Player Matchup

Scylla
Scylla
Gigan59
Scylla
Level 88
God Stats
3W - 2L
1,515 SR
Queue Stats
64W - 47L
1,500 Elo+
Party 3
Bellona
Bellona
IMrBread
Bellona
Level 96
God Stats
1W - 0L
1,189 SR
Queue Stats
9W - 3L
1,652 Elo+
Party 3
Kuzenbo
Kuzenbo
Tamuaggie26
Kuzenbo
Level 68
God Stats
1W - 0L
1,597 SR
Queue Stats
4W - 8L
1,140 Elo+
Party 2
Chaac
Chaac
Wildmann05
Chaac
Level 73
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 11L
1,327 Elo+
Party 2
Charybdis
Charybdis
angiecarojas
Charybdis
Level 100
God Stats
2W - 4L
1,310 SR
Queue Stats
15W - 17L
1,382 Elo+
Solo
Team Averages
Level 85
1,422 SR
1,400 Elo+

VS

Team Averages
Level 104
1,475 SR
1,516 Elo+
Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Ainaedainme
Chang'e
Level 100
God Stats
17W - 15L
1,492 SR
Queue Stats
40W - 37L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
Ruthrage
Gilgamesh
Level 66
God Stats
7W - 5L
1,689 SR
Queue Stats
160W - 173L
1,509 Elo+
Solo
Bastet
Bastet
Squeeesh
Bastet
Level 108
God Stats
7W - 3L
1,141 SR
Queue Stats
75W - 55L
1,527 Elo+
Solo
Jing Wei
Jing Wei
Δeonƒlux
Jing Wei
Level 98
God Stats
26W - 25L
1,551 SR
Queue Stats
262W - 261L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gigan59
Scylla
16
4 / 2 / 10
10,036
1,115
13,180
5,782
2,340
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
IMrBread
Bellona
16
4 / 6 / 9
9,486
1,054
11,275
15,041
15,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Tamuaggie26
Kuzenbo
16
3 / 3 / 7
10,070
1,119
10,486
14,545
22,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
15
1 / 0 / 10
8,840
982
8,970
7,104
5,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
angiecarojas
Charybdis
15
3 / 1 / 8
9,796
1,088
14,164
7,808
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

248

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
1 / 1 / 10
9,685
1,076
15,439
10,533
3,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
Ainaedainme
Chang'e
15
4 / 5 / 5
9,612
1,068
8,300
14,803
6,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Ruthrage
Gilgamesh
16
4 / 2 / 8
11,078
1,231
10,740
18,764
15,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
Squeeesh
Bastet
14
2 / 6 / 5
8,639
960
9,998
13,602
5,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Δeonƒlux
Jing Wei
14
1 / 1 / 3
7,898
878
1,908
4,774
1,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
43
15
Kills
12
12
Deaths
15
44
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
1
10
6
L
Chang'e
Ainaedainme
Chang'e
4
5
5
1.3
W
Scylla
Gigan59
Scylla
4
2
10
4.5
W
Bellona
IMrBread
Bellona
4
6
9
1.42
L
Gilgamesh
Ruthrage
Gilgamesh
4
2
8
4
L
Bastet
Squeeesh
Bastet
2
6
5
0.75
W
Kuzenbo
Tamuaggie26
Kuzenbo
3
3
7
2.17
W
Chaac
1
0
10
6
W
Charybdis
angiecarojas
Charybdis
3
1
8
7
L
Jing Wei
Δeonƒlux
Jing Wei
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,075
Damage
46,385
50,280
Taken
62,476
48,902
Mitigated
31,765
7,335
Healing
15,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
15,439
8,237
0
356
10,533
3,498
0
4,796
5,737
0
40,114
L
Chang'e
Ainaedainme
Chang'e
8,300
997
3,014
5,117
14,803
6,012
0
4,283
10,520
39,387
0
W
Scylla
Gigan59
Scylla
13,180
1,232
0
230
5,782
2,340
0
569
5,213
34,713
0
W
Bellona
IMrBread
Bellona
11,275
3,521
0
274
15,041
15,977
0
2,969
12,039
0
26,828
L
Gilgamesh
Ruthrage
Gilgamesh
10,740
2,096
2,866
2,570
18,764
15,420
0
7,413
11,351
3,735
20,168
L
Bastet
Squeeesh
Bastet
9,998
2,148
0
985
13,602
5,034
0
5,017
8,585
0
23,762
W
Kuzenbo
Tamuaggie26
Kuzenbo
10,486
2,710
0
1,150
14,545
22,163
0
2,928
11,558
16,052
0
W
Chaac
8,970
1,606
0
2,702
7,104
5,074
0
1,185
5,812
0
17,420
W
Charybdis
angiecarojas
Charybdis
14,164
9,179
207
2,772
7,808
3,348
0
1,964
5,774
0
49,548
L
Jing Wei
Δeonƒlux
Jing Wei
1,908
1,519
0
544
4,774
1,801
0
2,157
2,617
0
8,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,228
Gold Earned
46,912
202
Minions Killed
198
9
Camps Cleared
8
859,268
Distance Traveled
863,890
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,685
1,076
61
7
4
186,996
2
L
Chang'e
9,612
1,068
71
8
1
181,959
1
W
Scylla
10,036
1,115
57
6
1
172,786
0
W
Bellona
9,486
1,054
26
3
5
187,810
0
L
Gilgamesh
11,078
1,231
23
3
2
198,015
0
L
Bastet
8,639
960
34
4
1
199,717
1
W
Kuzenbo
10,070
1,119
8
1
0
182,382
0
W
Chaac
8,840
982
17
2
1
152,756
1
W
Charybdis
9,796
1,088
94
10
2
163,534
0
L
Jing Wei
7,898
878
9
1
0
97,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role