Player Matchup

Anubis
Anubis
Divinity Nox
Anubis
Level 134
God Stats
1W - 2L
1,626 SR
Queue Stats
40W - 49L
1,421 Elo+
Party 1
Chaac
Chaac
Im_Bad_Nox
Chaac
Level 111
God Stats
1W - 5L
1,268 SR
Queue Stats
499W - 598L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
xBx3x Juice
Danzaburou
Level 48
God Stats
5W - 3L
1,429 SR
Queue Stats
7W - 8L
1,513 Elo+
Party 1
Team Averages
Level 98
1,441 SR
1,462 Elo+

VS

Team Averages
Level 124
1,712 SR
1,497 Elo+
Cupid
Cupid
Jedussa
Cupid
Level 127
God Stats
1W - 1L
1,717 SR
Queue Stats
91W - 94L
1,497 Elo+
Party 2
Cerberus
Cerberus
Rodential
Cerberus
Level 95
God Stats
2W - 1L
1,660 SR
Queue Stats
93W - 102L
1,500 Elo+
Party 2
Zeus
Zeus
TrippleDukes
Zeus
Level 149
God Stats
5W - 1L
1,759 SR
Queue Stats
115W - 121L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
7 / 7 / 5
10,040
772
12,283
15,977
6,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
13
3 / 7 / 7
9,279
714
9,303
16,346
12,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
xBx3x Juice
Danzaburou
12
3 / 8 / 6
9,141
703
8,665
12,596
3,700
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jedussa
Cupid
15
9 / 5 / 11
10,762
828
10,605
13,603
4,196
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Rodential
Cerberus
14
4 / 4 / 14
10,208
785
8,769
21,312
20,529
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
9 / 4 / 11
10,978
844
20,447
8,197
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
13
Kills
22
22
Deaths
13
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
7
7
5
1.36
L
Chaac
3
7
7
0.93
W
Cupid
Jedussa
Cupid
9
5
11
2.9
W
Cerberus
Rodential
Cerberus
4
4
14
2.75
W
9
4
11
3.63
L
Danzaburou
xBx3x Juice
Danzaburou
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,251
Damage
39,821
44,919
Taken
43,112
22,782
Mitigated
27,195
12,412
Healing
10,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
12,283
798
0
6,732
15,977
6,933
132
11,623
3,986
31,681
0
L
Chaac
9,303
2,184
17
4,877
16,346
12,149
0
9,323
6,619
0
21,454
W
Cupid
Jedussa
Cupid
10,605
5,870
1,195
3,010
13,603
4,196
868
3,809
9,598
0
29,677
W
Cerberus
Rodential
Cerberus
8,769
540
391
4,678
21,312
20,529
0
7,344
13,446
31,342
0
W
20,447
2,137
0
832
8,197
2,470
1,264
1,913
6,059
44,432
0
L
Danzaburou
xBx3x Juice
Danzaburou
8,665
3,572
0
786
12,596
3,700
0
7,343
4,921
0
27,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,460
Gold Earned
31,948
116
Minions Killed
172
3
Camps Cleared
7
612,164
Distance Traveled
679,257
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,040
772
53
4
0
192,165
3
L
Chaac
9,279
714
21
2
2
244,186
5
W
Cupid
10,762
828
36
3
0
225,994
2
W
Cerberus
10,208
785
78
6
1
236,700
2
W
Zeus
10,978
844
58
4
6
216,563
4
L
Danzaburou
9,141
703
42
3
1
175,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role