Player Matchup

Neith
Neith
IcyB6
Neith
Level 33
God Stats
13W - 11L
1,595 SR
Queue Stats
50W - 48L
1,445 Elo+
Party 4
Bacchus
Bacchus
InexactMedal202
Bacchus
Level 67
God Stats
5W - 3L
1,538 SR
Queue Stats
148W - 140L
1,428 Elo+
Party 4
Sun Wukong
Sun Wukong
JEDA_06
Sun Wukong
Level 89
God Stats
7W - 6L
1,579 SR
Queue Stats
316W - 303L
1,514 Elo+
Party 1
Fenrir
Fenrir
Necih
Fenrir
Level 6
God Stats
5W - 6L
1,455 SR
Queue Stats
36W - 24L
1,424 Elo+
Party 1
Scylla
Scylla
SheCall-Me-Romeo
Scylla
Level 101
God Stats
10W - 10L
1,492 SR
Queue Stats
319W - 313L
1,517 Elo+
Party 1
Team Averages
Level 59
1,532 SR
1,465 Elo+

VS

Team Averages
Level 62
1,499 SR
1,446 Elo+
Sol
Sol
AikiMiyu
Sol
Level 146
God Stats
67W - 56L
1,591 SR
Queue Stats
474W - 458L
1,495 Elo+
Party 3
Chernobog
Chernobog
Emerald_Trash
Chernobog
Level 66
God Stats
28W - 29L
1,352 SR
Queue Stats
102W - 88L
1,481 Elo+
Party 3
Ares
Ares
FlowerGurl100
Ares
Level 38
God Stats
19W - 16L
1,639 SR
Queue Stats
56W - 44L
1,518 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Rose GotTheH
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 55L
1,343 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Rose Laume
Tsukuyomi
Level 31
God Stats
4W - 6L
1,413 SR
Queue Stats
43W - 54L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IcyB6
Neith
14
5 / 3 / 3
9,164
436
11,130
10,315
4,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 5 / 9
9,816
467
7,980
17,747
21,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
JEDA_06
Sun Wukong
19
11 / 0 / 6
11,791
561
18,933
17,076
16,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Necih
Fenrir
17
0 / 2 / 4
9,764
465
2,466
13,259
5,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
13 / 4 / 4
12,044
574
18,931
11,079
4,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 4
10,870
518
13,287
15,671
6,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Emerald_Trash
Chernobog
15
4 / 5 / 6
9,651
460
12,076
15,367
5,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 5 / 6
9,110
434
5,716
20,665
23,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Rose GotTheH
Cu Chulainn
14
0 / 7 / 1
8,713
415
4,971
14,539
10,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Rose Laume
Tsukuyomi
15
4 / 8 / 5
9,933
473
9,787
15,506
5,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
36
30
Kills
14
14
Deaths
30
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
L
Chernobog
Emerald_Trash
Chernobog
4
5
6
1.4
L
2
5
6
1
W
Neith
IcyB6
Neith
5
3
3
2.17
W
1
5
9
1.1
W
Sun Wukong
JEDA_06
Sun Wukong
11
0
6
14
W
Fenrir
Necih
Fenrir
0
2
4
1
L
Cu Chulainn
Rose GotTheH
Cu Chulainn
0
7
1
0.07
L
Tsukuyomi
Rose Laume
Tsukuyomi
4
8
5
0.81
W
13
4
4
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,440
Damage
45,837
69,476
Taken
81,748
51,829
Mitigated
51,244
16,689
Healing
18,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,287
5,171
0
6,566
15,671
6,604
0
7,860
7,211
64,612
9,926
L
Chernobog
Emerald_Trash
Chernobog
12,076
7,363
0
5,668
15,367
5,878
754
7,321
7,931
0
77,974
L
5,716
278
18
2,996
20,665
23,120
138
5,457
14,889
18,668
0
W
Neith
IcyB6
Neith
11,130
4,336
0
3,530
10,315
4,294
869
2,667
7,648
0
60,519
W
7,980
1,498
0
858
17,747
21,339
35
4,675
13,072
39,730
0
W
Sun Wukong
JEDA_06
Sun Wukong
18,933
3,311
0
3,283
17,076
16,033
702
4,326
12,750
10,058
62,410
W
Fenrir
Necih
Fenrir
2,466
204
0
7,496
13,259
5,984
0
1,236
12,023
0
69,338
L
Cu Chulainn
Rose GotTheH
Cu Chulainn
4,971
1,159
0
766
14,539
10,012
1,226
4,074
9,715
8,517
29,111
L
Tsukuyomi
Rose Laume
Tsukuyomi
9,787
3,144
0
2,794
15,506
5,630
238
4,924
10,003
0
49,446
W
18,931
973
0
1,522
11,079
4,179
0
5,932
5,147
77,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,579
Gold Earned
48,277
554
Minions Killed
400
0
Camps Cleared
0
2,039,454
Distance Traveled
1,845,482
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,870
518
120
6
0
315,707
9
L
Chernobog
9,651
460
113
5
0
375,568
2
L
Ares
9,110
434
20
1
0
382,458
3
W
Neith
9,164
436
83
4
0
376,693
2
W
Bacchus
9,816
467
59
3
0
380,599
3
W
Sun Wukong
11,791
561
145
7
0
439,843
4
W
Fenrir
9,764
465
130
6
0
446,709
0
L
Cu Chulainn
8,713
415
61
3
0
382,476
2
L
Tsukuyomi
9,933
473
86
4
0
389,273
1
W
Scylla
12,044
574
137
7
0
395,610
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role