Player Matchup

Cerberus
Cerberus
Khón
Cerberus
Level 18
God Stats
3W - 0L
1,692 SR
Queue Stats
11W - 5L
1,773 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NRCAMAJ
Tsukuyomi
Level 91
God Stats
5W - 1L
1,544 SR
Queue Stats
228W - 160L
1,700 Elo+
Party 2
Ra
Ra
william7000
Ra
Level 73
God Stats
5W - 6L
1,488 SR
Queue Stats
113W - 79L
1,716 Elo+
Party 2
Team Averages
Level 61
1,575 SR
1,730 Elo+

VS

Team Averages
Level 59
1,501 SR
1,508 Elo+
Discordia
Discordia
Fearfuzzy
Discordia
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 218L
1,420 Elo+
Solo
Medusa
Medusa
FrOzenXGoKu
Medusa
Level 106
God Stats
7W - 4L
1,666 SR
Queue Stats
264W - 213L
1,574 Elo+
Party 1
Ares
Ares
Sakapfet
Ares
Level 28
God Stats
0W - 2L
1,337 SR
Queue Stats
6W - 9L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Khón
Cerberus
16
6 / 1 / 19
11,661
729
6,093
14,841
16,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
NRCAMAJ
Tsukuyomi
17
12 / 3 / 12
12,612
788
21,418
15,235
7,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 1 / 12
12,055
753
14,015
9,166
5,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fearfuzzy
Discordia
11
1 / 9 / 1
8,850
553
8,727
13,207
4,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
15
4 / 10 / 1
11,176
699
15,522
16,360
6,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
12
0 / 8 / 3
9,538
596
5,149
17,641
18,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
10
27
Kills
5
5
Deaths
27
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
Fearfuzzy
Discordia
1
9
1
0.17
L
Medusa
4
10
1
0.45
W
Cerberus
Khón
Cerberus
6
1
19
15.5
W
Tsukuyomi
NRCAMAJ
Tsukuyomi
12
3
12
6
L
Ares
0
8
3
0.19
W
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,526
Damage
29,398
39,242
Taken
47,208
29,385
Mitigated
28,719
12,314
Healing
3,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Fearfuzzy
Discordia
8,727
522
0
1,529
13,207
4,370
0
4,974
7,773
22,747
0
L
Medusa
15,522
4,960
0
1,023
16,360
6,147
0
6,851
9,252
0
53,996
W
Cerberus
Khón
Cerberus
6,093
753
0
1,236
14,841
16,922
257
5,212
9,629
13,846
0
W
Tsukuyomi
NRCAMAJ
Tsukuyomi
21,418
5,654
0
3,057
15,235
7,178
842
4,917
10,318
0
61,627
L
Ares
5,149
562
0
1,008
17,641
18,202
0
7,153
9,998
10,252
0
W
14,015
1,938
3,334
4,687
9,166
5,285
864
4,416
4,750
66,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,328
Gold Earned
29,564
220
Minions Killed
133
13
Camps Cleared
3
956,387
Distance Traveled
715,578
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,850
553
24
2
0
245,660
0
L
Medusa
11,176
699
95
6
3
253,006
0
W
Cerberus
11,661
729
23
1
1
299,198
1
W
Tsukuyomi
12,612
788
70
4
4
346,194
1
L
Ares
9,538
596
14
1
0
216,912
1
W
Ra
12,055
753
127
8
8
310,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role