Player Matchup

Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Dab3stscrub1
Awilix
Level 90
God Stats
22W - 13L
1,710 SR
Queue Stats
56W - 38L
1,433 Elo+
Party 3
Hel
Hel
Pоppy
Hel
Level 48
God Stats
32W - 18L
1,769 SR
Queue Stats
212W - 123L
1,653 Elo+
Party 2
Khepri
Khepri
Runе
Khepri
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
14W - 11L
1,602 Elo+
Party 2
Bellona
Bellona
Tensitys
Bellona
Level 15
God Stats
9W - 4L
1,500 SR
Queue Stats
19W - 16L
1,573 Elo+
Party 3
Team Averages
Level 77
1,596 SR
1,552 Elo+

VS

Team Averages
Level 77
1,480 SR
1,477 Elo+
Ymir
Ymir
GraNdF0U
Ymir
Level 149
God Stats
1W - 1L
1,736 SR
Queue Stats
5W - 3L
1,646 Elo+
Party 1
Fenrir
Fenrir
LeZohan94
Fenrir
Level 126
God Stats
0W - 2L
1,331 SR
Queue Stats
19W - 26L
1,467 Elo+
Party 1
Sol
Sol
MrBiG BaLDUCC
Sol
Level 15
God Stats
0W - 1L
1,521 SR
Queue Stats
0W - 2L
1,187 Elo+
Party 1
Charybdis
Charybdis
Xx Dion12 QC xX
Charybdis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 1
Tiamat
Tiamat
smellywizard
Tiamat
Level 28
God Stats
0W - 1L
1,312 SR
Queue Stats
29W - 27L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
9 / 2 / 7
10,010
1,001
15,672
5,488
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
15
11 / 0 / 7
10,115
1,012
15,685
8,110
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
Pоppy
Hel
15
3 / 2 / 15
8,659
866
8,109
7,723
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Runе
Khepri
13
4 / 2 / 14
9,283
928
5,368
12,645
16,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
Tensitys
Bellona
13
2 / 1 / 18
9,052
905
5,837
9,308
8,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 5 / 3
7,556
756
7,310
16,479
12,681
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
LeZohan94
Fenrir
12
1 / 6 / 5
6,912
691
5,645
13,415
8,266
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 5 / 2
7,475
748
5,715
7,455
2,107
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Xx Dion12 QC xX
Charybdis
12
1 / 8 / 2
6,803
680
3,735
9,598
2,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
13
0 / 5 / 3
6,644
664
3,988
10,064
5,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
21
29
Kills
6
7
Deaths
29
61
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
2
7
6.25
W
Awilix
11
0
7
14.5
L
Ymir
2
5
3
0.7
L
Fenrir
LeZohan94
Fenrir
1
6
5
0.58
L
2
5
2
0.6
W
Hel
Pоppy
Hel
3
2
15
5.25
W
Khepri
Runе
Khepri
4
2
14
5.5
W
Bellona
Tensitys
Bellona
2
1
18
11
L
Charybdis
Xx Dion12 QC xX
Charybdis
1
8
2
0.25
L
Tiamat
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,671
Damage
26,393
43,274
Taken
57,011
34,638
Mitigated
30,972
17,043
Healing
2,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,672
2,005
0
1,005
5,488
2,201
2,517
2,986
2,502
40,213
0
W
Awilix
15,685
6,090
0
172
8,110
4,306
1,088
2,927
5,183
0
22,471
L
Ymir
7,310
884
0
240
16,479
12,681
1
8,515
7,684
22,422
0
L
Fenrir
LeZohan94
Fenrir
5,645
1,078
0
173
13,415
8,266
0
5,866
7,320
0
10,186
L
5,715
1,666
0
389
7,455
2,107
0
4,483
2,917
12,232
0
W
Hel
Pоppy
Hel
8,109
309
6,525
3,656
7,723
3,470
950
2,997
4,726
26,619
0
W
Khepri
Runе
Khepri
5,368
873
347
1,374
12,645
16,542
379
5,532
6,895
10,876
0
W
Bellona
Tensitys
Bellona
5,837
1,387
1,623
2,341
9,308
8,119
21
2,664
6,644
0
13,483
L
Charybdis
Xx Dion12 QC xX
Charybdis
3,735
2,084
0
314
9,598
2,635
0
4,620
4,839
0
17,042
L
Tiamat
3,988
582
0
1,746
10,064
5,283
0
5,120
4,879
21,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,119
Gold Earned
35,390
182
Minions Killed
141
8
Camps Cleared
5
1,047,780
Distance Traveled
808,394
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,010
1,001
62
6
3
187,415
3
W
Awilix
10,115
1,012
20
2
1
224,398
1
L
Ymir
7,556
756
47
5
0
172,400
0
L
Fenrir
6,912
691
8
1
1
170,099
1
L
Sol
7,475
748
13
1
0
153,929
1
W
Hel
8,659
866
64
6
1
215,118
0
W
Khepri
9,283
928
14
1
1
192,681
2
W
Bellona
9,052
905
22
2
2
228,168
2
L
Charybdis
6,803
680
39
4
2
141,880
1
L
Tiamat
6,644
664
34
3
2
170,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role