Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
 
Scylla
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
AgiotaMatador
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,613 Elo+
Solo
Kukulkan
Kukulkan
Evitu
Kukulkan
Level 159
God Stats
0W - 1L
1,729 SR
Queue Stats
20W - 18L
1,551 Elo+
Party 3
Guan Yu
Guan Yu
Nieeve1
Guan Yu
Level 25
God Stats
0W - 3L
1,199 SR
Queue Stats
71W - 84L
1,432 Elo+
Solo
Team Averages
Level 98
1,486 SR
1,519 Elo+

VS

Team Averages
Level 103
1,462 SR
1,456 Elo+
Guan Yu
Guan Yu
DarkNamikaze
Guan Yu
Level 149
God Stats
1W - 0L
1,654 SR
Queue Stats
147W - 156L
1,499 Elo+
Party 1
Nox
Nox
Hyanbnaxx
Nox
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,479 Elo+
Solo
Bastet
Bastet
Karslet
Bastet
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,469 Elo+
Party 2
Sol
Sol
valgomez1997
Sol
Level 69
God Stats
1W - 1L
1,327 SR
Queue Stats
34W - 30L
1,347 Elo+
Party 2
Atlas
Atlas
xEXCONx
Atlas
Level 147
God Stats
1W - 1L
1,329 SR
Queue Stats
289W - 257L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
20
6 / 4 / 19
12,272
722
19,938
32,650
20,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
 
Scylla
17
3 / 6 / 13
11,285
664
13,563
15,075
4,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
AgiotaMatador
Achilles
20
8 / 5 / 14
13,462
792
17,279
25,548
27,903
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Evitu
Kukulkan
20
5 / 4 / 16
13,164
774
21,549
13,373
5,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Nieeve1
Guan Yu
16
4 / 7 / 12
10,787
635
8,125
20,634
20,533
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DarkNamikaze
Guan Yu
20
6 / 4 / 15
12,348
726
13,085
23,862
26,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
2 / 8 / 13
12,255
721
12,128
15,528
7,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
Karslet
Bastet
19
10 / 5 / 11
12,742
750
30,781
18,222
7,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
5 / 5 / 8
11,918
701
13,940
15,639
5,900
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
xEXCONx
Atlas
20
3 / 4 / 18
12,096
712
21,953
21,555
26,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
91
26
Kills
26
26
Deaths
26
74
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
6
4
19
3.88
L
Scylla
 
Scylla
3
6
13
1.58
L
Achilles
AgiotaMatador
Achilles
8
5
14
3
W
Guan Yu
DarkNamikaze
Guan Yu
6
4
15
3.38
L
Kukulkan
Evitu
Kukulkan
5
4
16
3.25
W
2
8
13
1.06
W
Bastet
Karslet
Bastet
10
5
11
3.1
L
Guan Yu
Nieeve1
Guan Yu
4
7
12
1.43
W
5
5
8
1.8
W
Atlas
xEXCONx
Atlas
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,454
Damage
91,887
107,280
Taken
94,806
79,502
Mitigated
73,800
54,607
Healing
39,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
19,938
3,351
3,371
21,190
32,650
20,859
1,540
14,527
17,079
0
36,837
L
Scylla
 
Scylla
13,563
2,004
2,314
2,450
15,075
4,650
939
5,929
8,592
30,591
0
L
Achilles
AgiotaMatador
Achilles
17,279
4,193
4,142
5,863
25,548
27,903
1,088
11,846
12,438
9,554
24,831
W
Guan Yu
DarkNamikaze
Guan Yu
13,085
1,133
8,467
9,422
23,862
26,823
109
11,465
11,664
521
20,814
L
Kukulkan
Evitu
Kukulkan
21,549
1,193
1,201
3,040
13,373
5,557
1,814
5,468
7,555
45,781
0
W
12,128
685
1,707
1,342
15,528
7,080
1,150
7,497
7,483
35,265
0
W
Bastet
Karslet
Bastet
30,781
6,425
3,099
4,457
18,222
7,875
754
5,292
12,508
0
38,669
L
Guan Yu
Nieeve1
Guan Yu
8,125
1,286
6,700
4,336
20,634
20,533
1,160
8,014
11,842
0
10,511
W
13,940
3,929
1,047
3,780
15,639
5,900
3,386
6,613
8,600
44,531
0
W
Atlas
xEXCONx
Atlas
21,953
6,249
2,006
4,153
21,555
26,122
120
8,006
12,923
40,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,970
Gold Earned
61,359
204
Minions Killed
180
0
Camps Cleared
0
1,553,579
Distance Traveled
1,530,092
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
12,272
722
33
2
0
346,867
3
L
Scylla
11,285
664
58
3
0
267,770
0
L
Achilles
13,462
792
35
2
0
321,821
0
W
Guan Yu
12,348
726
13
1
0
311,911
0
L
Kukulkan
13,164
774
69
4
0
322,655
0
W
Nox
12,255
721
50
3
0
264,863
0
W
Bastet
12,742
750
17
1
0
358,721
3
L
Guan Yu
10,787
635
9
1
0
294,466
1
W
Sol
11,918
701
62
4
0
282,841
0
W
Atlas
12,096
712
38
2
0
311,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role