Player Matchup

Merlin
Merlin
Divinity Nox
Merlin
Level 134
God Stats
1W - 1L
1,525 SR
Queue Stats
40W - 49L
1,411 Elo+
Party 1
Gilgamesh
Gilgamesh
Im_Bad_Nox
Gilgamesh
Level 111
God Stats
13W - 19L
1,385 SR
Queue Stats
499W - 598L
1,444 Elo+
Party 1
Neith
Neith
xBx3x Juice
Neith
Level 48
God Stats
1W - 1L
1,600 SR
Queue Stats
7W - 8L
1,476 Elo+
Party 1
Team Averages
Level 98
1,503 SR
1,444 Elo+

VS

Team Averages
Level 96
1,385 SR
1,408 Elo+
Bacchus
Bacchus
Beastcoastera47
Bacchus
Level 66
God Stats
3W - 2L
1,215 SR
Queue Stats
17W - 23L
1,434 Elo+
Party 2
Nox
Nox
Christhegreat7
Nox
Level 120
God Stats
3W - 6L
1,454 SR
Queue Stats
68W - 117L
1,327 Elo+
Party 2
Hou Yi
Hou Yi
Jus-Malicious
Hou Yi
Level 103
God Stats
16W - 15L
1,485 SR
Queue Stats
241W - 313L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
3 / 4 / 1
9,540
636
13,914
10,658
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Im_Bad_Nox
Gilgamesh
11
0 / 8 / 2
8,588
573
13,435
15,527
7,393
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 6 / 2
9,017
601
5,664
9,528
2,943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 9
10,915
728
7,458
18,599
16,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
9 / 2 / 8
11,463
764
9,365
12,072
4,546
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 1 / 11
11,147
743
10,444
15,175
5,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
18
18
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
9
2
8
6.5
L
Merlin
3
4
1
0.88
L
Gilgamesh
Im_Bad_Nox
Gilgamesh
0
8
2
0.13
W
6
1
11
11.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,013
Damage
27,267
35,713
Taken
45,846
13,683
Mitigated
26,207
4,250
Healing
19,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,458
660
773
9,640
18,599
16,239
599
5,462
13,137
22,123
0
W
9,365
1,305
878
2,402
12,072
4,546
449
3,937
8,135
35,186
0
L
Merlin
13,914
516
0
2,919
10,658
3,347
336
6,295
4,363
50,091
0
L
Gilgamesh
Im_Bad_Nox
Gilgamesh
13,435
2,757
423
328
15,527
7,393
799
5,734
9,793
0
31,416
W
10,444
4,332
973
5,328
15,175
5,422
2,404
5,018
10,157
0
46,500
L
5,664
1,702
0
580
9,528
2,943
885
5,140
4,388
0
22,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,145
Gold Earned
33,525
163
Minions Killed
158
5
Camps Cleared
4
760,883
Distance Traveled
844,693
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,915
728
15
1
0
304,194
1
W
Nox
11,463
764
61
4
3
257,519
2
L
Merlin
9,540
636
76
5
4
258,413
2
L
Gilgamesh
8,588
573
45
3
0
276,705
6
W
Hou Yi
11,147
743
82
5
1
282,980
0
L
Neith
9,017
601
42
3
1
225,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role