Player Matchup

He Bo
He Bo
Catalysstt
He Bo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,480 Elo+
Solo
Achilles
Achilles
STDinStud
Achilles
Level 158
God Stats
4W - 4L
1,514 SR
Queue Stats
127W - 113L
1,561 Elo+
Party 1
Hera
Hera
aurorahope12
Hera
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,448 Elo+
Party 1
Athena
Athena
htienoM
Athena
Level 142
God Stats
6W - 6L
1,641 SR
Queue Stats
326W - 261L
1,554 Elo+
Party 1
Hercules
Hercules
jerjes21
Hercules
Level 145
God Stats
3W - 3L
1,851 SR
Queue Stats
240W - 225L
1,487 Elo+
Solo
Team Averages
Level 111
1,601 SR
1,506 Elo+

VS

Team Averages
Level 133
1,530 SR
1,501 Elo+
Thanatos
Thanatos
Ibepokin92
Thanatos
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,449 Elo+
Solo
Mulan
Mulan
JoFabbro
Mulan
Level 145
God Stats
7W - 7L
1,434 SR
Queue Stats
699W - 777L
1,498 Elo+
Solo
Cthulhu
Cthulhu
LaFway
Cthulhu
Level 78
God Stats
2W - 0L
1,412 SR
Queue Stats
70W - 70L
1,529 Elo+
Solo
Cerberus
Cerberus
Maradohmen
Cerberus
Level 156
God Stats
6W - 3L
1,725 SR
Queue Stats
426W - 403L
1,503 Elo+
Solo
Artio
Artio
younghavic11
Artio
Level 159
God Stats
14W - 12L
1,579 SR
Queue Stats
1,552W - 1,680L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
5 / 9 / 6
10,081
672
16,704
17,269
6,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
STDinStud
Achilles
19
9 / 5 / 10
11,191
746
15,171
25,214
38,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 8 / 11
9,756
650
16,793
12,047
4,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
htienoM
Athena
17
3 / 5 / 16
10,426
695
12,463
30,114
31,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
jerjes21
Hercules
16
5 / 7 / 13
10,341
689
21,064
25,731
26,048
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ibepokin92
Thanatos
17
3 / 7 / 20
10,879
725
14,235
15,501
9,165
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
JoFabbro
Mulan
18
8 / 5 / 20
11,761
784
17,273
21,633
17,900
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
LaFway
Cthulhu
20
7 / 4 / 21
12,092
806
29,195
21,547
24,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Maradohmen
Cerberus
20
10 / 3 / 19
12,935
862
21,358
24,861
27,152
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 4 / 23
11,897
793
12,384
25,083
35,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
137
23
Kills
34
34
Deaths
23
56
Assists
103
Player
Kills
Deaths
Assists
KDA
L
He Bo
5
9
6
0.89
W
Thanatos
Ibepokin92
Thanatos
3
7
20
1.86
W
Mulan
JoFabbro
Mulan
8
5
20
3.6
W
Cthulhu
LaFway
Cthulhu
7
4
21
4.38
W
Cerberus
Maradohmen
Cerberus
10
3
19
6.5
L
Achilles
STDinStud
Achilles
9
5
10
2.8
L
1
8
11
0.81
L
Athena
htienoM
Athena
3
5
16
2.2
L
Hercules
jerjes21
Hercules
5
7
13
1.64
W
6
4
23
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,195
Damage
94,445
110,375
Taken
108,625
107,401
Mitigated
114,477
36,595
Healing
51,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
16,704
2,246
916
3,382
17,269
6,353
273
12,298
4,670
23,429
0
W
Thanatos
Ibepokin92
Thanatos
14,235
4,401
921
6,776
15,501
9,165
1,480
6,953
8,450
0
20,718
W
Mulan
JoFabbro
Mulan
17,273
3,055
1,419
5,055
21,633
17,900
249
10,691
10,764
0
29,909
W
Cthulhu
LaFway
Cthulhu
29,195
2,183
4,706
4,557
21,547
24,494
1,135
10,697
10,630
52,163
0
W
Cerberus
Maradohmen
Cerberus
21,358
368
1,208
9,817
24,861
27,152
613
13,523
10,975
44,273
0
L
Achilles
STDinStud
Achilles
15,171
4,652
2,668
7,492
25,214
38,735
274
12,664
10,831
0
26,375
L
16,793
5,164
882
922
12,047
4,573
1,190
8,420
3,075
28,255
0
L
Athena
htienoM
Athena
12,463
2,830
1,624
8,892
30,114
31,692
314
13,649
14,587
22,940
0
L
Hercules
jerjes21
Hercules
21,064
4,518
1,499
8,318
25,731
26,048
611
11,749
12,903
16,474
18,387
W
12,384
1,436
8,356
8,606
25,083
35,766
903
10,051
14,820
16,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,795
Gold Earned
59,564
109
Minions Killed
152
0
Camps Cleared
0
1,206,844
Distance Traveled
1,397,531
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,081
672
17
1
0
212,829
0
W
Thanatos
10,879
725
12
1
0
274,767
0
W
Mulan
11,761
784
26
2
0
262,027
0
W
Cthulhu
12,092
806
60
4
0
275,508
1
W
Cerberus
12,935
862
48
3
0
295,160
1
L
Achilles
11,191
746
15
1
0
245,821
7
L
Hera
9,756
650
31
2
0
233,424
0
L
Athena
10,426
695
18
1
0
272,953
1
L
Hercules
10,341
689
28
2
0
241,817
1
W
Artio
11,897
793
6
0
0
290,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role