Player Matchup

Cerberus
Cerberus
Black Newra
Cerberus
Level 75
God Stats
15W - 28L
1,376 SR
Queue Stats
252W - 479L
1,346 Elo+
Party 3
Loki
Loki
Carottex420
Loki
Level 44
God Stats
4W - 3L
1,661 SR
Queue Stats
112W - 148L
1,315 Elo+
Party 1
Charybdis
Charybdis
MindsReaper
Charybdis
Level 82
God Stats
6W - 12L
1,396 SR
Queue Stats
306W - 528L
1,329 Elo+
Party 3
Nox
Nox
SouR x BuDz
Nox
Level 56
God Stats
2W - 3L
1,420 SR
Queue Stats
146W - 176L
1,330 Elo+
Party 1
Atlas
Atlas
kingo579
Atlas
Level 88
God Stats
15W - 11L
1,524 SR
Queue Stats
237W - 258L
1,423 Elo+
Solo
Team Averages
Level 69
1,475 SR
1,349 Elo+

VS

Team Averages
Level 75
1,372 SR
1,424 Elo+
Ao Kuang
Ao Kuang
ErrorCodeChicken
Ao Kuang
Level 129
God Stats
6W - 8L
1,455 SR
Queue Stats
60W - 57L
1,488 Elo+
Party 2
Cernunnos
Cernunnos
Gwen_Of_Fear
Cernunnos
Level 62
God Stats
81W - 90L
1,442 SR
Queue Stats
106W - 115L
1,382 Elo+
Solo
Ullr
Ullr
OrbKaiser
Ullr
Level 76
God Stats
1W - 1L
1,349 SR
Queue Stats
36W - 41L
1,515 Elo+
Party 2
Mulan
Mulan
PeanutLemonade
Mulan
Level 92
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 111L
1,505 Elo+
Party 2
Yemoja
Yemoja
Queen_OP_
Yemoja
Level 15
God Stats
1W - 0L
1,115 SR
Queue Stats
2W - 4L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Black Newra
Cerberus
12
2 / 3 / 5
7,918
440
6,857
13,970
9,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 6 / 6
7,658
425
5,386
11,520
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
MindsReaper
Charybdis
12
5 / 5 / 2
7,871
437
8,499
12,677
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 6 / 0
9,388
522
8,503
12,564
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
kingo579
Atlas
13
2 / 6 / 0
8,210
456
2,439
16,474
9,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 1 / 1
11,567
643
18,435
14,780
5,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Gwen_Of_Fear
Cernunnos
14
0 / 4 / 2
8,226
457
4,941
14,498
5,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
16
4 / 4 / 7
10,444
580
10,741
11,975
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 2 / 3
11,608
645
13,551
12,839
10,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
Queen_OP_
Yemoja
13
1 / 2 / 4
8,827
490
3,198
10,412
9,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
13
Kills
26
26
Deaths
13
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Black Newra
Cerberus
2
3
5
1.5
L
0
6
6
0.5
W
16
1
1
16.5
W
Cernunnos
Gwen_Of_Fear
Cernunnos
0
4
2
0.25
L
Charybdis
MindsReaper
Charybdis
5
5
2
1.2
W
Ullr
4
4
7
1.88
W
5
2
3
3.25
W
Yemoja
Queen_OP_
Yemoja
1
2
4
1.5
L
4
6
0
0.67
L
Atlas
kingo579
Atlas
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,684
Damage
50,866
67,205
Taken
64,504
31,331
Mitigated
34,204
17,372
Healing
20,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Black Newra
Cerberus
6,857
378
0
3,769
13,970
9,630
402
5,044
8,926
25,994
0
L
5,386
1,656
66
2,888
11,520
3,595
0
4,894
6,626
0
34,205
W
18,435
5,479
94
8,693
14,780
5,510
350
4,464
10,180
64,760
0
W
Cernunnos
Gwen_Of_Fear
Cernunnos
4,941
2,363
0
3,201
14,498
5,171
3,837
2,859
11,639
0
65,135
L
Charybdis
MindsReaper
Charybdis
8,499
3,509
331
3,698
12,677
4,324
465
4,467
8,210
0
44,805
W
Ullr
10,741
4,612
0
1,217
11,975
3,657
3,165
5,045
6,618
0
57,366
W
13,551
4,009
0
4,953
12,839
10,457
1,912
2,815
10,006
0
91,250
W
Yemoja
Queen_OP_
Yemoja
3,198
1,144
1,562
995
10,412
9,409
1,021
2,337
8,033
16,777
0
L
8,503
963
0
3,500
12,564
4,579
869
4,784
7,780
55,443
0
L
Atlas
kingo579
Atlas
2,439
985
0
3,120
16,474
9,203
0
2,444
14,030
31,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,045
Gold Earned
50,672
377
Minions Killed
522
0
Camps Cleared
0
1,500,727
Distance Traveled
1,620,655
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,918
440
46
3
0
340,715
2
L
Loki
7,658
425
67
4
0
299,685
4
W
Ao Kuang
11,567
643
98
5
0
394,221
2
W
Cernunnos
8,226
457
108
6
0
267,372
0
L
Charybdis
7,871
437
96
5
0
272,179
2
W
Ullr
10,444
580
103
6
0
340,360
0
W
Mulan
11,608
645
183
10
0
335,927
2
W
Yemoja
8,827
490
30
2
0
282,775
0
L
Nox
9,388
522
103
6
0
300,282
1
L
Atlas
8,210
456
65
4
0
287,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role