Player Matchup

Anhur
Anhur
 
Anhur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
FastMoneyGoon
Zeus
Level 158
God Stats
10W - 8L
1,507 SR
Queue Stats
1,345W - 859L
1,690 Elo+
Party 1
Thoth
Thoth
HiRez Josh
Thoth
Level 29
God Stats
3W - 0L
1,864 SR
Queue Stats
188W - 61L
1,696 Elo+
Party 1
He Bo
He Bo
Znymia
He Bo
Level 159
God Stats
4W - 6L
1,424 SR
Queue Stats
160W - 117L
1,648 Elo+
Party 1
Camazotz
Camazotz
unrulyancestor69
Camazotz
Level 148
God Stats
12W - 7L
1,544 SR
Queue Stats
1,273W - 796L
1,726 Elo+
Party 1
Team Averages
Level 120
1,568 SR
1,652 Elo+

VS

Team Averages
Level 21
1,434 SR
1,520 Elo+
Chaac
Chaac
 
Chaac
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AptGreed
Kuzenbo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,565 Elo+
Party 2
Anubis
Anubis
FoxxinianKing
Anubis
Level 22
God Stats
0W - 4L
1,169 SR
Queue Stats
66W - 43L
1,592 Elo+
Solo
Ao Kuang
Ao Kuang
Polzik
Ao Kuang
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 68L
1,376 Elo+
Solo
Thanatos
Thanatos
ugIygirl
Thanatos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 1 / 23
8,899
989
6,216
7,237
2,395
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

14
8 / 2 / 17
9,126
1,014
11,547
5,227
1,513
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
16
5 / 1 / 19
9,508
1,056
14,042
6,022
1,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Znymia
He Bo
15
9 / 3 / 13
9,350
1,039
10,032
9,726
3,658
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 3 / 24
8,362
929
6,363
12,101
8,494
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 6 / 4
7,230
803
5,006
12,887
12,919
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
AptGreed
Kuzenbo
12
0 / 6 / 6
7,072
786
5,244
14,017
16,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 5 / 3
6,764
752
6,569
8,275
3,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Polzik
Ao Kuang
12
1 / 5 / 2
7,065
785
1,807
6,936
2,903
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
ugIygirl
Thanatos
14
3 / 6 / 0
7,743
860
7,417
8,254
3,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
21
28
Kills
6
10
Deaths
28
96
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
23
15.5
L
Chaac
 
Chaac
1
6
4
0.5
L
Kuzenbo
AptGreed
Kuzenbo
0
6
6
0.5
W
8
2
17
8.25
L
1
5
3
0.5
W
Thoth
5
1
19
14.5
L
Ao Kuang
Polzik
Ao Kuang
1
5
2
0.4
W
He Bo
Znymia
He Bo
9
3
13
5.17
L
Thanatos
ugIygirl
Thanatos
3
6
0
0.5
W
2
3
24
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,200
Damage
26,043
40,313
Taken
50,369
17,805
Mitigated
39,367
20,894
Healing
11,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,216
2,133
1,583
2,890
7,237
2,395
2,180
2,683
4,554
0
15,858
L
Chaac
 
Chaac
5,006
232
143
2,780
12,887
12,919
0
9,133
3,469
0
16,049
L
Kuzenbo
AptGreed
Kuzenbo
5,244
1,149
266
1,099
14,017
16,392
0
9,217
4,425
8,479
0
W
11,547
1,319
1,077
344
5,227
1,513
702
1,522
3,705
20,295
0
L
6,569
59
134
2,566
8,275
3,551
0
5,559
2,563
22,545
0
W
Thoth
14,042
381
652
2,661
6,022
1,745
1,019
2,791
3,231
34,709
0
L
Ao Kuang
Polzik
Ao Kuang
1,807
46
0
631
6,936
2,903
0
5,180
1,612
3,316
0
W
He Bo
Znymia
He Bo
10,032
533
2,262
3,248
9,726
3,658
956
3,562
6,164
26,409
0
L
Thanatos
ugIygirl
Thanatos
7,417
418
565
3,668
8,254
3,602
0
6,532
1,679
0
11,240
W
6,363
735
828
5,349
12,101
8,494
417
3,062
9,039
0
6,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,245
Gold Earned
35,874
121
Minions Killed
69
0
Camps Cleared
0
900,811
Distance Traveled
787,496
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,899
989
20
2
0
168,173
3
L
Chaac
7,230
803
25
3
0
172,267
0
L
Kuzenbo
7,072
786
3
0
0
168,077
2
W
Zeus
9,126
1,014
14
2
0
161,978
1
L
Anubis
6,764
752
31
3
0
149,016
2
W
Thoth
9,508
1,056
53
6
0
187,345
0
L
Ao Kuang
7,065
785
3
0
0
126,579
0
W
He Bo
9,350
1,039
33
4
0
182,090
1
L
Thanatos
7,743
860
7
1
0
171,557
0
W
Camazotz
8,362
929
1
0
0
201,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role