Player Matchup

Ymir
Ymir
HippieKat
Ymir
Level 3
God Stats
10W - 13L
1,500 SR
Queue Stats
10W - 16L
1,223 Elo+
Party 1
Agni
Agni
Lantons
Agni
Level 152
God Stats
2W - 0L
2,029 SR
Queue Stats
128W - 42L
1,778 Elo+
Party 2
Cliodhna
Cliodhna
P0KEAL0T0FSM0KE
Cliodhna
Level 116
God Stats
6W - 16L
1,179 SR
Queue Stats
163W - 160L
1,462 Elo+
Party 1
Guan Yu
Guan Yu
ZaarMar
Guan Yu
Level 21
God Stats
7W - 0L
1,824 SR
Queue Stats
88W - 20L
1,747 Elo+
Party 2
Danzaburou
Danzaburou
ZaarMobile
Danzaburou
Level 149
God Stats
3W - 4L
1,481 SR
Queue Stats
179W - 82L
1,734 Elo+
Party 2
Team Averages
Level 88
1,603 SR
1,589 Elo+

VS

Team Averages
Level 63
1,552 SR
1,501 Elo+
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
BothF3ARDAY1
Atlas
Level 49
God Stats
34W - 27L
1,539 SR
Queue Stats
252W - 280L
1,471 Elo+
Solo
Pele
Pele
Brittykitty1818
Pele
Level 4
God Stats
1W - 3L
1,508 SR
Queue Stats
1W - 3L
1,440 Elo+
Party 3
Aphrodite
Aphrodite
Dugason
Aphrodite
Level 128
God Stats
1W - 1L
1,714 SR
Queue Stats
91W - 69L
1,655 Elo+
Party 3
Gilgamesh
Gilgamesh
Verified Trap
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 0 / 9
8,929
1,116
992
1,938
1,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
Lantons
Agni
16
6 / 2 / 13
9,861
1,233
16,454
9,277
3,295
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
16
4 / 0 / 12
9,312
1,164
5,414
3,186
1,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
ZaarMar
Guan Yu
16
1 / 0 / 20
9,274
1,159
12,744
13,410
11,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
ZaarMobile
Danzaburou
16
15 / 3 / 9
11,902
1,488
20,390
9,754
4,100
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

313

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 4 / 2
8,676
1,085
5,444
10,645
3,015
Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 3 / 0
7,415
927
678
4,547
2,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
1 / 11 / 2
7,959
995
7,309
15,206
3,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Dugason
Aphrodite
15
1 / 3 / 4
8,589
1,074
7,982
10,717
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Verified Trap
Gilgamesh
15
1 / 6 / 4
9,352
1,169
12,262
19,562
12,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
17
27
Kills
5
5
Deaths
27
63
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
2
0.75
L
0
3
0
0
L
1
11
2
0.18
L
Aphrodite
Dugason
Aphrodite
1
3
4
1
W
Ymir
1
0
9
5.5
W
Agni
Lantons
Agni
6
2
13
6.25
W
Cliodhna
4
0
12
10
L
Gilgamesh
Verified Trap
Gilgamesh
1
6
4
0.5
W
Guan Yu
ZaarMar
Guan Yu
1
0
20
11
W
Danzaburou
ZaarMobile
Danzaburou
15
3
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,994
Damage
33,675
37,565
Taken
60,677
22,068
Mitigated
25,506
9,014
Healing
10,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,444
2,216
0
549
10,645
3,015
0
2,356
8,289
0
30,361
L
678
414
0
220
4,547
2,167
0
1,466
3,081
2,917
0
L
7,309
758
0
223
15,206
3,171
0
6,298
8,908
0
11,418
L
Aphrodite
Dugason
Aphrodite
7,982
481
3,288
4,456
10,717
4,196
0
3,156
7,561
23,671
0
W
Ymir
992
0
0
704
1,938
1,919
0
87
1,851
8,872
0
W
Agni
Lantons
Agni
16,454
713
0
330
9,277
3,295
0
1,949
7,328
31,330
0
W
Cliodhna
5,414
287
0
409
3,186
1,264
0
692
2,494
0
9,915
L
Gilgamesh
Verified Trap
Gilgamesh
12,262
3,444
991
1,000
19,562
12,957
0
6,126
13,436
791
23,087
W
Guan Yu
ZaarMar
Guan Yu
12,744
1,780
522
4,822
13,410
11,490
0
3,737
9,673
5,553
15,784
W
Danzaburou
ZaarMobile
Danzaburou
20,390
11,027
0
2,227
9,754
4,100
0
2,694
7,060
0
42,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,278
Gold Earned
41,991
128
Minions Killed
142
10
Camps Cleared
3
775,515
Distance Traveled
762,997
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,676
1,085
61
8
1
184,789
0
L
Atlas
7,415
927
3
0
0
52,773
0
L
Pele
7,959
995
8
1
0
154,108
0
L
Aphrodite
8,589
1,074
49
6
1
177,698
0
W
Ymir
8,929
1,116
17
2
0
134,595
0
W
Agni
9,861
1,233
37
5
2
141,778
1
W
Cliodhna
9,312
1,164
11
1
0
129,343
1
L
Gilgamesh
9,352
1,169
21
3
1
193,629
3
W
Guan Yu
9,274
1,159
20
3
2
200,775
0
W
Danzaburou
11,902
1,488
43
5
6
169,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role