Player Matchup

Anubis
Anubis
 
Anubis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Grayblich
Chaac
Level 97
God Stats
4W - 0L
1,598 SR
Queue Stats
255W - 238L
1,479 Elo+
Solo
King Arthur
King Arthur
Nickasuh
King Arthur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,471 Elo+
Solo
Bacchus
Bacchus
XL_Tre-Six_LX
Bacchus
Level 58
God Stats
1W - 2L
1,280 SR
Queue Stats
57W - 88L
1,419 Elo+
Party 1
Cupid
Cupid
xXKwMXx ZOMBIE
Cupid
Level 120
God Stats
3W - 2L
1,478 SR
Queue Stats
122W - 138L
1,444 Elo+
Solo
Team Averages
Level 87
1,471 SR
1,463 Elo+

VS

Team Averages
Level 86
1,610 SR
1,421 Elo+
Sol
Sol
MKESK23
Sol
Level 103
God Stats
1W - 5L
1,500 SR
Queue Stats
213W - 249L
1,449 Elo+
Party 3
Baron Samedi
Baron Samedi
RadioFox123
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,460 Elo+
Party 3
Hou Yi
Hou Yi
Unstoppable28_-
Hou Yi
Level 33
God Stats
0W - 2L
1,690 SR
Queue Stats
13W - 21L
1,274 Elo+
Solo
Nox
Nox
Warena
Nox
Level 138
God Stats
19W - 12L
1,563 SR
Queue Stats
438W - 448L
1,462 Elo+
Party 2
Erlang Shen
Erlang Shen
Ybai
Erlang Shen
Level 127
God Stats
2W - 1L
1,799 SR
Queue Stats
443W - 450L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
4 / 3 / 13
10,854
775
13,168
9,738
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Grayblich
Chaac
19
9 / 4 / 14
12,001
857
20,110
21,240
23,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
Nickasuh
King Arthur
14
3 / 5 / 8
9,793
700
6,380
14,795
12,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
17
3 / 2 / 18
10,891
778
13,500
17,730
27,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 3 / 15
11,016
787
9,362
11,645
4,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
5 / 2 / 10
10,462
747
15,140
12,112
4,668
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
RadioFox123
Baron Samedi
15
1 / 9 / 10
9,225
659
8,003
15,532
7,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 2 / 8
10,989
785
16,355
9,349
3,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
Warena
Nox
15
2 / 6 / 11
9,055
647
7,548
11,513
4,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Ybai
Erlang Shen
16
1 / 5 / 7
8,770
626
11,596
20,266
20,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
62
24
Kills
16
17
Deaths
24
68
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
13
3.5
W
Chaac
Grayblich
Chaac
9
4
14
4
L
Sol
5
2
10
5
W
King Arthur
Nickasuh
King Arthur
3
5
8
1.4
L
Baron Samedi
RadioFox123
Baron Samedi
1
9
10
0.67
L
7
2
8
5.5
L
Nox
Warena
Nox
2
6
11
1.25
W
Bacchus
3
2
18
6
L
Erlang Shen
Ybai
Erlang Shen
1
5
7
0.9
W
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,520
Damage
58,642
75,148
Taken
68,772
74,211
Mitigated
40,796
34,413
Healing
20,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,168
216
1,719
2,832
9,738
5,158
1,138
6,529
3,163
29,977
0
W
Chaac
Grayblich
Chaac
20,110
2,306
943
11,045
21,240
23,834
1,122
7,159
13,426
0
41,590
L
Sol
15,140
1,855
1,600
3,090
12,112
4,668
0
3,732
7,982
35,133
0
W
King Arthur
Nickasuh
King Arthur
6,380
1,204
691
2,360
14,795
12,862
268
5,598
9,043
0
9,221
L
Baron Samedi
RadioFox123
Baron Samedi
8,003
278
2,004
1,933
15,532
7,592
0
6,179
8,768
20,652
0
L
16,355
7,398
1,022
1,564
9,349
3,862
0
3,780
5,090
0
31,782
L
Nox
Warena
Nox
7,548
846
2,696
1,603
11,513
4,665
0
4,367
6,597
17,518
0
W
Bacchus
13,500
903
2,361
5,824
17,730
27,775
162
4,526
12,760
15,572
0
L
Erlang Shen
Ybai
Erlang Shen
11,596
4,703
948
4,303
20,266
20,009
0
7,654
11,651
0
15,329
W
9,362
5,945
2,798
3,840
11,645
4,582
2,666
6,879
3,792
0
29,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,555
Gold Earned
48,501
131
Minions Killed
135
0
Camps Cleared
0
1,321,335
Distance Traveled
1,139,289
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,854
775
38
3
0
231,459
4
W
Chaac
12,001
857
39
3
0
290,577
0
L
Sol
10,462
747
36
3
0
275,562
0
W
King Arthur
9,793
700
10
1
0
250,435
0
L
Baron Samedi
9,225
659
37
3
0
207,267
0
L
Hou Yi
10,989
785
31
2
0
248,789
2
L
Nox
9,055
647
24
2
0
169,877
0
W
Bacchus
10,891
778
3
0
0
282,206
0
L
Erlang Shen
8,770
626
7
1
0
237,794
0
W
Cupid
11,016
787
41
3
0
266,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role