Player Matchup

Merlin
Merlin
KAKASHIMYKE
Merlin
Level 117
God Stats
9W - 14L
1,476 SR
Queue Stats
253W - 200L
1,554 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KakashiNate
Tsukuyomi
Level 105
God Stats
2W - 1L
1,681 SR
Queue Stats
498W - 424L
1,591 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xDatYvngGasx
Ah Muzen Cab
Level 137
God Stats
3W - 0L
1,364 SR
Queue Stats
278W - 198L
1,569 Elo+
Party 1
Team Averages
Level 120
1,507 SR
1,571 Elo+

VS

Team Averages
Level 128
1,471 SR
1,522 Elo+
Ah Puch
Ah Puch
NsG OFFB3AT
Ah Puch
Level 142
God Stats
3W - 7L
1,511 SR
Queue Stats
267W - 246L
1,575 Elo+
Party 2
Geb
Geb
smoovcriminalx3
Geb
Level 128
God Stats
3W - 3L
1,528 SR
Queue Stats
74W - 64L
1,543 Elo+
Party 2
Ravana
Ravana
zachjjj
Ravana
Level 115
God Stats
0W - 3L
1,374 SR
Queue Stats
38W - 50L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 1 / 4
9,828
614
15,087
8,216
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
KakashiNate
Tsukuyomi
15
2 / 4 / 7
10,564
660
11,924
13,683
7,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
xDatYvngGasx
Ah Muzen Cab
15
7 / 1 / 4
11,293
706
21,951
13,678
5,074
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
NsG OFFB3AT
Ah Puch
14
3 / 5 / 2
10,149
634
12,909
16,775
6,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 4
10,322
645
8,792
20,720
23,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
zachjjj
Ravana
13
2 / 4 / 4
9,803
613
5,493
16,846
7,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
11
Kills
6
6
Deaths
11
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
1
4
4
W
Tsukuyomi
KakashiNate
Tsukuyomi
2
4
7
1.38
L
Ah Puch
NsG OFFB3AT
Ah Puch
3
5
2
0.8
L
1
2
4
1.5
W
Ah Muzen Cab
xDatYvngGasx
Ah Muzen Cab
7
1
4
9
L
Ravana
zachjjj
Ravana
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,962
Damage
27,194
35,577
Taken
54,341
15,139
Mitigated
37,402
12,860
Healing
8,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
15,087
292
207
1,749
8,216
2,926
0
6,835
1,381
36,596
0
W
Tsukuyomi
KakashiNate
Tsukuyomi
11,924
2,069
0
1,821
13,683
7,139
566
6,395
7,288
0
28,609
L
Ah Puch
NsG OFFB3AT
Ah Puch
12,909
248
0
3,071
16,775
6,547
580
4,328
11,714
41,008
0
L
8,792
595
0
2,284
20,720
23,131
350
5,934
13,522
23,557
0
W
Ah Muzen Cab
xDatYvngGasx
Ah Muzen Cab
21,951
10,161
1,159
7,924
13,678
5,074
2,238
8,809
4,869
0
60,357
L
Ravana
zachjjj
Ravana
5,493
1,250
722
2,509
16,846
7,724
746
3,831
12,123
0
30,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,685
Gold Earned
30,274
200
Minions Killed
171
8
Camps Cleared
6
909,686
Distance Traveled
931,811
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,828
614
70
4
1
300,479
5
W
Tsukuyomi
10,564
660
52
3
3
308,450
3
L
Ah Puch
10,149
634
76
5
1
295,177
0
L
Geb
10,322
645
22
1
1
305,512
4
W
Ah Muzen Cab
11,293
706
78
5
4
300,757
4
L
Ravana
9,803
613
73
5
4
331,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role