Player Matchup

Artio
Artio
Archer-Of-Death-
Artio
Level 107
God Stats
5W - 6L
1,461 SR
Queue Stats
217W - 275L
1,386 Elo+
Party 1
Thor
Thor
BigMoose403
Thor
Level 84
God Stats
19W - 20L
1,427 SR
Queue Stats
120W - 127L
1,365 Elo+
Party 3
Chaac
Chaac
LAX Bro 759811
Chaac
Level 95
God Stats
2W - 2L
1,629 SR
Queue Stats
154W - 136L
1,481 Elo+
Solo
Chang'e
Chang'e
Motha-K
Chang'e
Level 129
God Stats
46W - 44L
1,449 SR
Queue Stats
136W - 170L
1,325 Elo+
Party 1
Artemis
Artemis
RecruitMain1776
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 83
1,493 SR
1,411 Elo+

VS

Team Averages
Level 81
1,604 SR
1,409 Elo+
Chaac
Chaac
 
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Delstars
Danzaburou
Level 85
God Stats
28W - 26L
1,494 SR
Queue Stats
238W - 288L
1,366 Elo+
Party 2
Tiamat
Tiamat
Shademaster31
Tiamat
Level 94
God Stats
17W - 13L
1,549 SR
Queue Stats
341W - 380L
1,377 Elo+
Party 2
Cerberus
Cerberus
fZ-ClAsSiFIeD-fZ
Cerberus
Level 100
God Stats
7W - 5L
1,849 SR
Queue Stats
271W - 312L
1,438 Elo+
Solo
Bastet
Bastet
ri Emiya
Bastet
Level 61
God Stats
14W - 7L
1,629 SR
Queue Stats
196W - 205L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,273
427
1,866
7,737
3,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 3 / 0
5,274
527
3,108
5,540
1,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 2 / 1
5,291
529
4,210
7,904
4,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Motha-K
Chang'e
5
0 / 5 / 1
4,029
403
1,280
5,016
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 5 / 0
4,296
430
1,683
4,724
1,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 1 / 2
5,938
594
4,203
7,467
3,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Delstars
Danzaburou
8
4 / 0 / 3
5,253
525
3,900
2,865
848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 1 / 1
5,963
596
4,479
5,358
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
4 / 0 / 6
6,143
614
4,907
6,340
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
ri Emiya
Bastet
10
6 / 1 / 1
5,958
596
3,745
5,259
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
18
18
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
2
1
L
0
3
1
0.17
L
2
3
0
0.67
W
Danzaburou
Delstars
Danzaburou
4
0
3
5.5
L
0
2
1
0.25
L
Chang'e
Motha-K
Chang'e
0
5
1
0.1
L
0
5
0
0
W
4
1
1
4.5
W
4
0
6
7
W
Bastet
ri Emiya
Bastet
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,147
Damage
21,234
30,921
Taken
27,289
11,802
Mitigated
12,136
7,096
Healing
11,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,203
163
0
3,018
7,467
3,424
560
0
7,467
0
33,271
L
1,866
687
0
792
7,737
3,986
0
3,035
4,702
8,231
0
L
3,108
906
0
1,758
5,540
1,445
0
1,698
3,842
0
22,235
W
Danzaburou
Delstars
Danzaburou
3,900
1,435
0
1,122
2,865
848
56
718
2,107
0
15,472
L
4,210
412
0
3,122
7,904
4,072
0
0
7,904
0
25,984
L
Chang'e
Motha-K
Chang'e
1,280
33
133
892
5,016
1,288
0
2,942
2,074
8,980
0
L
1,683
1,273
0
399
4,724
1,011
0
1,711
3,013
0
13,856
W
4,479
611
0
2,526
5,358
2,239
0
1,298
3,873
33,904
0
W
4,907
669
0
1,884
6,340
4,171
0
824
5,516
21,169
0
W
Bastet
ri Emiya
Bastet
3,745
894
143
2,376
5,259
1,454
0
79
5,180
0
24,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,163
Gold Earned
29,255
170
Minions Killed
294
0
Camps Cleared
0
833,518
Distance Traveled
914,444
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,938
594
88
9
0
188,098
3
L
Artio
4,273
427
11
1
0
194,062
3
L
Thor
5,274
527
50
5
0
178,054
0
W
Danzaburou
5,253
525
39
4
0
136,512
3
L
Chaac
5,291
529
60
6
0
181,563
1
L
Chang'e
4,029
403
15
2
0
116,675
0
L
Artemis
4,296
430
34
3
0
163,164
1
W
Tiamat
5,963
596
69
7
0
192,437
3
W
Cerberus
6,143
614
43
4
0
182,704
5
W
Bastet
5,958
596
55
6
0
214,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role