chiron
Chiron
Hariu123
Chiron
Level 101
God Stats
3W - 3L
1,585 SR
Queue Stats
62W - 71L
1,468 Elo+
Party 1
Baba Yaga
Baba Yaga
Pineconenoscoper
Baba Yaga
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 137L
1,467 Elo+
Party 1
Mulan
Mulan
TheGhostLights
Mulan
Level 67
God Stats
15W - 10L
1,647 SR
Queue Stats
432W - 318L
1,544 Elo+
Solo
Artio
Artio
Trevitone
Artio
Level 93
God Stats
15W - 11L
1,605 SR
Queue Stats
99W - 103L
1,479 Elo+
Party 1
Fenrir
Fenrir
bedroomsink
Fenrir
Level 104
God Stats
5W - 6L
1,520 SR
Queue Stats
261W - 223L
1,549 Elo+
Solo
Team Averages
Level 99
1,571 SR
1,501 Elo+

VS

Team Averages
Level 117
1,609 SR
1,498 Elo+
Chiron
Chiron
 
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Erick1302
Arachne
Level 88
God Stats
11W - 4L
1,809 SR
Queue Stats
186W - 166L
1,531 Elo+
Solo
Hera
Hera
OEGCowboy
Hera
Level 157
God Stats
5W - 5L
1,528 SR
Queue Stats
613W - 576L
1,486 Elo+
Solo
Bellona
Bellona
altarixQC
Bellona
Level 120
God Stats
127W - 90L
1,626 SR
Queue Stats
623W - 604L
1,485 Elo+
Solo
Bacchus
Bacchus
zzZackAttack54z
Bacchus
Level 94
God Stats
4W - 1L
1,585 SR
Queue Stats
70W - 64L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hariu123
Chiron
10
0 / 4 / 1
6,480
463
3,475
8,255
2,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
13
2 / 1 / 3
7,461
533
6,319
8,016
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 1 / 0
8,113
580
7,853
10,532
10,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
Trevitone
Artio
11
2 / 1 / 1
7,315
523
1,604
7,257
4,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
12
1 / 4 / 2
7,038
503
3,459
11,353
3,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
5 / 2 / 0
8,474
605
8,238
7,113
2,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Arachne
Erick1302
Arachne
12
2 / 0 / 2
7,547
539
3,600
8,982
2,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
14
3 / 3 / 2
8,697
621
5,259
7,504
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
altarixQC
Bellona
13
0 / 3 / 1
7,740
553
7,516
10,496
8,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 1 / 3
6,328
452
4,389
9,520
7,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
8
Kills
11
11
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
2
0
2.5
W
Arachne
Erick1302
Arachne
2
0
2
3
L
Chiron
Hariu123
Chiron
0
4
1
0.13
W
Hera
3
3
2
1.33
L
Baba Yaga
2
1
3
3.5
L
3
1
0
3
L
Artio
Trevitone
Artio
2
1
1
2.5
W
Bellona
altarixQC
Bellona
0
3
1
0.17
L
Fenrir
1
4
2
0.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,710
Damage
29,002
45,413
Taken
43,615
24,712
Mitigated
22,797
15,072
Healing
10,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,238
2,877
626
1,977
7,113
2,298
560
1,591
5,458
0
64,595
W
Arachne
Erick1302
Arachne
3,600
2,801
0
1,219
8,982
2,989
79
1,427
7,483
0
47,118
L
Chiron
Hariu123
Chiron
3,475
1,365
491
1,580
8,255
2,140
690
1,216
6,965
0
35,957
W
Hera
5,259
1,085
0
2,720
7,504
2,253
1,158
1,564
5,734
59,875
0
L
Baba Yaga
6,319
376
0
2,111
8,016
3,019
0
3,374
4,380
52,707
0
L
7,853
1,181
0
2,589
10,532
10,879
0
529
9,963
11,176
42,612
L
Artio
Trevitone
Artio
1,604
349
865
2,846
7,257
4,806
128
2,453
4,516
11,764
0
W
Bellona
altarixQC
Bellona
7,516
3,638
0
2,584
10,496
8,107
160
2,005
7,710
0
49,197
L
Fenrir
3,459
629
0
4,590
11,353
3,868
0
1,669
9,532
0
46,424
W
4,389
331
8
1,512
9,520
7,150
34
2,790
6,620
14,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,407
Gold Earned
38,786
441
Minions Killed
462
0
Camps Cleared
0
1,412,479
Distance Traveled
1,463,278
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,474
605
115
8
0
264,390
5
W
Arachne
7,547
539
88
6
0
336,875
5
L
Chiron
6,480
463
77
6
0
254,609
4
W
Hera
8,697
621
130
9
0
273,870
2
L
Baba Yaga
7,461
533
112
8
0
273,849
1
L
Mulan
8,113
580
125
9
0
285,619
1
L
Artio
7,315
523
24
2
0
308,492
6
W
Bellona
7,740
553
112
8
0
277,365
5
L
Fenrir
7,038
503
103
7
0
289,910
3
W
Bacchus
6,328
452
17
1
0
310,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role