Player Matchup

Anhur
Anhur
Silver II
Bаrt
Anhur
Silver II
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,527 MMR
Party 1
Zeus
Zeus
Gold III
InspecterStanley
Zeus
Gold III
Level 126
God Stats
6W - 7L
1,534 SR
Queue Stats
432W - 432L
1,477 MMR
Solo
Thanatos
Thanatos
Bronze III
Rhenvan
Thanatos
Bronze III
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 10L
1,500 MMR
Party 1
Khepri
Khepri
Gold IV
TiNspire
Khepri
Gold IV
Level 155
God Stats
50W - 29L
1,670 SR
Queue Stats
81W - 79L
1,451 MMR
Solo
Hercules
Hercules
Silver II
waxcornet13
Hercules
Silver II
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,492 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,541 SR
1,490 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,566 SR
1,499 MMR
Zhong Kui
Zhong Kui
Gold I
 
Zhong Kui
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
NoRealitty
Tsukuyomi
Silver I
Level 127
God Stats
1W - 2L
1,665 SR
Queue Stats
11W - 20L
1,505 MMR
Solo
Hou Yi
Hou Yi
Gold II
OoBlizzado
Hou Yi
Gold II
Level 160
God Stats
64W - 52L
1,665 SR
Queue Stats
556W - 543L
1,511 MMR
Solo
Mulan
Mulan
Gold II
RogueWo1fTTV
Mulan
Gold II
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 83L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bаrt
Anhur
19
5 / 2 / 10
12,591
630
21,184
15,604
6,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
10 / 3 / 4
12,497
625
14,633
9,625
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Rhenvan
Thanatos
19
15 / 4 / 6
13,197
660
15,533
16,155
8,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
TiNspire
Khepri
17
0 / 0 / 16
11,259
563
6,023
12,779
12,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
waxcornet13
Hercules
18
3 / 3 / 7
11,895
595
9,226
22,583
25,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
CliodhnaArtioBastetYemoja

VS

Bans
AchillesPersephoneSolGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
2 / 7 / 1
9,380
469
7,222
17,096
9,358
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
 
Ymir
12
1 / 7 / 2
8,759
438
1,907
18,376
14,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
NoRealitty
Tsukuyomi
15
3 / 8 / 2
9,507
475
7,882
16,113
4,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
OoBlizzado
Hou Yi
15
2 / 6 / 3
9,587
479
11,666
16,506
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 5 / 3
10,881
544
11,895
20,110
12,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
33
Kills
11
12
Deaths
33
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
7
1
0.36
L
Ymir
 
Ymir
1
7
2
0.29
W
Anhur
Bаrt
Anhur
5
2
10
5
W
10
3
4
4
L
Tsukuyomi
NoRealitty
Tsukuyomi
3
8
2
0.5
L
Hou Yi
OoBlizzado
Hou Yi
2
6
3
0.58
W
Thanatos
Rhenvan
Thanatos
15
4
6
4.5
L
3
5
3
0.9
W
Khepri
TiNspire
Khepri
0
0
16
8
W
Hercules
waxcornet13
Hercules
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,599
Damage
40,572
76,746
Taken
88,201
56,361
Mitigated
44,388
45,301
Healing
20,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,222
337
0
3,044
17,096
9,358
412
5,473
11,212
60,218
0
L
Ymir
 
Ymir
1,907
520
1,681
1,207
18,376
14,679
0
4,848
13,435
15,561
0
W
Anhur
Bаrt
Anhur
21,184
13,452
0
9,071
15,604
6,343
3,517
2,389
13,113
0
121,287
W
14,633
2,339
0
2,760
9,625
2,986
2,726
4,360
5,222
89,428
0
L
Tsukuyomi
NoRealitty
Tsukuyomi
7,882
1,912
0
3,075
16,113
4,025
23
3,045
12,737
0
52,352
L
Hou Yi
OoBlizzado
Hou Yi
11,666
5,477
0
3,964
16,506
3,441
0
5,374
10,939
0
72,975
W
Thanatos
Rhenvan
Thanatos
15,533
2,461
0
15,792
16,155
8,772
823
1,437
14,590
0
89,808
L
11,895
2,315
20
7,560
20,110
12,885
0
1,216
18,256
7,691
67,647
W
Khepri
TiNspire
Khepri
6,023
849
679
4,083
12,779
12,937
388
3,294
8,540
28,066
0
W
Hercules
waxcornet13
Hercules
9,226
1,547
0
12,916
22,583
25,323
378
2,118
19,726
0
64,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,439
Gold Earned
48,114
604
Minions Killed
523
0
Camps Cleared
0
1,981,156
Distance Traveled
1,865,613
21
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,380
469
125
6
0
353,686
3
L
Ymir
8,759
438
27
1
0
400,714
5
W
Anhur
12,591
630
164
8
0
370,721
2
W
Zeus
12,497
625
150
8
0
384,438
7
L
Tsukuyomi
9,507
475
96
5
0
391,472
9
L
Hou Yi
9,587
479
123
6
0
334,800
7
W
Thanatos
13,197
660
110
6
0
420,342
2
L
Mulan
10,881
544
152
8
0
384,941
8
W
Khepri
11,259
563
49
2
0
414,794
7
W
Hercules
11,895
595
131
7
0
390,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role