Player Matchup

Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver III
ElÅléssł
Mulan
Silver III
Level 107
God Stats
8W - 9L
1,513 SR
Queue Stats
40W - 44L
869 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
Player08020
Kumbhakarna
Silver IV
Level 117
God Stats
6W - 4L
1,607 SR
Queue Stats
138W - 146L
648 MMR
Solo
Nemesis
Nemesis
Silver V
XxPANAYOTTYxX
Nemesis
Silver V
Level 121
God Stats
4W - 2L
1,483 SR
Queue Stats
44W - 69L
778 MMR
Party 1
Scylla
Scylla
Bronze I
ibylink
Scylla
Bronze I
Level 132
God Stats
4W - 7L
1,038 SR
Queue Stats
46W - 74L
639 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,428 SR
887 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,415 SR
808 MMR
Skadi
Skadi
Silver II
Adrianlptmr
Skadi
Silver II
Level 129
God Stats
3W - 4L
1,393 SR
Queue Stats
249W - 271L
945 MMR
Solo
Achilles
Achilles
Silver III
GinDemom
Achilles
Silver III
Level 88
God Stats
1W - 3L
1,565 SR
Queue Stats
244W - 253L
914 MMR
Solo
Discordia
Discordia
Silver III
Mia1977
Discordia
Silver III
Level 94
God Stats
0W - 2L
1,176 SR
Queue Stats
23W - 43L
916 MMR
Solo
Thanatos
Thanatos
Silver V
TítereDeTrapo
Thanatos
Silver V
Level 145
God Stats
2W - 3L
1,459 SR
Queue Stats
122W - 131L
541 MMR
Solo
Ymir
Ymir
Silver IV
miguemoya11
Ymir
Silver IV
Level 100
God Stats
2W - 4L
1,483 SR
Queue Stats
106W - 122L
724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 3 / 2
5,973
597
6,617
7,080
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 0
6,490
649
5,786
8,529
5,198
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kumbhakarna
Player08020
Kumbhakarna
9
2 / 0 / 4
5,708
571
3,452
6,837
3,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
9
2 / 1 / 5
5,646
565
3,111
5,409
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Scylla
ibylink
Scylla
10
2 / 0 / 0
5,765
577
2,238
2,794
879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
OdinGebAres

VS

Bans
ArtemisCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,288
529
4,900
6,352
1,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
GinDemom
Achilles
9
1 / 1 / 0
5,551
555
4,471
8,082
3,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Mia1977
Discordia
9
1 / 3 / 0
5,353
535
2,202
3,659
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
9
1 / 2 / 1
5,258
526
2,511
6,641
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 2 / 1
5,204
520
2,947
7,463
3,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
5
5
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
3
2
1.33
L
1
3
1
0.5
W
2
1
0
2
L
Achilles
GinDemom
Achilles
1
1
0
1
L
Discordia
Mia1977
Discordia
1
3
0
0.33
W
Kumbhakarna
Player08020
Kumbhakarna
2
0
4
4
L
Thanatos
1
2
1
0.75
W
Nemesis
2
1
5
4.5
W
Scylla
ibylink
Scylla
2
0
0
2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,204
Damage
17,031
30,649
Taken
32,197
13,837
Mitigated
11,928
12,865
Healing
12,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,617
4,372
0
2,326
7,080
2,078
0
642
6,438
0
38,443
L
4,900
2,087
0
1,222
6,352
1,188
0
925
5,427
0
28,736
W
5,786
437
0
3,820
8,529
5,198
0
0
8,007
7,178
32,577
L
Achilles
GinDemom
Achilles
4,471
1,317
0
3,047
8,082
3,918
0
640
7,442
0
27,591
L
Discordia
Mia1977
Discordia
2,202
0
0
510
3,659
1,019
0
1,694
1,965
24,897
0
W
Kumbhakarna
Player08020
Kumbhakarna
3,452
704
459
2,492
6,837
3,948
0
2,534
4,303
8,393
0
L
Thanatos
2,511
372
0
5,831
6,641
1,960
0
837
5,804
0
26,067
W
Nemesis
3,111
1,477
0
2,488
5,409
1,734
21
472
4,904
0
21,366
W
Scylla
ibylink
Scylla
2,238
314
0
1,280
2,794
879
588
1,501
1,293
34,267
0
L
2,947
603
0
2,042
7,463
3,843
0
2,346
5,117
11,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,582
Gold Earned
26,654
291
Minions Killed
244
0
Camps Cleared
0
980,861
Distance Traveled
990,064
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,973
597
77
8
0
175,588
1
L
Skadi
5,288
529
57
6
0
172,526
2
W
Mulan
6,490
649
91
9
0
194,366
1
L
Achilles
5,551
555
54
5
0
212,741
0
L
Discordia
5,353
535
53
5
0
192,974
3
W
Kumbhakarna
5,708
571
6
1
0
209,827
1
L
Thanatos
5,258
526
59
6
0
216,729
3
W
Nemesis
5,646
565
50
5
0
211,268
2
W
Scylla
5,765
577
67
7
0
189,812
1
L
Ymir
5,204
520
21
2
0
195,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role