Player Matchup

Achilles
Achilles
Hanetenshi
Achilles
Level 157
God Stats
7W - 2L
1,627 SR
Queue Stats
193W - 148L
1,598 Elo+
Party 1
Da Ji
Da Ji
MinjaRon
Da Ji
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,551 Elo+
Party 1
Hel
Hel
WesticalRex
Hel
Level 113
God Stats
1W - 0L
1,299 SR
Queue Stats
141W - 76L
1,641 Elo+
Party 1
Team Averages
Level 94
1,475 SR
1,597 Elo+

VS

Team Averages
Level 46
1,666 SR
1,562 Elo+
Kukulkan
Kukulkan
ApeBait
Kukulkan
Level 18
God Stats
11W - 2L
1,920 SR
Queue Stats
27W - 20L
1,622 Elo+
Party 2
Skadi
Skadi
Archer12106
Skadi
Level 63
God Stats
48W - 37L
1,578 SR
Queue Stats
185W - 204L
1,572 Elo+
Party 2
Ares
Ares
HonestlyMichael
Ares
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hanetenshi
Achilles
12
3 / 0 / 10
8,083
735
5,452
12,494
13,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Da Ji
MinjaRon
Da Ji
13
11 / 1 / 5
9,461
860
11,833
8,900
4,120
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 0 / 12
8,273
752
2,352
2,640
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ApeBait
Kukulkan
10
0 / 7 / 1
6,466
588
3,268
6,341
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 5 / 1
6,546
595
6,268
9,065
2,531
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 4 / 0
6,798
618
4,019
6,040
4,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
16
Kills
1
1
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ApeBait
Kukulkan
0
7
1
0.07
L
0
5
1
0.1
W
Achilles
Hanetenshi
Achilles
3
0
10
8
L
1
4
0
0.25
W
Da Ji
MinjaRon
Da Ji
11
1
5
13.5
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,637
Damage
13,555
24,034
Taken
21,446
19,149
Mitigated
8,797
11,067
Healing
1,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ApeBait
Kukulkan
3,268
108
0
0
6,341
1,909
0
76
6,265
20,540
0
L
6,268
3,599
0
955
9,065
2,531
0
1,258
7,807
0
22,683
W
Achilles
Hanetenshi
Achilles
5,452
1,516
0
2,663
12,494
13,276
545
4,084
8,108
0
22,638
L
4,019
419
0
345
6,040
4,357
0
1,269
4,771
5,525
0
W
Da Ji
MinjaRon
Da Ji
11,833
2,839
0
908
8,900
4,120
1,388
2,382
6,494
0
29,183
W
2,352
36
5,384
2,112
2,640
1,753
777
1,030
1,570
25,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,817
Gold Earned
19,810
120
Minions Killed
108
8
Camps Cleared
2
673,613
Distance Traveled
514,262
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,466
588
56
5
0
174,379
4
L
Skadi
6,546
595
49
4
2
188,303
4
W
Achilles
8,083
735
30
3
1
232,233
1
L
Ares
6,798
618
3
0
0
151,580
1
W
Da Ji
9,461
860
42
4
4
209,140
2
W
Hel
8,273
752
48
4
3
232,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role