Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Haakonson
Ah Muzen Cab
Level 81
God Stats
10W - 5L
1,744 SR
Queue Stats
33W - 35L
1,544 Elo+
Solo
Medusa
Medusa
MadMike95
Medusa
Level 68
God Stats
15W - 13L
1,614 SR
Queue Stats
296W - 275L
1,590 Elo+
Solo
Kuzenbo
Kuzenbo
MrZSFG
Kuzenbo
Level 119
God Stats
11W - 1L
1,949 SR
Queue Stats
358W - 347L
1,599 Elo+
Solo
Cerberus
Cerberus
Voxine00
Cerberus
Level 91
God Stats
18W - 18L
1,496 SR
Queue Stats
432W - 417L
1,559 Elo+
Solo
Ne Zha
Ne Zha
terabytegamer
Ne Zha
Level 129
God Stats
10W - 9L
1,527 SR
Queue Stats
50W - 42L
1,637 Elo+
Solo
Team Averages
Level 98
1,666 SR
1,586 Elo+

VS

Team Averages
Level 103
1,583 SR
1,568 Elo+
Izanami
Izanami
MushyTushy
Izanami
Level 65
God Stats
23W - 22L
1,673 SR
Queue Stats
64W - 80L
1,554 Elo+
Party 1
Zhong Kui
Zhong Kui
NovaMars98
Zhong Kui
Level 146
God Stats
4W - 9L
1,441 SR
Queue Stats
510W - 554L
1,564 Elo+
Solo
Eset
Eset
THEBANGKOKBANDIT
Eset
Level 70
God Stats
22W - 18L
1,711 SR
Queue Stats
75W - 76L
1,615 Elo+
Party 1
Achilles
Achilles
WeeWooMoo
Achilles
Level 109
God Stats
3W - 3L
1,572 SR
Queue Stats
329W - 322L
1,559 Elo+
Party 1
Ravana
Ravana
smittyboy135
Ravana
Level 124
God Stats
3W - 5L
1,518 SR
Queue Stats
590W - 551L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Haakonson
Ah Muzen Cab
18
7 / 2 / 8
11,733
618
18,112
13,817
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
MadMike95
Medusa
19
6 / 3 / 5
12,000
632
13,213
12,737
3,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
MrZSFG
Kuzenbo
17
4 / 3 / 10
11,184
589
7,458
16,698
19,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
Voxine00
Cerberus
16
2 / 0 / 14
9,580
504
4,877
21,660
21,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 0 / 5
12,025
633
9,449
16,061
6,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MushyTushy
Izanami
16
2 / 5 / 2
10,094
531
8,693
11,295
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
NovaMars98
Zhong Kui
17
3 / 4 / 2
10,359
545
10,019
15,023
8,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 7 / 2
7,874
414
5,770
15,578
9,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
WeeWooMoo
Achilles
14
3 / 5 / 0
8,721
459
8,084
14,825
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
16
0 / 3 / 4
9,453
498
9,923
11,341
7,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
24
Kills
8
8
Deaths
24
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Haakonson
Ah Muzen Cab
7
2
8
5.5
W
Medusa
MadMike95
Medusa
6
3
5
2.83
W
Kuzenbo
MrZSFG
Kuzenbo
4
3
10
3
L
Izanami
MushyTushy
Izanami
2
5
2
0.6
L
Zhong Kui
NovaMars98
Zhong Kui
3
4
2
1
L
0
7
2
0.14
W
Cerberus
Voxine00
Cerberus
2
0
14
9
L
Achilles
WeeWooMoo
Achilles
3
5
0
0.6
L
Ravana
0
3
4
0.67
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,109
Damage
42,489
80,973
Taken
68,062
57,959
Mitigated
32,494
44,424
Healing
18,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Haakonson
Ah Muzen Cab
18,112
8,966
0
8,688
13,817
5,682
2,787
4,181
9,484
0
100,111
W
Medusa
MadMike95
Medusa
13,213
5,148
0
5,316
12,737
3,904
3,449
3,554
9,119
0
94,686
W
Kuzenbo
MrZSFG
Kuzenbo
7,458
2,943
1,522
4,833
16,698
19,923
429
3,362
12,775
49,569
0
L
Izanami
MushyTushy
Izanami
8,693
4,496
0
2,306
11,295
2,564
0
1,127
10,168
0
77,284
L
Zhong Kui
NovaMars98
Zhong Kui
10,019
1,596
0
5,462
15,023
8,602
0
1,700
13,278
72,167
0
L
5,770
652
2,519
1,587
15,578
9,129
0
2,281
13,134
17,829
0
W
Cerberus
Voxine00
Cerberus
4,877
690
1,247
11,178
21,660
21,949
711
7,211
14,041
29,400
0
L
Achilles
WeeWooMoo
Achilles
8,084
1,067
0
2,424
14,825
4,647
0
2,185
12,560
0
53,017
L
Ravana
9,923
1,286
399
3,554
11,341
7,552
12
4,461
6,429
1,474
67,993
W
9,449
1,881
0
11,640
16,061
6,501
4,046
3,586
12,345
0
92,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,522
Gold Earned
46,501
624
Minions Killed
601
0
Camps Cleared
0
1,955,225
Distance Traveled
1,757,839
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,733
618
151
8
0
400,647
0
W
Medusa
12,000
632
162
9
0
357,474
8
W
Kuzenbo
11,184
589
94
5
0
392,089
2
L
Izanami
10,094
531
162
9
0
348,661
3
L
Zhong Kui
10,359
545
171
9
0
319,458
3
L
Eset
7,874
414
23
1
0
335,252
10
W
Cerberus
9,580
504
64
3
0
396,689
5
L
Achilles
8,721
459
102
5
0
400,759
4
L
Ravana
9,453
498
143
8
0
353,709
5
W
Ne Zha
12,025
633
153
8
0
408,326
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role