Player Matchup

Sobek
Sobek
Daniigr2001
Sobek
Level 77
God Stats
11W - 11L
1,506 SR
Queue Stats
116W - 138L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
DoomerSkulltag
Danzaburou
Level 106
God Stats
2W - 6L
1,245 SR
Queue Stats
340W - 427L
1,486 Elo+
Party 1
Tiamat
Tiamat
Josemiba99
Tiamat
Level 109
God Stats
2W - 0L
1,708 SR
Queue Stats
321W - 392L
1,482 Elo+
Party 1
Thanatos
Thanatos
PabLOBE10
Thanatos
Level 122
God Stats
13W - 6L
1,676 SR
Queue Stats
409W - 481L
1,531 Elo+
Party 1
Guan Yu
Guan Yu
SheWas18TrustMe
Guan Yu
Level 48
God Stats
3W - 2L
1,504 SR
Queue Stats
47W - 33L
1,584 Elo+
Party 1
Team Averages
Level 92
1,528 SR
1,516 Elo+

VS

Team Averages
Level 62
1,553 SR
1,463 Elo+
Camazotz
Camazotz
CarryKidYourWelc
Camazotz
Level 14
God Stats
1W - 3L
1,309 SR
Queue Stats
13W - 17L
1,492 Elo+
Party 3
Chronos
Chronos
Josem25
Chronos
Level 64
God Stats
17W - 11L
1,554 SR
Queue Stats
39W - 36L
1,473 Elo+
Party 2
Anubis
Anubis
Kaypit
Anubis
Level 129
God Stats
4W - 3L
1,914 SR
Queue Stats
56W - 57L
1,521 Elo+
Party 2
Neith
Neith
albertonama6
Neith
Level 15
God Stats
8W - 8L
1,408 SR
Queue Stats
12W - 15L
1,371 Elo+
Party 2
Arachne
Arachne
richrichard6390
Arachne
Level 87
God Stats
65W - 41L
1,580 SR
Queue Stats
341W - 414L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 19
12,497
568
8,888
22,444
26,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
DoomerSkulltag
Danzaburou
20
4 / 4 / 4
12,698
577
7,192
15,315
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Josemiba99
Tiamat
15
2 / 7 / 9
10,648
484
7,622
15,694
6,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
PabLOBE10
Thanatos
20
19 / 3 / 4
14,246
648
21,816
20,025
7,883
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 2 / 11
12,273
558
15,928
23,366
29,324
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 0
9,042
411
4,536
16,854
5,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
Josem25
Chronos
14
5 / 7 / 7
9,834
447
14,470
15,712
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
Kaypit
Anubis
17
6 / 7 / 6
11,704
532
19,804
14,946
5,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 4
8,096
368
6,274
9,630
2,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 8 / 4
11,467
521
16,132
23,492
9,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
33
Kills
18
18
Deaths
33
47
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
4
2
19
6.75
W
Danzaburou
DoomerSkulltag
Danzaburou
4
4
4
1.5
L
Chronos
Josem25
Chronos
5
7
7
1.21
W
Tiamat
Josemiba99
Tiamat
2
7
9
0.93
L
Anubis
Kaypit
Anubis
6
7
6
1.29
W
Thanatos
PabLOBE10
Thanatos
19
3
4
7
W
4
2
11
4.75
L
0
6
4
0.33
L
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,446
Damage
61,216
96,844
Taken
80,634
75,413
Mitigated
27,012
59,013
Healing
20,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,536
1,404
0
5,422
16,854
5,896
394
2,218
14,636
0
55,911
W
8,888
904
4,813
6,619
22,444
26,529
736
7,954
14,142
36,007
0
W
Danzaburou
DoomerSkulltag
Danzaburou
7,192
3,605
0
5,087
15,315
5,152
4,654
5,303
9,972
0
111,383
L
Chronos
Josem25
Chronos
14,470
3,278
0
1,528
15,712
3,597
202
3,774
11,938
45,829
0
W
Tiamat
Josemiba99
Tiamat
7,622
1,189
0
2,780
15,694
6,525
638
8,220
7,110
50,930
0
L
Anubis
Kaypit
Anubis
19,804
563
0
5,915
14,946
5,291
1,483
3,944
11,002
73,198
0
W
Thanatos
PabLOBE10
Thanatos
21,816
5,593
0
22,839
20,025
7,883
4,344
6,770
13,012
0
105,861
W
15,928
1,801
4,838
12,037
23,366
29,324
1,552
5,022
17,541
5,085
78,690
L
6,274
2,402
0
804
9,630
2,638
256
1,996
7,634
0
33,948
L
16,132
9,395
0
7,108
23,492
9,590
1,463
5,387
18,105
0
69,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,362
Gold Earned
50,143
630
Minions Killed
453
0
Camps Cleared
0
2,175,282
Distance Traveled
1,915,424
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,042
411
108
5
0
347,127
3
W
Sobek
12,497
568
45
2
0
438,517
2
W
Danzaburou
12,698
577
175
8
0
379,973
5
L
Chronos
9,834
447
75
3
0
395,137
3
W
Tiamat
10,648
484
98
4
0
380,173
5
L
Anubis
11,704
532
116
5
0
369,916
4
W
Thanatos
14,246
648
158
7
0
500,082
8
W
Guan Yu
12,273
558
154
7
0
476,537
7
L
Neith
8,096
368
63
3
0
381,624
0
L
Arachne
11,467
521
91
4
0
421,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role