Player Matchup

Neith
Neith
AlphaPreacher
Neith
Level 43
God Stats
40W - 37L
1,500 SR
Queue Stats
172W - 220L
1,443 Elo+
Party 1
Amaterasu
Amaterasu
CDGxRanger
Amaterasu
Level 26
God Stats
2W - 3L
1,621 SR
Queue Stats
58W - 83L
1,377 Elo+
Party 1
Ymir
Ymir
LIL Chu Chu8426
Ymir
Level 25
God Stats
15W - 23L
1,436 SR
Queue Stats
50W - 56L
1,442 Elo+
Party 3
Poseidon
Poseidon
TXC Gosling
Poseidon
Level 106
God Stats
3W - 9L
1,387 SR
Queue Stats
377W - 364L
1,467 Elo+
Party 3
Bakasura
Bakasura
TXC MidKnigh
Bakasura
Level 117
God Stats
9W - 7L
1,682 SR
Queue Stats
406W - 415L
1,483 Elo+
Party 3
Team Averages
Level 63
1,525 SR
1,442 Elo+

VS

Team Averages
Level 78
1,528 SR
1,459 Elo+
Danzaburou
Danzaburou
AmChanged
Danzaburou
Level 108
God Stats
11W - 6L
1,600 SR
Queue Stats
143W - 138L
1,505 Elo+
Party 2
Ymir
Ymir
Masuta21
Ymir
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 80L
1,314 Elo+
Solo
Sun Wukong
Sun Wukong
MyNinjaWae
Sun Wukong
Level 105
God Stats
11W - 4L
1,625 SR
Queue Stats
288W - 260L
1,520 Elo+
Party 2
Achilles
Achilles
Romio
Achilles
Level 101
God Stats
19W - 20L
1,416 SR
Queue Stats
210W - 192L
1,517 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xXHyperionnXx
Morgan Le Fay
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 5
10,050
437
11,341
13,733
3,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
CDGxRanger
Amaterasu
17
1 / 6 / 2
10,727
466
5,588
14,263
11,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 9 / 3
9,027
392
4,453
20,424
19,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
TXC Gosling
Poseidon
20
9 / 5 / 6
13,043
567
23,095
15,774
5,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
TXC MidKnigh
Bakasura
20
10 / 7 / 5
12,684
551
17,501
22,047
8,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AmChanged
Danzaburou
20
12 / 4 / 14
14,110
613
23,847
19,959
7,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
18
4 / 3 / 15
11,283
491
6,806
26,012
20,655
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
MyNinjaWae
Sun Wukong
18
6 / 4 / 8
12,096
526
16,289
21,752
19,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Romio
Achilles
20
9 / 5 / 5
12,452
541
13,798
16,337
11,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
xXHyperionnXx
Morgan Le Fay
18
2 / 6 / 11
11,681
508
8,960
14,157
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
86
22
Kills
33
33
Deaths
22
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
Danzaburou
AmChanged
Danzaburou
12
4
14
4.75
L
Amaterasu
CDGxRanger
Amaterasu
1
6
2
0.33
L
0
9
3
0.17
W
Ymir
4
3
15
3.83
W
Sun Wukong
MyNinjaWae
Sun Wukong
6
4
8
2.5
W
Achilles
Romio
Achilles
9
5
5
2.3
L
Poseidon
TXC Gosling
Poseidon
9
5
6
2.4
L
Bakasura
TXC MidKnigh
Bakasura
10
7
5
1.79
W
Morgan Le Fay
xXHyperionnXx
Morgan Le Fay
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,978
Damage
69,700
86,241
Taken
98,217
48,438
Mitigated
63,872
14,788
Healing
30,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,341
5,003
0
4,876
13,733
3,394
105
1,481
12,201
0
67,004
W
Danzaburou
AmChanged
Danzaburou
23,847
12,468
0
8,557
19,959
7,533
2,738
4,214
15,185
0
112,490
L
Amaterasu
CDGxRanger
Amaterasu
5,588
2,147
0
2,676
14,263
11,544
1,940
1,951
11,624
0
48,862
L
4,453
854
0
798
20,424
19,510
0
5,030
15,297
27,587
0
W
Ymir
6,806
901
0
8,390
26,012
20,655
862
7,323
18,419
44,655
0
W
Sun Wukong
MyNinjaWae
Sun Wukong
16,289
3,181
1,118
5,726
21,752
19,278
520
5,694
15,592
9,864
73,356
W
Achilles
Romio
Achilles
13,798
4,458
0
4,911
16,337
11,898
1,275
2,740
12,709
354
87,477
L
Poseidon
TXC Gosling
Poseidon
23,095
1,836
122
3,579
15,774
5,587
560
5,885
9,615
101,307
0
L
Bakasura
TXC MidKnigh
Bakasura
17,501
11,693
0
2,737
22,047
8,403
0
4,558
17,165
0
95,782
W
Morgan Le Fay
xXHyperionnXx
Morgan Le Fay
8,960
745
0
1,664
14,157
4,508
467
6,844
6,739
67,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,531
Gold Earned
61,622
542
Minions Killed
571
0
Camps Cleared
0
2,021,072
Distance Traveled
2,105,806
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,050
437
95
4
0
372,436
0
W
Danzaburou
14,110
613
149
6
0
401,503
10
L
Amaterasu
10,727
466
103
4
0
419,368
0
L
Ymir
9,027
392
50
2
0
354,445
1
W
Ymir
11,283
491
57
2
0
398,629
3
W
Sun Wukong
12,096
526
144
6
0
426,277
5
W
Achilles
12,452
541
114
5
0
491,389
3
L
Poseidon
13,043
567
151
7
0
426,580
7
L
Bakasura
12,684
551
143
6
0
448,243
4
W
Morgan Le Fay
11,681
508
107
5
0
388,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role