Player Matchup

Zeus
Zeus
AImightyZeus480
Zeus
Level 62
God Stats
41W - 32L
1,575 SR
Queue Stats
122W - 120L
1,507 Elo+
Party 4
Agni
Agni
Faded Struggle7
Agni
Level 85
God Stats
4W - 6L
1,328 SR
Queue Stats
63W - 67L
1,325 Elo+
Party 2
Hercules
Hercules
KaozControI
Hercules
Level 125
God Stats
0W - 1L
1,678 SR
Queue Stats
396W - 354L
1,526 Elo+
Party 4
Kali
Kali
King Yoki
Kali
Level 50
God Stats
4W - 4L
1,450 SR
Queue Stats
35W - 37L
1,360 Elo+
Party 2
Mulan
Mulan
TheMeetStranglr
Mulan
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 107L
1,548 Elo+
Party 4
Team Averages
Level 72
1,506 SR
1,453 Elo+

VS

Team Averages
Level 59
1,492 SR
1,367 Elo+
Pele
Pele
BIGBiscotte
Pele
Level 86
God Stats
6W - 4L
1,466 SR
Queue Stats
242W - 262L
1,335 Elo+
Party 1
Olorun
Olorun
BenThib
Olorun
Level 69
God Stats
8W - 7L
1,551 SR
Queue Stats
112W - 123L
1,444 Elo+
Party 3
Ymir
Ymir
GnouBooster MT8
Ymir
Level 28
God Stats
8W - 7L
1,398 SR
Queue Stats
45W - 74L
1,289 Elo+
Party 1
Chiron
Chiron
Sim12-7
Chiron
Level 85
God Stats
12W - 9L
1,584 SR
Queue Stats
192W - 191L
1,398 Elo+
Party 3
Kukulkan
Kukulkan
Xx-The-bery-xX
Kukulkan
Level 29
God Stats
28W - 28L
1,463 SR
Queue Stats
88W - 103L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
6,357
489
8,899
4,448
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 0
7,287
561
4,469
4,877
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
KaozControI
Hercules
10
0 / 3 / 2
6,422
494
5,156
12,736
7,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kali
9
0 / 3 / 1
5,601
431
3,568
7,995
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
2 / 3 / 0
7,371
567
6,103
9,362
5,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 2
8,440
649
7,164
9,094
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
BenThib
Olorun
12
0 / 2 / 4
7,279
560
6,567
8,173
2,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 3 / 2
6,357
489
1,041
13,300
8,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Sim12-7
Chiron
12
2 / 0 / 4
6,672
513
9,531
8,231
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
12
1 / 2 / 2
7,054
543
1,761
5,162
1,745
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
7
Kills
13
13
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
9
0
2
10
W
Olorun
BenThib
Olorun
0
2
4
1
L
2
2
0
1
W
1
3
2
0.67
L
Hercules
KaozControI
Hercules
0
3
2
0.33
L
Kali
0
3
1
0.17
W
Chiron
Sim12-7
Chiron
2
0
4
4
L
2
3
0
0.67
W
Kukulkan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,195
Damage
26,064
39,418
Taken
43,960
17,127
Mitigated
18,027
8,961
Healing
19,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,899
1,386
84
790
4,448
947
0
0
4,448
37,399
0
W
7,164
1,702
0
4,386
9,094
2,945
885
1,768
7,205
0
50,972
W
Olorun
BenThib
Olorun
6,567
3,214
143
3,839
8,173
2,521
393
0
7,868
47,022
0
L
4,469
125
0
597
4,877
1,221
735
740
4,137
43,156
0
W
1,041
259
0
2,788
13,300
8,462
48
5,441
7,225
13,271
0
L
Hercules
KaozControI
Hercules
5,156
1,213
0
4,323
12,736
7,688
0
1,750
10,986
0
20,547
L
Kali
3,568
1,355
0
1,224
7,995
2,271
0
1,737
6,258
0
21,891
W
Chiron
Sim12-7
Chiron
9,531
2,990
1,253
6,192
8,231
2,354
466
2,616
5,433
0
45,269
L
6,103
1,104
0
1,943
9,362
5,000
98
5,142
4,220
0
46,657
W
Kukulkan
1,761
72
0
745
5,162
1,745
475
2,865
2,297
40,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,038
Gold Earned
35,802
334
Minions Killed
387
0
Camps Cleared
0
1,279,237
Distance Traveled
1,282,955
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,357
489
70
5
0
223,622
0
W
Pele
8,440
649
104
8
0
302,669
1
W
Olorun
7,279
560
92
7
0
240,425
1
L
Agni
7,287
561
85
7
0
248,747
0
W
Ymir
6,357
489
17
1
0
235,494
1
L
Hercules
6,422
494
32
2
0
254,564
7
L
Kali
5,601
431
42
3
0
287,206
0
W
Chiron
6,672
513
79
6
0
238,308
0
L
Mulan
7,371
567
105
8
0
265,098
1
W
Kukulkan
7,054
543
95
7
0
266,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role