Player Matchup

Tiamat
Tiamat
JarensTheWarlock
Tiamat
Level 60
God Stats
0W - 1L
1,381 SR
Queue Stats
22W - 22L
1,336 Elo+
Solo
Rama
Rama
MisterVoid20
Rama
Level 102
God Stats
1W - 1L
1,861 SR
Queue Stats
36W - 30L
1,596 Elo+
Party 3
Sylvanus
Sylvanus
Seraphim3121
Sylvanus
Level 28
God Stats
0W - 1L
1,655 SR
Queue Stats
24W - 29L
1,541 Elo+
Party 3
Mulan
Mulan
X2 Turtlez
Mulan
Level 109
God Stats
18W - 11L
1,582 SR
Queue Stats
454W - 500L
1,525 Elo+
Party 2
Pele
Pele
mikeyrickard
Pele
Level 82
God Stats
17W - 20L
1,526 SR
Queue Stats
275W - 333L
1,513 Elo+
Party 2
Team Averages
Level 76
1,601 SR
1,502 Elo+

VS

Team Averages
Level 37
1,530 SR
1,788 Elo+
Geb
Geb
FrogMaster2000
Geb
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,784 Elo+
Party 1
Neith
Neith
ImaJitStill
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,829 Elo+
Party 1
Scylla
Scylla
JackFantastic
Scylla
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
22W - 4L
1,875 Elo+
Party 1
Gilgamesh
Gilgamesh
JimmyPoppins
Gilgamesh
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
2,086 Elo+
Party 1
Artio
Artio
Neville6984
Artio
Level 67
God Stats
5W - 4L
1,436 SR
Queue Stats
210W - 210L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,874
487
1,347
5,592
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 7 / 0
4,465
447
3,596
7,128
539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Seraphim3121
Sylvanus
7
0 / 3 / 0
4,365
437
2,704
9,038
3,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
10
1 / 2 / 1
5,751
575
5,764
7,621
4,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 5 / 0
5,060
506
3,399
8,490
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 10
5,980
598
5,691
7,713
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
10 / 0 / 3
7,735
774
8,977
6,022
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 1 / 4
6,392
639
3,567
2,987
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
JimmyPoppins
Gilgamesh
10
6 / 0 / 7
6,981
698
7,422
9,503
6,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 1 / 5
4,794
479
1,699
5,901
3,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
2
Kills
22
22
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
W
10
0
3
11.5
W
4
1
4
6
L
0
5
0
0
W
Gilgamesh
JimmyPoppins
Gilgamesh
6
0
7
9.5
L
0
7
0
0
W
0
1
5
2.5
L
Sylvanus
Seraphim3121
Sylvanus
0
3
0
0
L
Mulan
1
2
1
0.75
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,810
Damage
27,356
37,869
Taken
32,126
12,679
Mitigated
15,647
9,579
Healing
14,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,691
1,290
0
3,864
7,713
3,075
24
853
6,812
27,097
0
W
8,977
4,548
0
4,269
6,022
1,991
598
1,029
4,975
0
53,501
W
3,567
777
0
814
2,987
776
0
361
2,506
36,820
0
L
1,347
287
0
926
5,592
1,967
0
1,993
3,474
19,048
0
W
Gilgamesh
JimmyPoppins
Gilgamesh
7,422
2,714
555
3,185
9,503
6,112
0
1,723
7,579
0
21,725
L
3,596
2,986
0
671
7,128
539
0
0
7,128
0
20,747
W
1,699
119
0
2,038
5,901
3,693
56
0
5,661
11,139
0
L
Sylvanus
Seraphim3121
Sylvanus
2,704
869
215
2,186
9,038
3,792
0
2,379
6,653
11,456
0
L
Mulan
5,764
674
0
2,983
7,621
4,163
0
3,501
3,832
0
27,097
L
3,399
1,346
0
2,598
8,490
2,218
0
2,501
5,825
0
25,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,515
Gold Earned
31,882
219
Minions Killed
275
0
Camps Cleared
0
922,048
Distance Traveled
973,864
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,980
598
55
6
0
213,511
0
W
Neith
7,735
774
104
10
0
188,636
4
W
Scylla
6,392
639
72
7
0
198,823
3
L
Tiamat
4,874
487
44
4
0
186,504
4
W
Gilgamesh
6,981
698
26
3
0
202,060
1
L
Rama
4,465
447
40
4
0
173,235
4
W
Artio
4,794
479
18
2
0
170,834
1
L
Sylvanus
4,365
437
19
2
0
181,232
2
L
Mulan
5,751
575
58
6
0
178,177
3
L
Pele
5,060
506
58
6
0
202,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role