Player Matchup

Kuzenbo
Kuzenbo
AlexE88
Kuzenbo
Level 89
God Stats
4W - 5L
1,526 SR
Queue Stats
106W - 90L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
CaptainCool6699
Danzaburou
Level 110
God Stats
0W - 1L
1,581 SR
Queue Stats
53W - 32L
1,593 Elo+
Party 1
Bakasura
Bakasura
SamErb09
Bakasura
Level 100
God Stats
3W - 1L
1,814 SR
Queue Stats
74W - 53L
1,578 Elo+
Party 1
Tyr
Tyr
aaroon5
Tyr
Level 96
God Stats
5W - 4L
1,584 SR
Queue Stats
491W - 554L
1,494 Elo+
Solo
Scylla
Scylla
letmeloveyvu
Scylla
Level 84
God Stats
38W - 52L
1,415 SR
Queue Stats
249W - 327L
1,403 Elo+
Solo
Team Averages
Level 96
1,584 SR
1,528 Elo+

VS

Team Averages
Level 107
1,591 SR
1,507 Elo+
Izanami
Izanami
 
Izanami
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Asbestus
King Arthur
Level 121
God Stats
67W - 47L
1,585 SR
Queue Stats
387W - 429L
1,510 Elo+
Solo
Chang'e
Chang'e
AwayToVallhalla
Chang'e
Level 97
God Stats
2W - 0L
1,671 SR
Queue Stats
83W - 73L
1,554 Elo+
Solo
Khepri
Khepri
TissueCat
Khepri
Level 119
God Stats
3W - 8L
1,343 SR
Queue Stats
210W - 209L
1,464 Elo+
Party 2
Anubis
Anubis
xXxKaijuSlayer
Anubis
Level 142
God Stats
3W - 1L
1,856 SR
Queue Stats
49W - 54L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AlexE88
Kuzenbo
8
2 / 2 / 0
5,067
507
3,838
9,623
8,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
CaptainCool6699
Danzaburou
8
0 / 4 / 1
4,909
491
5,815
6,913
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
SamErb09
Bakasura
11
0 / 0 / 0
5,685
569
3,040
7,793
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tyr
9
0 / 1 / 0
4,904
490
1,869
6,976
3,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
9
0 / 1 / 0
4,687
469
3,066
4,316
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 1 / 1
6,180
618
3,862
5,122
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Asbestus
King Arthur
8
0 / 0 / 0
4,703
470
2,243
5,579
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 0 / 2
5,642
564
6,027
6,123
2,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
TissueCat
Khepri
8
1 / 1 / 5
5,486
549
4,040
7,037
3,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 0 / 1
6,251
625
7,763
6,042
2,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
8
8
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
1
3.5
L
Kuzenbo
AlexE88
Kuzenbo
2
2
0
1
W
King Arthur
Asbestus
King Arthur
0
0
0
0
W
1
0
2
2
L
Danzaburou
CaptainCool6699
Danzaburou
0
4
1
0.13
L
Bakasura
SamErb09
Bakasura
0
0
0
0
W
Khepri
TissueCat
Khepri
1
1
5
3.5
L
Tyr
0
1
0
0
L
Scylla
0
1
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,628
Damage
23,935
35,621
Taken
29,903
16,774
Mitigated
12,264
12,584
Healing
15,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,862
3,163
0
1,954
5,122
1,355
0
1,429
3,693
0
36,350
L
Kuzenbo
AlexE88
Kuzenbo
3,838
1,872
392
3,649
9,623
8,429
0
3,538
6,085
13,088
0
W
King Arthur
Asbestus
King Arthur
2,243
353
0
2,238
5,579
2,605
0
1,306
4,100
0
23,385
W
6,027
818
656
3,779
6,123
2,604
492
559
5,506
33,187
0
L
Danzaburou
CaptainCool6699
Danzaburou
5,815
2,405
0
1,398
6,913
1,654
300
3,670
3,243
0
29,799
L
Bakasura
SamErb09
Bakasura
3,040
2,171
0
2,317
7,793
2,219
0
3,205
4,549
0
32,363
W
Khepri
TissueCat
Khepri
4,040
869
0
2,421
7,037
3,369
0
1,443
5,524
16,900
0
L
Tyr
1,869
380
0
3,588
6,976
3,376
0
4,264
2,202
0
20,782
L
Scylla
3,066
153
0
1,240
4,316
1,096
0
2,565
1,712
25,176
0
W
7,763
609
0
4,432
6,042
2,331
132
1,830
3,573
43,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,252
Gold Earned
28,262
249
Minions Killed
321
0
Camps Cleared
0
1,010,537
Distance Traveled
952,212
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,180
618
87
9
0
180,187
2
L
Kuzenbo
5,067
507
13
1
0
206,700
2
W
King Arthur
4,703
470
36
4
0
201,431
1
W
Chang'e
5,642
564
73
7
0
183,708
1
L
Danzaburou
4,909
491
51
5
0
176,139
3
L
Bakasura
5,685
569
91
9
0
233,601
5
W
Khepri
5,486
549
29
3
0
208,069
4
L
Tyr
4,904
490
50
5
0
207,301
2
L
Scylla
4,687
469
44
4
0
186,796
5
W
Anubis
6,251
625
96
10
0
178,817
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role