Player Matchup

Atlas
Atlas
ItsNerdgasmic
Atlas
Level 149
God Stats
9W - 5L
1,718 SR
Queue Stats
414W - 246L
1,663 Elo+
Party 2
Ne Zha
Ne Zha
Scollio990
Ne Zha
Level 60
God Stats
3W - 1L
1,794 SR
Queue Stats
75W - 29L
1,767 Elo+
Party 2
Sol
Sol
TheGrimmKeebler
Sol
Level 96
God Stats
7W - 6L
1,725 SR
Queue Stats
26W - 19L
1,608 Elo+
Party 2
Team Averages
Level 102
1,746 SR
1,679 Elo+

VS

Team Averages
Level 138
1,547 SR
1,542 Elo+
Mulan
Mulan
Errour
Mulan
Level 146
God Stats
4W - 2L
1,609 SR
Queue Stats
190W - 186L
1,579 Elo+
Party 1
Baron Samedi
Baron Samedi
OldMANofDAhouse
Baron Samedi
Level 129
God Stats
9W - 12L
1,495 SR
Queue Stats
267W - 290L
1,392 Elo+
Solo
Ullr
Ullr
Rocksmokinkilla
Ullr
Level 139
God Stats
16W - 20L
1,538 SR
Queue Stats
237W - 254L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
7,241
724
3,773
8,052
7,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Scollio990
Ne Zha
12
6 / 0 / 1
7,885
789
9,654
8,078
4,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 6
7,053
705
6,198
3,695
1,119
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Errour
Mulan
10
0 / 3 / 1
5,985
599
6,752
11,734
6,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
OldMANofDAhouse
Baron Samedi
10
1 / 2 / 0
6,172
617
4,152
4,785
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 1
6,127
613
2,927
6,833
2,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
Errour
Mulan
0
3
1
0.17
W
0
1
5
2.5
L
Baron Samedi
OldMANofDAhouse
Baron Samedi
1
2
0
0.5
L
0
2
1
0.25
W
Ne Zha
Scollio990
Ne Zha
6
0
1
6.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,625
Damage
13,831
19,825
Taken
23,352
12,787
Mitigated
11,066
10,061
Healing
5,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Errour
Mulan
6,752
620
0
3,017
11,734
6,964
0
4,945
6,789
0
14,979
W
3,773
1,422
264
3,360
8,052
7,281
193
3,006
4,792
17,344
0
L
Baron Samedi
OldMANofDAhouse
Baron Samedi
4,152
634
723
1,372
4,785
1,794
0
2,208
2,577
11,992
0
L
2,927
402
0
273
6,833
2,308
0
2,896
3,937
0
23,822
W
Ne Zha
Scollio990
Ne Zha
9,654
2,688
0
3,872
8,078
4,387
566
1,448
6,444
0
30,316
W
6,198
940
0
2,565
3,695
1,119
868
488
3,073
19,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,179
Gold Earned
18,284
99
Minions Killed
107
6
Camps Cleared
3
612,269
Distance Traveled
534,803
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,985
599
24
2
1
192,364
4
W
Atlas
7,241
724
22
2
0
197,640
2
L
Baron Samedi
6,172
617
19
2
0
171,389
6
L
Ullr
6,127
613
64
6
2
171,050
2
W
Ne Zha
7,885
789
48
5
5
212,129
2
W
Sol
7,053
705
29
3
1
202,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role