Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Godly Novaa
Sobek
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,579 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
KingBilou
Ah Muzen Cab
Level 22
God Stats
12W - 9L
1,620 SR
Queue Stats
55W - 52L
1,504 Elo+
Party 2
Chaac
Chaac
SIM_A_C
Chaac
Level 23
God Stats
14W - 15L
1,459 SR
Queue Stats
73W - 64L
1,531 Elo+
Party 2
Jing Wei
Jing Wei
xGhostTamerx
Jing Wei
Level 43
God Stats
2W - 2L
1,698 SR
Queue Stats
21W - 18L
1,547 Elo+
Party 3
Team Averages
Level 60
1,555 SR
1,532 Elo+

VS

Team Averages
Level 52
1,540 SR
1,547 Elo+
Poseidon
Poseidon
DoloWorldInc
Poseidon
Level 4
God Stats
1W - 2L
1,497 SR
Queue Stats
4W - 3L
1,638 Elo+
Party 1
Bellona
Bellona
LuckyKujo
Bellona
Level 98
God Stats
6W - 9L
1,433 SR
Queue Stats
446W - 489L
1,454 Elo+
Party 1
Gilgamesh
Gilgamesh
Slump-_-Out
Gilgamesh
Level 68
God Stats
41W - 20L
1,783 SR
Queue Stats
49W - 31L
1,675 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
XAlmighty_Push_X
Morgan Le Fay
Level 45
God Stats
75W - 46L
1,676 SR
Queue Stats
206W - 146L
1,619 Elo+
Party 4
Fafnir
Fafnir
saiyanraiyan
Fafnir
Level 47
God Stats
0W - 4L
1,312 SR
Queue Stats
75W - 91L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
13 / 2 / 17
13,168
1,197
22,216
10,372
4,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 1 / 19
11,826
1,075
12,909
11,522
13,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
KingBilou
Ah Muzen Cab
18
8 / 0 / 18
11,853
1,078
21,576
7,590
2,815
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
SIM_A_C
Chaac
18
7 / 2 / 20
12,433
1,130
8,887
13,593
14,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
xGhostTamerx
Jing Wei
18
3 / 5 / 25
10,776
980
17,644
11,126
4,324
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

278

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DoloWorldInc
Poseidon
16
2 / 14 / 2
9,943
904
9,793
23,730
8,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
LuckyKujo
Bellona
16
3 / 4 / 4
10,204
928
12,889
16,593
14,530
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Slump-_-Out
Gilgamesh
16
4 / 7 / 3
10,404
946
9,446
20,103
18,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
XAlmighty_Push_X
Morgan Le Fay
16
1 / 4 / 3
10,006
910
8,564
8,569
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
16
0 / 7 / 5
9,678
880
7,551
21,177
23,455
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
27
36
Kills
10
10
Deaths
36
99
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
13
2
17
10.75
L
Poseidon
DoloWorldInc
Poseidon
2
14
2
0.21
W
5
1
19
14.5
W
Ah Muzen Cab
KingBilou
Ah Muzen Cab
8
0
18
17
L
Bellona
LuckyKujo
Bellona
3
4
4
1.25
W
Chaac
SIM_A_C
Chaac
7
2
20
8.5
L
Gilgamesh
Slump-_-Out
Gilgamesh
4
7
3
0.79
L
Morgan Le Fay
XAlmighty_Push_X
Morgan Le Fay
1
4
3
0.63
L
Fafnir
0
7
5
0.36
W
Jing Wei
xGhostTamerx
Jing Wei
3
5
25
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,232
Damage
48,243
54,203
Taken
90,172
39,491
Mitigated
67,745
20,259
Healing
1,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
22,216
1,723
4,188
4,793
10,372
4,798
0
4,180
6,033
44,390
0
L
Poseidon
DoloWorldInc
Poseidon
9,793
2,729
0
564
23,730
8,174
0
8,564
15,166
26,860
0
W
12,909
1,263
0
1,975
11,522
13,347
0
5,389
6,013
29,672
0
W
Ah Muzen Cab
KingBilou
Ah Muzen Cab
21,576
12,609
0
2,486
7,590
2,815
0
4,474
2,884
0
39,427
L
Bellona
LuckyKujo
Bellona
12,889
5,130
0
213
16,593
14,530
0
7,356
9,237
0
21,031
W
Chaac
SIM_A_C
Chaac
8,887
2,554
129
5,504
13,593
14,207
0
6,895
6,592
0
20,178
L
Gilgamesh
Slump-_-Out
Gilgamesh
9,446
1,053
0
566
20,103
18,509
0
5,636
14,467
0
21,121
L
Morgan Le Fay
XAlmighty_Push_X
Morgan Le Fay
8,564
620
0
272
8,569
3,077
0
6,226
2,343
31,944
0
L
Fafnir
7,551
2,063
0
60
21,177
23,455
0
7,343
13,834
22,312
0
W
Jing Wei
xGhostTamerx
Jing Wei
17,644
14,706
0
1,184
11,126
4,324
0
4,970
6,008
0
26,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,056
Gold Earned
50,235
179
Minions Killed
169
7
Camps Cleared
6
1,016,155
Distance Traveled
993,174
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,168
1,197
47
4
1
198,264
0
L
Poseidon
9,943
904
19
2
1
169,324
3
W
Sobek
11,826
1,075
38
3
1
195,367
0
W
Ah Muzen Cab
11,853
1,078
50
5
3
226,814
0
L
Bellona
10,204
928
21
2
0
249,035
0
W
Chaac
12,433
1,130
19
2
0
202,600
2
L
Gilgamesh
10,404
946
40
4
1
218,576
0
L
Morgan Le Fay
10,006
910
61
6
2
196,069
1
L
Fafnir
9,678
880
28
3
2
160,170
0
W
Jing Wei
10,776
980
25
2
2
193,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role