Player Matchup

Anubis
Anubis
BillyTheKyd
Anubis
Level 27
God Stats
0W - 3L
1,324 SR
Queue Stats
149W - 143L
1,506 Elo+
Party 1
Poseidon
Poseidon
HShakau
Poseidon
Level 89
God Stats
2W - 3L
1,493 SR
Queue Stats
213W - 218L
1,467 Elo+
Party 1
Erlang Shen
Erlang Shen
Lasalot
Erlang Shen
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,541 Elo+
Solo
Vamana
Vamana
ReiCoiteinsano
Vamana
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,442 Elo+
Party 1
Atlas
Atlas
TanninCG
Atlas
Level 139
God Stats
0W - 1L
1,627 SR
Queue Stats
37W - 38L
1,505 Elo+
Solo
Team Averages
Level 75
1,489 SR
1,493 Elo+

VS

Team Averages
Level 79
1,553 SR
1,514 Elo+
Neith
Neith
Enveleon
Neith
Level 101
God Stats
2W - 1L
1,471 SR
Queue Stats
45W - 36L
1,516 Elo+
Party 2
Atlas
Atlas
JustMike6582
Atlas
Level 120
God Stats
1W - 1L
1,553 SR
Queue Stats
103W - 99L
1,452 Elo+
Party 2
Baron Samedi
Baron Samedi
LuvGutsy
Baron Samedi
Level 42
God Stats
16W - 12L
1,603 SR
Queue Stats
239W - 212L
1,636 Elo+
Solo
Bellona
Bellona
SithLordDaffodil
Bellona
Level 75
God Stats
16W - 10L
1,555 SR
Queue Stats
68W - 64L
1,464 Elo+
Solo
Scylla
Scylla
wWCratosWw
Scylla
Level 56
God Stats
4W - 4L
1,583 SR
Queue Stats
100W - 115L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 9 / 2
10,500
955
13,387
19,695
10,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
HShakau
Poseidon
16
1 / 5 / 2
9,785
890
8,501
9,492
3,481
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Lasalot
Erlang Shen
16
0 / 6 / 4
9,101
827
7,797
18,513
12,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 7 / 3
10,455
950
7,461
25,781
11,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
TanninCG
Atlas
16
2 / 3 / 3
9,975
907
6,201
15,006
19,740
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

127

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Enveleon
Neith
18
9 / 0 / 17
12,391
1,126
23,732
8,788
4,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
5 / 0 / 17
12,270
1,115
12,054
8,478
10,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
LuvGutsy
Baron Samedi
18
2 / 1 / 18
10,566
961
12,997
7,435
4,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 3 / 19
11,636
1,058
13,718
15,992
13,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
wWCratosWw
Scylla
18
12 / 3 / 14
12,507
1,137
20,295
7,446
2,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
115
7
Kills
30
30
Deaths
7
14
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
9
2
0.44
W
Neith
Enveleon
Neith
9
0
17
17.5
L
Poseidon
HShakau
Poseidon
1
5
2
0.4
W
5
0
17
13.5
L
Erlang Shen
Lasalot
Erlang Shen
0
6
4
0.33
W
Baron Samedi
LuvGutsy
Baron Samedi
2
1
18
11
L
1
7
3
0.36
W
2
3
19
3.83
L
Atlas
TanninCG
Atlas
2
3
3
1.17
W
Scylla
wWCratosWw
Scylla
12
3
14
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,347
Damage
82,796
88,487
Taken
48,139
58,103
Mitigated
35,507
10,554
Healing
20,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
13,387
837
0
3,875
19,695
10,682
0
8,414
10,951
36,355
0
W
Neith
Enveleon
Neith
23,732
11,366
0
4,566
8,788
4,649
0
5,205
3,583
0
51,862
L
Poseidon
HShakau
Poseidon
8,501
274
0
88
9,492
3,481
0
5,037
4,407
41,846
0
W
12,054
4,538
729
2,841
8,478
10,187
0
4,050
4,428
22,073
0
L
Erlang Shen
Lasalot
Erlang Shen
7,797
3,046
0
1,740
18,513
12,349
0
9,129
9,063
0
16,236
W
Baron Samedi
LuvGutsy
Baron Samedi
12,997
701
4,362
2,506
7,435
4,027
0
3,537
3,898
24,903
0
L
7,461
2,685
1,280
3,571
25,781
11,851
0
13,943
11,416
0
22,265
W
13,718
4,075
2,162
3,039
15,992
13,915
0
11,157
4,835
353
27,007
L
Atlas
TanninCG
Atlas
6,201
1,328
0
0
15,006
19,740
0
9,176
5,515
22,385
0
W
Scylla
wWCratosWw
Scylla
20,295
703
0
0
7,446
2,729
0
4,140
3,306
33,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,816
Gold Earned
59,370
192
Minions Killed
195
6
Camps Cleared
8
1,094,085
Distance Traveled
1,061,660
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,500
955
53
5
0
186,392
0
W
Neith
12,391
1,126
88
8
0
213,090
0
L
Poseidon
9,785
890
67
6
1
218,380
0
W
Atlas
12,270
1,115
17
2
3
207,964
1
L
Erlang Shen
9,101
827
11
1
3
220,669
0
W
Baron Samedi
10,566
961
29
3
0
221,003
2
L
Vamana
10,455
950
31
3
2
242,785
2
W
Bellona
11,636
1,058
31
3
3
215,269
1
L
Atlas
9,975
907
30
3
0
225,859
0
W
Scylla
12,507
1,137
30
3
2
204,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role