Player Matchup

Cthulhu
Cthulhu
Lightskingod_01
Cthulhu
Level 47
God Stats
26W - 26L
1,450 SR
Queue Stats
36W - 38L
1,433 Elo+
Party 1
Achilles
Achilles
TheDuncan01
Achilles
Level 144
God Stats
0W - 1L
1,607 SR
Queue Stats
96W - 92L
1,449 Elo+
Party 1
Ratatoskr
Ratatoskr
xX0beyNobleXx
Ratatoskr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,372 Elo+
Party 1
Team Averages
Level 83
1,519 SR
1,418 Elo+

VS

Team Averages
Level 126
1,441 SR
1,348 Elo+
Heimdallr
Heimdallr
PYRoGLYFx
Heimdallr
Level 139
God Stats
3W - 1L
1,301 SR
Queue Stats
138W - 198L
1,321 Elo+
Solo
Tiamat
Tiamat
ignachito22
Tiamat
Level 125
God Stats
22W - 18L
1,542 SR
Queue Stats
105W - 138L
1,377 Elo+
Party 2
Atlas
Atlas
iribarnelisandro
Atlas
Level 114
God Stats
1W - 0L
1,481 SR
Queue Stats
22W - 28L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 7
12,744
579
12,717
17,154
20,047
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
TheDuncan01
Achilles
17
10 / 6 / 2
14,552
661
27,533
31,409
25,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
xX0beyNobleXx
Ratatoskr
15
2 / 5 / 6
12,343
561
6,940
23,765
7,132
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PYRoGLYFx
Heimdallr
17
7 / 7 / 6
14,504
659
23,515
17,709
7,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
19
5 / 5 / 6
14,945
679
25,391
19,954
15,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 1 / 9
14,023
637
9,571
19,917
30,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
13
Kills
14
14
Deaths
13
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
W
Heimdallr
PYRoGLYFx
Heimdallr
7
7
6
1.43
L
Achilles
TheDuncan01
Achilles
10
6
2
1.83
W
Tiamat
5
5
6
1.6
W
2
1
9
6.5
L
Ratatoskr
xX0beyNobleXx
Ratatoskr
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,190
Damage
58,477
72,328
Taken
57,580
52,722
Mitigated
53,000
12,906
Healing
15,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,717
27
308
957
17,154
20,047
0
6,242
10,636
53,864
0
W
Heimdallr
PYRoGLYFx
Heimdallr
23,515
10,361
0
1,668
17,709
7,227
2,008
3,269
13,949
0
54,897
L
Achilles
TheDuncan01
Achilles
27,533
7,617
0
5,553
31,409
25,543
0
16,149
14,568
712
57,388
W
Tiamat
25,391
2,634
1,454
7,015
19,954
15,658
896
6,252
13,297
92,307
0
W
9,571
3,740
787
4,368
19,917
30,115
358
4,249
14,709
31,349
0
L
Ratatoskr
xX0beyNobleXx
Ratatoskr
6,940
1,514
185
5,903
23,765
7,132
0
11,730
11,733
0
27,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,639
Gold Earned
43,472
250
Minions Killed
255
4
Camps Cleared
14
1,371,652
Distance Traveled
1,182,558
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,744
579
115
5
0
390,565
0
W
Heimdallr
14,504
659
58
3
5
369,234
0
L
Achilles
14,552
661
73
3
2
495,460
1
W
Tiamat
14,945
679
158
7
9
402,578
2
W
Atlas
14,023
637
39
2
0
410,746
1
L
Ratatoskr
12,343
561
62
3
2
485,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role