Player Matchup

Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Blawstoise
Susano
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 126L
1,581 Elo+
Solo
Scylla
Scylla
BoneZoneMalone
Scylla
Level 145
God Stats
2W - 3L
1,546 SR
Queue Stats
215W - 227L
1,532 Elo+
Party 2
Cerberus
Cerberus
IcyBrradfordTTV
Cerberus
Level 128
God Stats
0W - 1L
1,506 SR
Queue Stats
28W - 17L
1,646 Elo+
Party 2
Tyr
Tyr
ProfitTaker
Tyr
Level 128
God Stats
0W - 1L
1,243 SR
Queue Stats
60W - 66L
1,570 Elo+
Party 2
Team Averages
Level 143
1,459 SR
1,566 Elo+

VS

Team Averages
Level 114
1,520 SR
1,587 Elo+
Janus
Janus
Momogotfingered
Janus
Level 85
God Stats
1W - 0L
1,292 SR
Queue Stats
32W - 33L
1,573 Elo+
Party 1
Camazotz
Camazotz
SRGNT SNATCH
Camazotz
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 87L
1,578 Elo+
Party 3
Persephone
Persephone
TheOnlyNinjew
Persephone
Level 77
God Stats
3W - 2L
1,567 SR
Queue Stats
70W - 52L
1,603 Elo+
Party 3
Bacchus
Bacchus
face beard
Bacchus
Level 160
God Stats
3W - 0L
1,655 SR
Queue Stats
96W - 78L
1,608 Elo+
Party 1
Charybdis
Charybdis
rydon32
Charybdis
Level 103
God Stats
3W - 2L
1,585 SR
Queue Stats
98W - 90L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
2 / 7 / 7
9,034
695
11,690
12,132
3,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
Blawstoise
Susano
17
9 / 5 / 7
10,378
798
13,815
11,482
5,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 6 / 11
10,471
805
13,772
10,738
3,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
17
3 / 6 / 16
9,995
769
10,189
23,355
22,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 7 / 16
9,243
711
7,795
18,098
20,096
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 17
10,236
787
8,926
9,627
3,521
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
SRGNT SNATCH
Camazotz
20
14 / 4 / 12
12,373
952
20,490
19,232
11,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
TheOnlyNinjew
Persephone
16
4 / 5 / 10
10,371
798
8,066
9,235
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
face beard
Bacchus
17
2 / 5 / 16
10,592
815
6,072
20,860
20,912
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
rydon32
Charybdis
19
10 / 4 / 9
11,734
903
18,459
12,098
5,007
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
95
22
Kills
31
31
Deaths
22
57
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
7
7
0.79
L
Susano
Blawstoise
Susano
9
5
7
2.5
L
7
6
11
2.08
L
Cerberus
3
6
16
1.83
W
1
4
17
2.38
L
1
7
16
1.29
W
Camazotz
SRGNT SNATCH
Camazotz
14
4
12
5
W
Persephone
TheOnlyNinjew
Persephone
4
5
10
1.8
W
Bacchus
face beard
Bacchus
2
5
16
2
W
Charybdis
rydon32
Charybdis
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,261
Damage
62,013
75,805
Taken
71,052
55,575
Mitigated
43,825
21,012
Healing
28,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
11,690
946
2,482
3,225
12,132
3,412
264
4,392
7,394
18,473
0
L
Susano
Blawstoise
Susano
13,815
1,949
0
1,030
11,482
5,650
501
3,127
7,972
0
23,702
L
13,772
2,140
1,240
984
10,738
3,747
290
4,407
6,158
36,093
0
L
Cerberus
10,189
382
2,402
6,688
23,355
22,670
0
5,956
17,033
21,154
0
W
8,926
339
1,037
1,654
9,627
3,521
914
5,184
4,287
28,183
0
L
7,795
764
700
2,261
18,098
20,096
45
5,180
12,423
5,755
7,877
W
Camazotz
SRGNT SNATCH
Camazotz
20,490
4,654
216
10,052
19,232
11,581
917
9,631
9,398
0
31,026
W
Persephone
TheOnlyNinjew
Persephone
8,066
290
1,482
1,805
9,235
2,804
1,625
5,525
3,657
20,017
0
W
Bacchus
face beard
Bacchus
6,072
428
1,357
6,021
20,860
20,912
278
10,074
10,559
11,640
0
W
Charybdis
rydon32
Charybdis
18,459
12,990
837
3,990
12,098
5,007
1,429
6,778
5,194
0
39,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,121
Gold Earned
55,306
128
Minions Killed
144
0
Camps Cleared
0
1,135,456
Distance Traveled
1,214,604
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,034
695
17
1
0
218,452
1
L
Susano
10,378
798
20
2
0
217,046
1
L
Scylla
10,471
805
57
4
0
241,312
4
L
Cerberus
9,995
769
27
2
0
235,178
0
W
Janus
10,236
787
49
4
0
239,582
0
L
Tyr
9,243
711
7
1
0
223,468
1
W
Camazotz
12,373
952
24
2
0
257,288
0
W
Persephone
10,371
798
18
1
0
252,860
0
W
Bacchus
10,592
815
10
1
0
261,308
2
W
Charybdis
11,734
903
43
3
0
203,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role