Player Matchup

Danzaburou
Danzaburou
Masters
Luisferdi1234
Danzaburou
Masters
Level 83
God Stats
202W - 158L
1,702 SR
Queue Stats
315W - 292L
2,442 MMR
Party 2
Neith
Neith
Masters
MrTimebomb
Neith
Masters
Level 105
God Stats
0W - 4L
1,181 SR
Queue Stats
635W - 618L
2,590 MMR
Solo
Sobek
Sobek
Masters
Not0scar
Sobek
Masters
Level 147
God Stats
4W - 10L
1,438 SR
Queue Stats
312W - 297L
2,319 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond III
OGSurg
Kuzenbo
Diamond III
Level 154
God Stats
13W - 19L
1,537 SR
Queue Stats
647W - 637L
2,220 MMR
Solo
Fenrir
Fenrir
Diamond IV
Zhivanevskaya
Fenrir
Diamond IV
Level 160
God Stats
12W - 22L
1,539 SR
Queue Stats
483W - 459L
2,124 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,480 SR
2,339 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,652 SR
2,341 MMR
Camazotz
Camazotz
Diamond III
AnxietyOverload
Camazotz
Diamond III
Level 160
God Stats
1W - 0L
1,966 SR
Queue Stats
166W - 144L
2,365 MMR
Party 1
Merlin
Merlin
Diamond III
N8Mercy
Merlin
Diamond III
Level 157
God Stats
9W - 11L
1,550 SR
Queue Stats
352W - 347L
2,111 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
Puggie
Gilgamesh
Diamond I
Level 149
God Stats
4W - 6L
1,668 SR
Queue Stats
148W - 128L
2,476 MMR
Solo
Charybdis
Charybdis
Diamond IV
brogarz
Charybdis
Diamond IV
Level 115
God Stats
1W - 0L
1,577 SR
Queue Stats
69W - 50L
2,137 MMR
Party 1
Awilix
Awilix
Diamond I
jttr
Awilix
Diamond I
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 55L
2,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Luisferdi1234
Danzaburou
16
0 / 8 / 0
9,964
474
6,360
15,100
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
17
1 / 2 / 1
10,288
490
11,754
11,782
5,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Not0scar
Sobek
12
1 / 4 / 2
8,504
405
6,687
24,421
15,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
OGSurg
Kuzenbo
16
0 / 3 / 0
9,565
455
13,571
18,984
26,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 6 / 0
10,265
489
8,850
21,857
8,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TsukuyomiCliodhnaOdinBastet

VS

Bans
Hou YiKaliGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
20
5 / 0 / 5
13,261
631
18,288
23,510
15,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
N8Mercy
Merlin
19
5 / 1 / 3
12,481
594
12,195
10,429
3,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Puggie
Gilgamesh
17
3 / 1 / 11
11,802
562
13,251
25,697
26,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
brogarz
Charybdis
20
7 / 1 / 10
13,735
654
14,362
14,859
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
jttr
Awilix
19
3 / 1 / 8
12,086
576
13,694
13,575
5,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
4
Kills
23
23
Deaths
4
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Camazotz
5
0
5
7.5
L
Danzaburou
Luisferdi1234
Danzaburou
0
8
0
0
L
Neith
1
2
1
0.75
W
Merlin
N8Mercy
Merlin
5
1
3
6.5
L
Sobek
Not0scar
Sobek
1
4
2
0.5
L
Kuzenbo
OGSurg
Kuzenbo
0
3
0
0
W
Gilgamesh
Puggie
Gilgamesh
3
1
11
8.5
L
2
6
0
0.33
W
Charybdis
brogarz
Charybdis
7
1
10
12
W
Awilix
jttr
Awilix
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,222
Damage
71,790
92,144
Taken
88,070
58,868
Mitigated
56,097
26,860
Healing
44,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
18,288
4,838
0
16,731
23,510
15,296
552
8,524
14,986
0
101,932
L
Danzaburou
Luisferdi1234
Danzaburou
6,360
3,118
0
3,396
15,100
2,923
524
1,060
13,996
0
86,351
L
Neith
11,754
3,388
0
3,375
11,782
5,773
2,167
3,126
8,032
0
91,466
W
Merlin
N8Mercy
Merlin
12,195
255
0
3,370
10,429
3,840
584
2,188
8,241
96,476
0
L
Sobek
Not0scar
Sobek
6,687
413
393
4,856
24,421
15,190
0
4,807
19,095
22,194
0
L
Kuzenbo
OGSurg
Kuzenbo
13,571
4,466
462
6,100
18,984
26,473
0
1,562
16,271
68,611
0
W
Gilgamesh
Puggie
Gilgamesh
13,251
4,549
892
6,671
25,697
26,525
52
5,104
20,593
0
50,730
L
8,850
2,075
0
8,278
21,857
8,509
0
973
20,593
0
74,598
W
Charybdis
brogarz
Charybdis
14,362
6,820
0
9,685
14,859
5,033
4,815
1,971
12,888
0
130,320
W
Awilix
jttr
Awilix
13,694
5,796
0
7,552
13,575
5,403
879
3,650
9,925
0
93,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,586
Gold Earned
63,365
575
Minions Killed
721
0
Camps Cleared
0
2,082,583
Distance Traveled
2,249,685
33
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
13,261
631
163
8
0
454,127
6
L
Danzaburou
9,964
474
142
7
0
381,077
4
L
Neith
10,288
490
164
8
0
376,691
5
W
Merlin
12,481
594
189
9
0
416,328
4
L
Sobek
8,504
405
35
2
0
473,717
12
L
Kuzenbo
9,565
455
110
5
0
416,412
9
W
Gilgamesh
11,802
562
54
3
0
467,584
9
L
Fenrir
10,265
489
124
6
0
434,686
3
W
Charybdis
13,735
654
178
8
0
416,873
8
W
Awilix
12,086
576
137
7
0
494,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role