Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FastMoneyGoon
Cu Chulainn
Level 158
God Stats
22W - 11L
1,636 SR
Queue Stats
1,345W - 859L
1,697 Elo+
Party 1
Freya
Freya
HiRez Josh
Freya
Level 29
God Stats
1W - 1L
1,265 SR
Queue Stats
188W - 61L
1,704 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Znymia
Ah Muzen Cab
Level 159
God Stats
1W - 2L
1,179 SR
Queue Stats
160W - 117L
1,655 Elo+
Party 1
Camazotz
Camazotz
unrulyancestor69
Camazotz
Level 148
God Stats
12W - 7L
1,565 SR
Queue Stats
1,273W - 796L
1,732 Elo+
Party 1
Team Averages
Level 120
1,429 SR
1,657 Elo+

VS

Team Averages
Level 22
1,587 SR
1,503 Elo+
Tyr
Tyr
AptGreed
Tyr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,549 Elo+
Party 3
Medusa
Medusa
Polzik
Medusa
Level 20
God Stats
0W - 2L
1,723 SR
Queue Stats
36W - 68L
1,353 Elo+
Solo
Discordia
Discordia
Yoi-Ki
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,531 Elo+
Party 2
Khepri
Khepri
scarletmoon512
Khepri
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,531 Elo+
Party 2
Ah Puch
Ah Puch
ugIygirl
Ah Puch
Level 21
God Stats
1W - 1L
1,711 SR
Queue Stats
15W - 12L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
4 / 1 / 16
12,973
721
15,486
14,168
7,541
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
FastMoneyGoon
Cu Chulainn
19
4 / 2 / 10
11,708
650
13,260
21,038
23,845
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
20
10 / 5 / 12
13,170
732
28,333
19,538
10,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Znymia
Ah Muzen Cab
20
5 / 4 / 15
12,385
688
23,577
16,792
9,286
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
1 / 5 / 17
11,099
617
6,877
21,170
27,329
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 6
11,402
633
7,893
23,963
39,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
Polzik
Medusa
17
1 / 8 / 9
10,210
567
9,222
16,581
8,369
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Yoi-Ki
Discordia
20
3 / 3 / 7
11,164
620
13,472
10,904
4,782
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 3 / 12
10,417
579
6,301
25,996
25,477
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
ugIygirl
Ah Puch
20
6 / 5 / 7
12,178
677
34,726
15,229
6,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
56
24
Kills
15
17
Deaths
24
70
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
1
16
12
L
4
5
6
1.4
W
Cu Chulainn
FastMoneyGoon
Cu Chulainn
4
2
10
4.5
W
Freya
10
5
12
3.2
L
Medusa
Polzik
Medusa
1
8
9
0.69
L
Discordia
Yoi-Ki
Discordia
3
3
7
2.17
W
Ah Muzen Cab
Znymia
Ah Muzen Cab
5
4
15
3.13
L
1
3
12
2.33
L
Ah Puch
ugIygirl
Ah Puch
6
5
7
1.9
W
1
5
17
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,533
Damage
71,614
92,706
Taken
92,673
78,798
Mitigated
85,100
36,445
Healing
25,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
15,486
4,751
0
1,457
14,168
7,541
2,083
8,173
5,995
0
41,564
L
7,893
889
708
4,208
23,963
39,522
0
6,048
17,889
0
16,272
W
Cu Chulainn
FastMoneyGoon
Cu Chulainn
13,260
1,687
5,270
5,871
21,038
23,845
141
11,172
8,512
0
22,516
W
Freya
28,333
8,925
1,466
6,541
19,538
10,797
782
11,295
8,243
49,402
0
L
Medusa
Polzik
Medusa
9,222
5,185
1,876
1,523
16,581
8,369
44
5,964
10,617
0
19,684
L
Discordia
Yoi-Ki
Discordia
13,472
593
1,825
782
10,904
4,782
441
3,520
7,384
40,117
0
W
Ah Muzen Cab
Znymia
Ah Muzen Cab
23,577
8,469
2,407
5,613
16,792
9,286
1,834
11,880
4,912
0
60,682
L
6,301
125
1,361
9,348
25,996
25,477
0
11,200
14,688
11,433
0
L
Ah Puch
ugIygirl
Ah Puch
34,726
690
129
3,604
15,229
6,950
964
1,765
13,464
68,017
0
W
6,877
933
2,578
5,242
21,170
27,329
540
11,979
9,191
164
10,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,335
Gold Earned
55,371
224
Minions Killed
206
0
Camps Cleared
0
1,651,944
Distance Traveled
1,559,271
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,973
721
68
4
0
347,060
4
L
Tyr
11,402
633
16
1
0
412,370
1
W
Cu Chulainn
11,708
650
16
1
0
336,318
2
W
Freya
13,170
732
54
3
0
280,756
0
L
Medusa
10,210
567
30
2
0
220,051
0
L
Discordia
11,164
620
51
3
0
303,104
1
W
Ah Muzen Cab
12,385
688
78
4
0
337,768
0
L
Khepri
10,417
579
19
1
0
319,752
0
L
Ah Puch
12,178
677
90
5
0
303,994
0
W
Camazotz
11,099
617
8
0
0
350,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role