Player Matchup

Ymir
Ymir
AwesomeSlayer
Ymir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,424 Elo+
Solo
Discordia
Discordia
Buttcup
Discordia
Level 109
God Stats
6W - 3L
1,604 SR
Queue Stats
109W - 82L
1,559 Elo+
Party 2
Hachiman
Hachiman
HiHiIronB
Hachiman
Level 49
God Stats
30W - 15L
1,614 SR
Queue Stats
72W - 57L
1,535 Elo+
Party 2
Baba Yaga
Baba Yaga
Pantileo
Baba Yaga
Level 56
God Stats
11W - 11L
1,459 SR
Queue Stats
204W - 217L
1,491 Elo+
Solo
Bacchus
Bacchus
osman747
Bacchus
Level 49
God Stats
0W - 1L
1,731 SR
Queue Stats
1W - 2L
1,457 Elo+
Solo
Team Averages
Level 59
1,582 SR
1,493 Elo+

VS

Team Averages
Level 95
1,619 SR
1,550 Elo+
King Arthur
King Arthur
ARES1987
King Arthur
Level 143
God Stats
69W - 68L
1,543 SR
Queue Stats
1,485W - 1,588L
1,509 Elo+
Solo
Poseidon
Poseidon
Arzhang
Poseidon
Level 118
God Stats
1W - 0L
1,706 SR
Queue Stats
15W - 6L
1,601 Elo+
Party 1
Neith
Neith
JamesDraconis
Neith
Level 106
God Stats
3W - 4L
1,319 SR
Queue Stats
55W - 52L
1,488 Elo+
Party 1
Sol
Sol
Raylley
Sol
Level 62
God Stats
7W - 2L
1,768 SR
Queue Stats
43W - 38L
1,567 Elo+
Party 1
Achilles
Achilles
YourMammyF4cker
Achilles
Level 47
God Stats
6W - 1L
1,761 SR
Queue Stats
269W - 197L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 7
11,571
1,052
7,736
21,664
23,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
Buttcup
Discordia
17
4 / 4 / 8
11,576
1,052
21,752
8,255
3,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
HiHiIronB
Hachiman
16
1 / 3 / 7
10,172
925
9,841
10,941
4,505
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Pantileo
Baba Yaga
17
4 / 6 / 6
11,536
1,049
16,211
15,020
6,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
osman747
Bacchus
16
0 / 8 / 9
9,795
890
11,391
21,342
28,537
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

118

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ARES1987
King Arthur
18
3 / 4 / 12
11,315
1,029
9,218
15,694
16,748
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Arzhang
Poseidon
18
9 / 2 / 5
11,588
1,053
11,902
7,840
2,925
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 3 / 12
11,285
1,026
13,579
12,637
4,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
19
3 / 2 / 16
11,988
1,090
18,610
12,738
4,953
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
18
9 / 2 / 13
12,592
1,145
20,263
22,621
28,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
85
13
Kills
27
27
Deaths
13
37
Assists
58
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ARES1987
King Arthur
3
4
12
2.25
W
Poseidon
Arzhang
Poseidon
9
2
5
5.75
L
4
6
7
1.25
L
Discordia
Buttcup
Discordia
4
4
8
2
L
Hachiman
HiHiIronB
Hachiman
1
3
7
1.5
W
3
3
12
3
L
Baba Yaga
Pantileo
Baba Yaga
4
6
6
1.17
W
Sol
3
2
16
5.5
W
Achilles
9
2
13
7.75
L
Bacchus
osman747
Bacchus
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,931
Damage
73,572
77,222
Taken
71,530
66,574
Mitigated
58,127
7,799
Healing
8,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ARES1987
King Arthur
9,218
0
0
0
15,694
16,748
0
11,652
3,725
2,832
21,782
W
Poseidon
Arzhang
Poseidon
11,902
2,990
0
0
7,840
2,925
0
6,520
1,252
40,606
0
L
7,736
2,143
728
2,816
21,664
23,495
0
11,810
9,854
19,988
0
L
Discordia
Buttcup
Discordia
21,752
792
0
0
8,255
3,146
0
2,050
6,205
45,936
0
L
Hachiman
HiHiIronB
Hachiman
9,841
7,363
0
1,086
10,941
4,505
0
3,298
7,643
0
32,778
W
13,579
7,255
0
1,832
12,637
4,702
0
11,612
782
0
33,757
L
Baba Yaga
Pantileo
Baba Yaga
16,211
854
92
2,807
15,020
6,891
0
3,986
11,034
42,583
0
W
Sol
18,610
5,481
0
5,474
12,738
4,953
0
11,597
961
46,456
0
W
Achilles
20,263
3,244
0
1,457
22,621
28,799
0
14,591
7,720
1,103
26,946
L
Bacchus
osman747
Bacchus
11,391
1,294
0
270
21,342
28,537
0
11,019
10,323
16,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,650
Gold Earned
58,768
213
Minions Killed
231
4
Camps Cleared
11
1,108,928
Distance Traveled
1,201,624
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,315
1,029
24
2
0
254,597
0
W
Poseidon
11,588
1,053
79
7
4
236,532
0
L
Ymir
11,571
1,052
21
2
0
198,948
0
L
Discordia
11,576
1,052
64
6
0
251,765
0
L
Hachiman
10,172
925
50
5
3
214,376
0
W
Neith
11,285
1,026
46
4
1
222,759
0
L
Baba Yaga
11,536
1,049
71
6
1
204,557
0
W
Sol
11,988
1,090
66
6
3
219,811
0
W
Achilles
12,592
1,145
16
1
3
267,925
3
L
Bacchus
9,795
890
7
1
0
239,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role